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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/AccessControl.sol)

pragma solidity ^0.8.20;

import {IAccessControl} from "@openzeppelin/contracts/access/IAccessControl.sol";
import {ContextUpgradeable} from "../utils/ContextUpgradeable.sol";
import {ERC165Upgradeable} from "../utils/introspection/ERC165Upgradeable.sol";
import {Initializable} from "../proxy/utils/Initializable.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```solidity
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```solidity
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
 * to enforce additional security measures for this role.
 */
abstract contract AccessControlUpgradeable is Initializable, ContextUpgradeable, IAccessControl, ERC165Upgradeable {
    struct RoleData {
        mapping(address account => bool) hasRole;
        bytes32 adminRole;
    }

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;


    /// @custom:storage-location erc7201:openzeppelin.storage.AccessControl
    struct AccessControlStorage {
        mapping(bytes32 role => RoleData) _roles;
    }

    // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.AccessControl")) - 1)) & ~bytes32(uint256(0xff))
    bytes32 private constant AccessControlStorageLocation = 0x02dd7bc7dec4dceedda775e58dd541e08a116c6c53815c0bd028192f7b626800;

    function _getAccessControlStorage() private pure returns (AccessControlStorage storage $) {
        assembly {
            $.slot := AccessControlStorageLocation
        }
    }

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with an {AccessControlUnauthorizedAccount} error including the required role.
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    function __AccessControl_init() internal onlyInitializing {
    }

    function __AccessControl_init_unchained() internal onlyInitializing {
    }
    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual returns (bool) {
        AccessControlStorage storage $ = _getAccessControlStorage();
        return $._roles[role].hasRole[account];
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
     * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
     * is missing `role`.
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert AccessControlUnauthorizedAccount(account, role);
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
        AccessControlStorage storage $ = _getAccessControlStorage();
        return $._roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address callerConfirmation) public virtual {
        if (callerConfirmation != _msgSender()) {
            revert AccessControlBadConfirmation();
        }

        _revokeRole(role, callerConfirmation);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        AccessControlStorage storage $ = _getAccessControlStorage();
        bytes32 previousAdminRole = getRoleAdmin(role);
        $._roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
        AccessControlStorage storage $ = _getAccessControlStorage();
        if (!hasRole(role, account)) {
            $._roles[role].hasRole[account] = true;
            emit RoleGranted(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Attempts to revoke `role` to `account` and returns a boolean indicating if `role` was revoked.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
        AccessControlStorage storage $ = _getAccessControlStorage();
        if (hasRole(role, account)) {
            $._roles[role].hasRole[account] = false;
            emit RoleRevoked(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/extensions/AccessControlDefaultAdminRules.sol)

pragma solidity ^0.8.20;

import {IAccessControlDefaultAdminRules} from "@openzeppelin/contracts/access/extensions/IAccessControlDefaultAdminRules.sol";
import {AccessControlUpgradeable} from "../AccessControlUpgradeable.sol";
import {IAccessControl} from "@openzeppelin/contracts/access/IAccessControl.sol";
import {SafeCast} from "@openzeppelin/contracts/utils/math/SafeCast.sol";
import {Math} from "@openzeppelin/contracts/utils/math/Math.sol";
import {IERC5313} from "@openzeppelin/contracts/interfaces/IERC5313.sol";
import {Initializable} from "../../proxy/utils/Initializable.sol";

/**
 * @dev Extension of {AccessControl} that allows specifying special rules to manage
 * the `DEFAULT_ADMIN_ROLE` holder, which is a sensitive role with special permissions
 * over other roles that may potentially have privileged rights in the system.
 *
 * If a specific role doesn't have an admin role assigned, the holder of the
 * `DEFAULT_ADMIN_ROLE` will have the ability to grant it and revoke it.
 *
 * This contract implements the following risk mitigations on top of {AccessControl}:
 *
 * * Only one account holds the `DEFAULT_ADMIN_ROLE` since deployment until it's potentially renounced.
 * * Enforces a 2-step process to transfer the `DEFAULT_ADMIN_ROLE` to another account.
 * * Enforces a configurable delay between the two steps, with the ability to cancel before the transfer is accepted.
 * * The delay can be changed by scheduling, see {changeDefaultAdminDelay}.
 * * It is not possible to use another role to manage the `DEFAULT_ADMIN_ROLE`.
 *
 * Example usage:
 *
 * ```solidity
 * contract MyToken is AccessControlDefaultAdminRules {
 *   constructor() AccessControlDefaultAdminRules(
 *     3 days,
 *     msg.sender // Explicit initial `DEFAULT_ADMIN_ROLE` holder
 *    ) {}
 * }
 * ```
 */
abstract contract AccessControlDefaultAdminRulesUpgradeable is Initializable, IAccessControlDefaultAdminRules, IERC5313, AccessControlUpgradeable {
    /// @custom:storage-location erc7201:openzeppelin.storage.AccessControlDefaultAdminRules
    struct AccessControlDefaultAdminRulesStorage {
        // pending admin pair read/written together frequently
        address _pendingDefaultAdmin;
        uint48 _pendingDefaultAdminSchedule; // 0 == unset

        uint48 _currentDelay;
        address _currentDefaultAdmin;

        // pending delay pair read/written together frequently
        uint48 _pendingDelay;
        uint48 _pendingDelaySchedule; // 0 == unset
    }

    // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.AccessControlDefaultAdminRules")) - 1)) & ~bytes32(uint256(0xff))
    bytes32 private constant AccessControlDefaultAdminRulesStorageLocation = 0xeef3dac4538c82c8ace4063ab0acd2d15cdb5883aa1dff7c2673abb3d8698400;

    function _getAccessControlDefaultAdminRulesStorage() private pure returns (AccessControlDefaultAdminRulesStorage storage $) {
        assembly {
            $.slot := AccessControlDefaultAdminRulesStorageLocation
        }
    }

    /**
     * @dev Sets the initial values for {defaultAdminDelay} and {defaultAdmin} address.
     */
    function __AccessControlDefaultAdminRules_init(uint48 initialDelay, address initialDefaultAdmin) internal onlyInitializing {
        __AccessControlDefaultAdminRules_init_unchained(initialDelay, initialDefaultAdmin);
    }

    function __AccessControlDefaultAdminRules_init_unchained(uint48 initialDelay, address initialDefaultAdmin) internal onlyInitializing {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        if (initialDefaultAdmin == address(0)) {
            revert AccessControlInvalidDefaultAdmin(address(0));
        }
        $._currentDelay = initialDelay;
        _grantRole(DEFAULT_ADMIN_ROLE, initialDefaultAdmin);
    }

    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControlDefaultAdminRules).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev See {IERC5313-owner}.
     */
    function owner() public view virtual returns (address) {
        return defaultAdmin();
    }

    ///
    /// Override AccessControl role management
    ///

    /**
     * @dev See {AccessControl-grantRole}. Reverts for `DEFAULT_ADMIN_ROLE`.
     */
    function grantRole(bytes32 role, address account) public virtual override(AccessControlUpgradeable, IAccessControl) {
        if (role == DEFAULT_ADMIN_ROLE) {
            revert AccessControlEnforcedDefaultAdminRules();
        }
        super.grantRole(role, account);
    }

    /**
     * @dev See {AccessControl-revokeRole}. Reverts for `DEFAULT_ADMIN_ROLE`.
     */
    function revokeRole(bytes32 role, address account) public virtual override(AccessControlUpgradeable, IAccessControl) {
        if (role == DEFAULT_ADMIN_ROLE) {
            revert AccessControlEnforcedDefaultAdminRules();
        }
        super.revokeRole(role, account);
    }

    /**
     * @dev See {AccessControl-renounceRole}.
     *
     * For the `DEFAULT_ADMIN_ROLE`, it only allows renouncing in two steps by first calling
     * {beginDefaultAdminTransfer} to the `address(0)`, so it's required that the {pendingDefaultAdmin} schedule
     * has also passed when calling this function.
     *
     * After its execution, it will not be possible to call `onlyRole(DEFAULT_ADMIN_ROLE)` functions.
     *
     * NOTE: Renouncing `DEFAULT_ADMIN_ROLE` will leave the contract without a {defaultAdmin},
     * thereby disabling any functionality that is only available for it, and the possibility of reassigning a
     * non-administrated role.
     */
    function renounceRole(bytes32 role, address account) public virtual override(AccessControlUpgradeable, IAccessControl) {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        if (role == DEFAULT_ADMIN_ROLE && account == defaultAdmin()) {
            (address newDefaultAdmin, uint48 schedule) = pendingDefaultAdmin();
            if (newDefaultAdmin != address(0) || !_isScheduleSet(schedule) || !_hasSchedulePassed(schedule)) {
                revert AccessControlEnforcedDefaultAdminDelay(schedule);
            }
            delete $._pendingDefaultAdminSchedule;
        }
        super.renounceRole(role, account);
    }

    /**
     * @dev See {AccessControl-_grantRole}.
     *
     * For `DEFAULT_ADMIN_ROLE`, it only allows granting if there isn't already a {defaultAdmin} or if the
     * role has been previously renounced.
     *
     * NOTE: Exposing this function through another mechanism may make the `DEFAULT_ADMIN_ROLE`
     * assignable again. Make sure to guarantee this is the expected behavior in your implementation.
     */
    function _grantRole(bytes32 role, address account) internal virtual override returns (bool) {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        if (role == DEFAULT_ADMIN_ROLE) {
            if (defaultAdmin() != address(0)) {
                revert AccessControlEnforcedDefaultAdminRules();
            }
            $._currentDefaultAdmin = account;
        }
        return super._grantRole(role, account);
    }

    /**
     * @dev See {AccessControl-_revokeRole}.
     */
    function _revokeRole(bytes32 role, address account) internal virtual override returns (bool) {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        if (role == DEFAULT_ADMIN_ROLE && account == defaultAdmin()) {
            delete $._currentDefaultAdmin;
        }
        return super._revokeRole(role, account);
    }

    /**
     * @dev See {AccessControl-_setRoleAdmin}. Reverts for `DEFAULT_ADMIN_ROLE`.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual override {
        if (role == DEFAULT_ADMIN_ROLE) {
            revert AccessControlEnforcedDefaultAdminRules();
        }
        super._setRoleAdmin(role, adminRole);
    }

    ///
    /// AccessControlDefaultAdminRules accessors
    ///

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function defaultAdmin() public view virtual returns (address) {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        return $._currentDefaultAdmin;
    }

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function pendingDefaultAdmin() public view virtual returns (address newAdmin, uint48 schedule) {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        return ($._pendingDefaultAdmin, $._pendingDefaultAdminSchedule);
    }

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function defaultAdminDelay() public view virtual returns (uint48) {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        uint48 schedule = $._pendingDelaySchedule;
        return (_isScheduleSet(schedule) && _hasSchedulePassed(schedule)) ? $._pendingDelay : $._currentDelay;
    }

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function pendingDefaultAdminDelay() public view virtual returns (uint48 newDelay, uint48 schedule) {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        schedule = $._pendingDelaySchedule;
        return (_isScheduleSet(schedule) && !_hasSchedulePassed(schedule)) ? ($._pendingDelay, schedule) : (0, 0);
    }

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function defaultAdminDelayIncreaseWait() public view virtual returns (uint48) {
        return 5 days;
    }

    ///
    /// AccessControlDefaultAdminRules public and internal setters for defaultAdmin/pendingDefaultAdmin
    ///

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function beginDefaultAdminTransfer(address newAdmin) public virtual onlyRole(DEFAULT_ADMIN_ROLE) {
        _beginDefaultAdminTransfer(newAdmin);
    }

    /**
     * @dev See {beginDefaultAdminTransfer}.
     *
     * Internal function without access restriction.
     */
    function _beginDefaultAdminTransfer(address newAdmin) internal virtual {
        uint48 newSchedule = SafeCast.toUint48(block.timestamp) + defaultAdminDelay();
        _setPendingDefaultAdmin(newAdmin, newSchedule);
        emit DefaultAdminTransferScheduled(newAdmin, newSchedule);
    }

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function cancelDefaultAdminTransfer() public virtual onlyRole(DEFAULT_ADMIN_ROLE) {
        _cancelDefaultAdminTransfer();
    }

    /**
     * @dev See {cancelDefaultAdminTransfer}.
     *
     * Internal function without access restriction.
     */
    function _cancelDefaultAdminTransfer() internal virtual {
        _setPendingDefaultAdmin(address(0), 0);
    }

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function acceptDefaultAdminTransfer() public virtual {
        (address newDefaultAdmin, ) = pendingDefaultAdmin();
        if (_msgSender() != newDefaultAdmin) {
            // Enforce newDefaultAdmin explicit acceptance.
            revert AccessControlInvalidDefaultAdmin(_msgSender());
        }
        _acceptDefaultAdminTransfer();
    }

    /**
     * @dev See {acceptDefaultAdminTransfer}.
     *
     * Internal function without access restriction.
     */
    function _acceptDefaultAdminTransfer() internal virtual {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        (address newAdmin, uint48 schedule) = pendingDefaultAdmin();
        if (!_isScheduleSet(schedule) || !_hasSchedulePassed(schedule)) {
            revert AccessControlEnforcedDefaultAdminDelay(schedule);
        }
        _revokeRole(DEFAULT_ADMIN_ROLE, defaultAdmin());
        _grantRole(DEFAULT_ADMIN_ROLE, newAdmin);
        delete $._pendingDefaultAdmin;
        delete $._pendingDefaultAdminSchedule;
    }

    ///
    /// AccessControlDefaultAdminRules public and internal setters for defaultAdminDelay/pendingDefaultAdminDelay
    ///

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function changeDefaultAdminDelay(uint48 newDelay) public virtual onlyRole(DEFAULT_ADMIN_ROLE) {
        _changeDefaultAdminDelay(newDelay);
    }

    /**
     * @dev See {changeDefaultAdminDelay}.
     *
     * Internal function without access restriction.
     */
    function _changeDefaultAdminDelay(uint48 newDelay) internal virtual {
        uint48 newSchedule = SafeCast.toUint48(block.timestamp) + _delayChangeWait(newDelay);
        _setPendingDelay(newDelay, newSchedule);
        emit DefaultAdminDelayChangeScheduled(newDelay, newSchedule);
    }

    /**
     * @inheritdoc IAccessControlDefaultAdminRules
     */
    function rollbackDefaultAdminDelay() public virtual onlyRole(DEFAULT_ADMIN_ROLE) {
        _rollbackDefaultAdminDelay();
    }

    /**
     * @dev See {rollbackDefaultAdminDelay}.
     *
     * Internal function without access restriction.
     */
    function _rollbackDefaultAdminDelay() internal virtual {
        _setPendingDelay(0, 0);
    }

    /**
     * @dev Returns the amount of seconds to wait after the `newDelay` will
     * become the new {defaultAdminDelay}.
     *
     * The value returned guarantees that if the delay is reduced, it will go into effect
     * after a wait that honors the previously set delay.
     *
     * See {defaultAdminDelayIncreaseWait}.
     */
    function _delayChangeWait(uint48 newDelay) internal view virtual returns (uint48) {
        uint48 currentDelay = defaultAdminDelay();

        // When increasing the delay, we schedule the delay change to occur after a period of "new delay" has passed, up
        // to a maximum given by defaultAdminDelayIncreaseWait, by default 5 days. For example, if increasing from 1 day
        // to 3 days, the new delay will come into effect after 3 days. If increasing from 1 day to 10 days, the new
        // delay will come into effect after 5 days. The 5 day wait period is intended to be able to fix an error like
        // using milliseconds instead of seconds.
        //
        // When decreasing the delay, we wait the difference between "current delay" and "new delay". This guarantees
        // that an admin transfer cannot be made faster than "current delay" at the time the delay change is scheduled.
        // For example, if decreasing from 10 days to 3 days, the new delay will come into effect after 7 days.
        return
            newDelay > currentDelay
                ? uint48(Math.min(newDelay, defaultAdminDelayIncreaseWait())) // no need to safecast, both inputs are uint48
                : currentDelay - newDelay;
    }

    ///
    /// Private setters
    ///

    /**
     * @dev Setter of the tuple for pending admin and its schedule.
     *
     * May emit a DefaultAdminTransferCanceled event.
     */
    function _setPendingDefaultAdmin(address newAdmin, uint48 newSchedule) private {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        (, uint48 oldSchedule) = pendingDefaultAdmin();

        $._pendingDefaultAdmin = newAdmin;
        $._pendingDefaultAdminSchedule = newSchedule;

        // An `oldSchedule` from `pendingDefaultAdmin()` is only set if it hasn't been accepted.
        if (_isScheduleSet(oldSchedule)) {
            // Emit for implicit cancellations when another default admin was scheduled.
            emit DefaultAdminTransferCanceled();
        }
    }

    /**
     * @dev Setter of the tuple for pending delay and its schedule.
     *
     * May emit a DefaultAdminDelayChangeCanceled event.
     */
    function _setPendingDelay(uint48 newDelay, uint48 newSchedule) private {
        AccessControlDefaultAdminRulesStorage storage $ = _getAccessControlDefaultAdminRulesStorage();
        uint48 oldSchedule = $._pendingDelaySchedule;

        if (_isScheduleSet(oldSchedule)) {
            if (_hasSchedulePassed(oldSchedule)) {
                // Materialize a virtual delay
                $._currentDelay = $._pendingDelay;
            } else {
                // Emit for implicit cancellations when another delay was scheduled.
                emit DefaultAdminDelayChangeCanceled();
            }
        }

        $._pendingDelay = newDelay;
        $._pendingDelaySchedule = newSchedule;
    }

    ///
    /// Private helpers
    ///

    /**
     * @dev Defines if an `schedule` is considered set. For consistency purposes.
     */
    function _isScheduleSet(uint48 schedule) private pure returns (bool) {
        return schedule != 0;
    }

    /**
     * @dev Defines if an `schedule` is considered passed. For consistency purposes.
     */
    function _hasSchedulePassed(uint48 schedule) private view returns (bool) {
        return schedule < block.timestamp;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (proxy/utils/Initializable.sol)

pragma solidity ^0.8.20;

/**
 * @dev This is a base contract to aid in writing upgradeable contracts, or any kind of contract that will be deployed
 * behind a proxy. Since proxied contracts do not make use of a constructor, it's common to move constructor logic to an
 * external initializer function, usually called `initialize`. It then becomes necessary to protect this initializer
 * function so it can only be called once. The {initializer} modifier provided by this contract will have this effect.
 *
 * The initialization functions use a version number. Once a version number is used, it is consumed and cannot be
 * reused. This mechanism prevents re-execution of each "step" but allows the creation of new initialization steps in
 * case an upgrade adds a module that needs to be initialized.
 *
 * For example:
 *
 * [.hljs-theme-light.nopadding]
 * ```solidity
 * contract MyToken is ERC20Upgradeable {
 *     function initialize() initializer public {
 *         __ERC20_init("MyToken", "MTK");
 *     }
 * }
 *
 * contract MyTokenV2 is MyToken, ERC20PermitUpgradeable {
 *     function initializeV2() reinitializer(2) public {
 *         __ERC20Permit_init("MyToken");
 *     }
 * }
 * ```
 *
 * TIP: To avoid leaving the proxy in an uninitialized state, the initializer function should be called as early as
 * possible by providing the encoded function call as the `_data` argument to {ERC1967Proxy-constructor}.
 *
 * CAUTION: When used with inheritance, manual care must be taken to not invoke a parent initializer twice, or to ensure
 * that all initializers are idempotent. This is not verified automatically as constructors are by Solidity.
 *
 * [CAUTION]
 * ====
 * Avoid leaving a contract uninitialized.
 *
 * An uninitialized contract can be taken over by an attacker. This applies to both a proxy and its implementation
 * contract, which may impact the proxy. To prevent the implementation contract from being used, you should invoke
 * the {_disableInitializers} function in the constructor to automatically lock it when it is deployed:
 *
 * [.hljs-theme-light.nopadding]
 * ```
 * /// @custom:oz-upgrades-unsafe-allow constructor
 * constructor() {
 *     _disableInitializers();
 * }
 * ```
 * ====
 */
abstract contract Initializable {
    /**
     * @dev Storage of the initializable contract.
     *
     * It's implemented on a custom ERC-7201 namespace to reduce the risk of storage collisions
     * when using with upgradeable contracts.
     *
     * @custom:storage-location erc7201:openzeppelin.storage.Initializable
     */
    struct InitializableStorage {
        /**
         * @dev Indicates that the contract has been initialized.
         */
        uint64 _initialized;
        /**
         * @dev Indicates that the contract is in the process of being initialized.
         */
        bool _initializing;
    }

    // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.Initializable")) - 1)) & ~bytes32(uint256(0xff))
    bytes32 private constant INITIALIZABLE_STORAGE = 0xf0c57e16840df040f15088dc2f81fe391c3923bec73e23a9662efc9c229c6a00;

    /**
     * @dev The contract is already initialized.
     */
    error InvalidInitialization();

    /**
     * @dev The contract is not initializing.
     */
    error NotInitializing();

    /**
     * @dev Triggered when the contract has been initialized or reinitialized.
     */
    event Initialized(uint64 version);

    /**
     * @dev A modifier that defines a protected initializer function that can be invoked at most once. In its scope,
     * `onlyInitializing` functions can be used to initialize parent contracts.
     *
     * Similar to `reinitializer(1)`, except that in the context of a constructor an `initializer` may be invoked any
     * number of times. This behavior in the constructor can be useful during testing and is not expected to be used in
     * production.
     *
     * Emits an {Initialized} event.
     */
    modifier initializer() {
        // solhint-disable-next-line var-name-mixedcase
        InitializableStorage storage $ = _getInitializableStorage();

        // Cache values to avoid duplicated sloads
        bool isTopLevelCall = !$._initializing;
        uint64 initialized = $._initialized;

        // Allowed calls:
        // - initialSetup: the contract is not in the initializing state and no previous version was
        //                 initialized
        // - construction: the contract is initialized at version 1 (no reininitialization) and the
        //                 current contract is just being deployed
        bool initialSetup = initialized == 0 && isTopLevelCall;
        bool construction = initialized == 1 && address(this).code.length == 0;

        if (!initialSetup && !construction) {
            revert InvalidInitialization();
        }
        $._initialized = 1;
        if (isTopLevelCall) {
            $._initializing = true;
        }
        _;
        if (isTopLevelCall) {
            $._initializing = false;
            emit Initialized(1);
        }
    }

    /**
     * @dev A modifier that defines a protected reinitializer function that can be invoked at most once, and only if the
     * contract hasn't been initialized to a greater version before. In its scope, `onlyInitializing` functions can be
     * used to initialize parent contracts.
     *
     * A reinitializer may be used after the original initialization step. This is essential to configure modules that
     * are added through upgrades and that require initialization.
     *
     * When `version` is 1, this modifier is similar to `initializer`, except that functions marked with `reinitializer`
     * cannot be nested. If one is invoked in the context of another, execution will revert.
     *
     * Note that versions can jump in increments greater than 1; this implies that if multiple reinitializers coexist in
     * a contract, executing them in the right order is up to the developer or operator.
     *
     * WARNING: Setting the version to 2**64 - 1 will prevent any future reinitialization.
     *
     * Emits an {Initialized} event.
     */
    modifier reinitializer(uint64 version) {
        // solhint-disable-next-line var-name-mixedcase
        InitializableStorage storage $ = _getInitializableStorage();

        if ($._initializing || $._initialized >= version) {
            revert InvalidInitialization();
        }
        $._initialized = version;
        $._initializing = true;
        _;
        $._initializing = false;
        emit Initialized(version);
    }

    /**
     * @dev Modifier to protect an initialization function so that it can only be invoked by functions with the
     * {initializer} and {reinitializer} modifiers, directly or indirectly.
     */
    modifier onlyInitializing() {
        _checkInitializing();
        _;
    }

    /**
     * @dev Reverts if the contract is not in an initializing state. See {onlyInitializing}.
     */
    function _checkInitializing() internal view virtual {
        if (!_isInitializing()) {
            revert NotInitializing();
        }
    }

    /**
     * @dev Locks the contract, preventing any future reinitialization. This cannot be part of an initializer call.
     * Calling this in the constructor of a contract will prevent that contract from being initialized or reinitialized
     * to any version. It is recommended to use this to lock implementation contracts that are designed to be called
     * through proxies.
     *
     * Emits an {Initialized} event the first time it is successfully executed.
     */
    function _disableInitializers() internal virtual {
        // solhint-disable-next-line var-name-mixedcase
        InitializableStorage storage $ = _getInitializableStorage();

        if ($._initializing) {
            revert InvalidInitialization();
        }
        if ($._initialized != type(uint64).max) {
            $._initialized = type(uint64).max;
            emit Initialized(type(uint64).max);
        }
    }

    /**
     * @dev Returns the highest version that has been initialized. See {reinitializer}.
     */
    function _getInitializedVersion() internal view returns (uint64) {
        return _getInitializableStorage()._initialized;
    }

    /**
     * @dev Returns `true` if the contract is currently initializing. See {onlyInitializing}.
     */
    function _isInitializing() internal view returns (bool) {
        return _getInitializableStorage()._initializing;
    }

    /**
     * @dev Returns a pointer to the storage namespace.
     */
    // solhint-disable-next-line var-name-mixedcase
    function _getInitializableStorage() private pure returns (InitializableStorage storage $) {
        assembly {
            $.slot := INITIALIZABLE_STORAGE
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (proxy/utils/UUPSUpgradeable.sol)

pragma solidity ^0.8.20;

import {IERC1822Proxiable} from "@openzeppelin/contracts/interfaces/draft-IERC1822.sol";
import {ERC1967Utils} from "@openzeppelin/contracts/proxy/ERC1967/ERC1967Utils.sol";
import {Initializable} from "./Initializable.sol";

/**
 * @dev An upgradeability mechanism designed for UUPS proxies. The functions included here can perform an upgrade of an
 * {ERC1967Proxy}, when this contract is set as the implementation behind such a proxy.
 *
 * A security mechanism ensures that an upgrade does not turn off upgradeability accidentally, although this risk is
 * reinstated if the upgrade retains upgradeability but removes the security mechanism, e.g. by replacing
 * `UUPSUpgradeable` with a custom implementation of upgrades.
 *
 * The {_authorizeUpgrade} function must be overridden to include access restriction to the upgrade mechanism.
 */
abstract contract UUPSUpgradeable is Initializable, IERC1822Proxiable {
    /// @custom:oz-upgrades-unsafe-allow state-variable-immutable
    address private immutable __self = address(this);

    /**
     * @dev The version of the upgrade interface of the contract. If this getter is missing, both `upgradeTo(address)`
     * and `upgradeToAndCall(address,bytes)` are present, and `upgradeTo` must be used if no function should be called,
     * while `upgradeToAndCall` will invoke the `receive` function if the second argument is the empty byte string.
     * If the getter returns `"5.0.0"`, only `upgradeToAndCall(address,bytes)` is present, and the second argument must
     * be the empty byte string if no function should be called, making it impossible to invoke the `receive` function
     * during an upgrade.
     */
    string public constant UPGRADE_INTERFACE_VERSION = "5.0.0";

    /**
     * @dev The call is from an unauthorized context.
     */
    error UUPSUnauthorizedCallContext();

    /**
     * @dev The storage `slot` is unsupported as a UUID.
     */
    error UUPSUnsupportedProxiableUUID(bytes32 slot);

    /**
     * @dev Check that the execution is being performed through a delegatecall call and that the execution context is
     * a proxy contract with an implementation (as defined in ERC1967) pointing to self. This should only be the case
     * for UUPS and transparent proxies that are using the current contract as their implementation. Execution of a
     * function through ERC1167 minimal proxies (clones) would not normally pass this test, but is not guaranteed to
     * fail.
     */
    modifier onlyProxy() {
        _checkProxy();
        _;
    }

    /**
     * @dev Check that the execution is not being performed through a delegate call. This allows a function to be
     * callable on the implementing contract but not through proxies.
     */
    modifier notDelegated() {
        _checkNotDelegated();
        _;
    }

    function __UUPSUpgradeable_init() internal onlyInitializing {
    }

    function __UUPSUpgradeable_init_unchained() internal onlyInitializing {
    }
    /**
     * @dev Implementation of the ERC1822 {proxiableUUID} function. This returns the storage slot used by the
     * implementation. It is used to validate the implementation's compatibility when performing an upgrade.
     *
     * IMPORTANT: A proxy pointing at a proxiable contract should not be considered proxiable itself, because this risks
     * bricking a proxy that upgrades to it, by delegating to itself until out of gas. Thus it is critical that this
     * function revert if invoked through a proxy. This is guaranteed by the `notDelegated` modifier.
     */
    function proxiableUUID() external view virtual notDelegated returns (bytes32) {
        return ERC1967Utils.IMPLEMENTATION_SLOT;
    }

    /**
     * @dev Upgrade the implementation of the proxy to `newImplementation`, and subsequently execute the function call
     * encoded in `data`.
     *
     * Calls {_authorizeUpgrade}.
     *
     * Emits an {Upgraded} event.
     *
     * @custom:oz-upgrades-unsafe-allow-reachable delegatecall
     */
    function upgradeToAndCall(address newImplementation, bytes memory data) public payable virtual onlyProxy {
        _authorizeUpgrade(newImplementation);
        _upgradeToAndCallUUPS(newImplementation, data);
    }

    /**
     * @dev Reverts if the execution is not performed via delegatecall or the execution
     * context is not of a proxy with an ERC1967-compliant implementation pointing to self.
     * See {_onlyProxy}.
     */
    function _checkProxy() internal view virtual {
        if (
            address(this) == __self || // Must be called through delegatecall
            ERC1967Utils.getImplementation() != __self // Must be called through an active proxy
        ) {
            revert UUPSUnauthorizedCallContext();
        }
    }

    /**
     * @dev Reverts if the execution is performed via delegatecall.
     * See {notDelegated}.
     */
    function _checkNotDelegated() internal view virtual {
        if (address(this) != __self) {
            // Must not be called through delegatecall
            revert UUPSUnauthorizedCallContext();
        }
    }

    /**
     * @dev Function that should revert when `msg.sender` is not authorized to upgrade the contract. Called by
     * {upgradeToAndCall}.
     *
     * Normally, this function will use an xref:access.adoc[access control] modifier such as {Ownable-onlyOwner}.
     *
     * ```solidity
     * function _authorizeUpgrade(address) internal onlyOwner {}
     * ```
     */
    function _authorizeUpgrade(address newImplementation) internal virtual;

    /**
     * @dev Performs an implementation upgrade with a security check for UUPS proxies, and additional setup call.
     *
     * As a security check, {proxiableUUID} is invoked in the new implementation, and the return value
     * is expected to be the implementation slot in ERC1967.
     *
     * Emits an {IERC1967-Upgraded} event.
     */
    function _upgradeToAndCallUUPS(address newImplementation, bytes memory data) private {
        try IERC1822Proxiable(newImplementation).proxiableUUID() returns (bytes32 slot) {
            if (slot != ERC1967Utils.IMPLEMENTATION_SLOT) {
                revert UUPSUnsupportedProxiableUUID(slot);
            }
            ERC1967Utils.upgradeToAndCall(newImplementation, data);
        } catch {
            // The implementation is not UUPS
            revert ERC1967Utils.ERC1967InvalidImplementation(newImplementation);
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol)

pragma solidity ^0.8.20;
import {Initializable} from "../proxy/utils/Initializable.sol";

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract ContextUpgradeable is Initializable {
    function __Context_init() internal onlyInitializing {
    }

    function __Context_init_unchained() internal onlyInitializing {
    }
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }

    function _contextSuffixLength() internal view virtual returns (uint256) {
        return 0;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/introspection/ERC165.sol)

pragma solidity ^0.8.20;

import {IERC165} from "@openzeppelin/contracts/utils/introspection/IERC165.sol";
import {Initializable} from "../../proxy/utils/Initializable.sol";

/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 */
abstract contract ERC165Upgradeable is Initializable, IERC165 {
    function __ERC165_init() internal onlyInitializing {
    }

    function __ERC165_init_unchained() internal onlyInitializing {
    }
    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/extensions/IAccessControlDefaultAdminRules.sol)

pragma solidity ^0.8.20;

import {IAccessControl} from "../IAccessControl.sol";

/**
 * @dev External interface of AccessControlDefaultAdminRules declared to support ERC165 detection.
 */
interface IAccessControlDefaultAdminRules is IAccessControl {
    /**
     * @dev The new default admin is not a valid default admin.
     */
    error AccessControlInvalidDefaultAdmin(address defaultAdmin);

    /**
     * @dev At least one of the following rules was violated:
     *
     * - The `DEFAULT_ADMIN_ROLE` must only be managed by itself.
     * - The `DEFAULT_ADMIN_ROLE` must only be held by one account at the time.
     * - Any `DEFAULT_ADMIN_ROLE` transfer must be in two delayed steps.
     */
    error AccessControlEnforcedDefaultAdminRules();

    /**
     * @dev The delay for transferring the default admin delay is enforced and
     * the operation must wait until `schedule`.
     *
     * NOTE: `schedule` can be 0 indicating there's no transfer scheduled.
     */
    error AccessControlEnforcedDefaultAdminDelay(uint48 schedule);

    /**
     * @dev Emitted when a {defaultAdmin} transfer is started, setting `newAdmin` as the next
     * address to become the {defaultAdmin} by calling {acceptDefaultAdminTransfer} only after `acceptSchedule`
     * passes.
     */
    event DefaultAdminTransferScheduled(address indexed newAdmin, uint48 acceptSchedule);

    /**
     * @dev Emitted when a {pendingDefaultAdmin} is reset if it was never accepted, regardless of its schedule.
     */
    event DefaultAdminTransferCanceled();

    /**
     * @dev Emitted when a {defaultAdminDelay} change is started, setting `newDelay` as the next
     * delay to be applied between default admin transfer after `effectSchedule` has passed.
     */
    event DefaultAdminDelayChangeScheduled(uint48 newDelay, uint48 effectSchedule);

    /**
     * @dev Emitted when a {pendingDefaultAdminDelay} is reset if its schedule didn't pass.
     */
    event DefaultAdminDelayChangeCanceled();

    /**
     * @dev Returns the address of the current `DEFAULT_ADMIN_ROLE` holder.
     */
    function defaultAdmin() external view returns (address);

    /**
     * @dev Returns a tuple of a `newAdmin` and an accept schedule.
     *
     * After the `schedule` passes, the `newAdmin` will be able to accept the {defaultAdmin} role
     * by calling {acceptDefaultAdminTransfer}, completing the role transfer.
     *
     * A zero value only in `acceptSchedule` indicates no pending admin transfer.
     *
     * NOTE: A zero address `newAdmin` means that {defaultAdmin} is being renounced.
     */
    function pendingDefaultAdmin() external view returns (address newAdmin, uint48 acceptSchedule);

    /**
     * @dev Returns the delay required to schedule the acceptance of a {defaultAdmin} transfer started.
     *
     * This delay will be added to the current timestamp when calling {beginDefaultAdminTransfer} to set
     * the acceptance schedule.
     *
     * NOTE: If a delay change has been scheduled, it will take effect as soon as the schedule passes, making this
     * function returns the new delay. See {changeDefaultAdminDelay}.
     */
    function defaultAdminDelay() external view returns (uint48);

    /**
     * @dev Returns a tuple of `newDelay` and an effect schedule.
     *
     * After the `schedule` passes, the `newDelay` will get into effect immediately for every
     * new {defaultAdmin} transfer started with {beginDefaultAdminTransfer}.
     *
     * A zero value only in `effectSchedule` indicates no pending delay change.
     *
     * NOTE: A zero value only for `newDelay` means that the next {defaultAdminDelay}
     * will be zero after the effect schedule.
     */
    function pendingDefaultAdminDelay() external view returns (uint48 newDelay, uint48 effectSchedule);

    /**
     * @dev Starts a {defaultAdmin} transfer by setting a {pendingDefaultAdmin} scheduled for acceptance
     * after the current timestamp plus a {defaultAdminDelay}.
     *
     * Requirements:
     *
     * - Only can be called by the current {defaultAdmin}.
     *
     * Emits a DefaultAdminRoleChangeStarted event.
     */
    function beginDefaultAdminTransfer(address newAdmin) external;

    /**
     * @dev Cancels a {defaultAdmin} transfer previously started with {beginDefaultAdminTransfer}.
     *
     * A {pendingDefaultAdmin} not yet accepted can also be cancelled with this function.
     *
     * Requirements:
     *
     * - Only can be called by the current {defaultAdmin}.
     *
     * May emit a DefaultAdminTransferCanceled event.
     */
    function cancelDefaultAdminTransfer() external;

    /**
     * @dev Completes a {defaultAdmin} transfer previously started with {beginDefaultAdminTransfer}.
     *
     * After calling the function:
     *
     * - `DEFAULT_ADMIN_ROLE` should be granted to the caller.
     * - `DEFAULT_ADMIN_ROLE` should be revoked from the previous holder.
     * - {pendingDefaultAdmin} should be reset to zero values.
     *
     * Requirements:
     *
     * - Only can be called by the {pendingDefaultAdmin}'s `newAdmin`.
     * - The {pendingDefaultAdmin}'s `acceptSchedule` should've passed.
     */
    function acceptDefaultAdminTransfer() external;

    /**
     * @dev Initiates a {defaultAdminDelay} update by setting a {pendingDefaultAdminDelay} scheduled for getting
     * into effect after the current timestamp plus a {defaultAdminDelay}.
     *
     * This function guarantees that any call to {beginDefaultAdminTransfer} done between the timestamp this
     * method is called and the {pendingDefaultAdminDelay} effect schedule will use the current {defaultAdminDelay}
     * set before calling.
     *
     * The {pendingDefaultAdminDelay}'s effect schedule is defined in a way that waiting until the schedule and then
     * calling {beginDefaultAdminTransfer} with the new delay will take at least the same as another {defaultAdmin}
     * complete transfer (including acceptance).
     *
     * The schedule is designed for two scenarios:
     *
     * - When the delay is changed for a larger one the schedule is `block.timestamp + newDelay` capped by
     * {defaultAdminDelayIncreaseWait}.
     * - When the delay is changed for a shorter one, the schedule is `block.timestamp + (current delay - new delay)`.
     *
     * A {pendingDefaultAdminDelay} that never got into effect will be canceled in favor of a new scheduled change.
     *
     * Requirements:
     *
     * - Only can be called by the current {defaultAdmin}.
     *
     * Emits a DefaultAdminDelayChangeScheduled event and may emit a DefaultAdminDelayChangeCanceled event.
     */
    function changeDefaultAdminDelay(uint48 newDelay) external;

    /**
     * @dev Cancels a scheduled {defaultAdminDelay} change.
     *
     * Requirements:
     *
     * - Only can be called by the current {defaultAdmin}.
     *
     * May emit a DefaultAdminDelayChangeCanceled event.
     */
    function rollbackDefaultAdminDelay() external;

    /**
     * @dev Maximum time in seconds for an increase to {defaultAdminDelay} (that is scheduled using {changeDefaultAdminDelay})
     * to take effect. Default to 5 days.
     *
     * When the {defaultAdminDelay} is scheduled to be increased, it goes into effect after the new delay has passed with
     * the purpose of giving enough time for reverting any accidental change (i.e. using milliseconds instead of seconds)
     * that may lock the contract. However, to avoid excessive schedules, the wait is capped by this function and it can
     * be overrode for a custom {defaultAdminDelay} increase scheduling.
     *
     * IMPORTANT: Make sure to add a reasonable amount of time while overriding this value, otherwise,
     * there's a risk of setting a high new delay that goes into effect almost immediately without the
     * possibility of human intervention in the case of an input error (eg. set milliseconds instead of seconds).
     */
    function defaultAdminDelayIncreaseWait() external view returns (uint48);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/IAccessControl.sol)

pragma solidity ^0.8.20;

/**
 * @dev External interface of AccessControl declared to support ERC165 detection.
 */
interface IAccessControl {
    /**
     * @dev The `account` is missing a role.
     */
    error AccessControlUnauthorizedAccount(address account, bytes32 neededRole);

    /**
     * @dev The caller of a function is not the expected one.
     *
     * NOTE: Don't confuse with {AccessControlUnauthorizedAccount}.
     */
    error AccessControlBadConfirmation();

    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted signaling this.
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call, an admin role
     * bearer except when using {AccessControl-_setupRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) external view returns (bool);

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {AccessControl-_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) external view returns (bytes32);

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function grantRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function revokeRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been granted `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     */
    function renounceRole(bytes32 role, address callerConfirmation) external;
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (interfaces/draft-IERC1822.sol)

pragma solidity ^0.8.20;

/**
 * @dev ERC1822: Universal Upgradeable Proxy Standard (UUPS) documents a method for upgradeability through a simplified
 * proxy whose upgrades are fully controlled by the current implementation.
 */
interface IERC1822Proxiable {
    /**
     * @dev Returns the storage slot that the proxiable contract assumes is being used to store the implementation
     * address.
     *
     * IMPORTANT: A proxy pointing at a proxiable contract should not be considered proxiable itself, because this risks
     * bricking a proxy that upgrades to it, by delegating to itself until out of gas. Thus it is critical that this
     * function revert if invoked through a proxy.
     */
    function proxiableUUID() external view returns (bytes32);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (interfaces/IERC5313.sol)

pragma solidity ^0.8.20;

/**
 * @dev Interface for the Light Contract Ownership Standard.
 *
 * A standardized minimal interface required to identify an account that controls a contract
 */
interface IERC5313 {
    /**
     * @dev Gets the address of the owner.
     */
    function owner() external view returns (address);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (proxy/beacon/BeaconProxy.sol)

pragma solidity ^0.8.20;

import {IBeacon} from "./IBeacon.sol";
import {Proxy} from "../Proxy.sol";
import {ERC1967Utils} from "../ERC1967/ERC1967Utils.sol";

/**
 * @dev This contract implements a proxy that gets the implementation address for each call from an {UpgradeableBeacon}.
 *
 * The beacon address can only be set once during construction, and cannot be changed afterwards. It is stored in an
 * immutable variable to avoid unnecessary storage reads, and also in the beacon storage slot specified by
 * https://eips.ethereum.org/EIPS/eip-1967[EIP1967] so that it can be accessed externally.
 *
 * CAUTION: Since the beacon address can never be changed, you must ensure that you either control the beacon, or trust
 * the beacon to not upgrade the implementation maliciously.
 *
 * IMPORTANT: Do not use the implementation logic to modify the beacon storage slot. Doing so would leave the proxy in
 * an inconsistent state where the beacon storage slot does not match the beacon address.
 */
contract BeaconProxy is Proxy {
    // An immutable address for the beacon to avoid unnecessary SLOADs before each delegate call.
    address private immutable _beacon;

    /**
     * @dev Initializes the proxy with `beacon`.
     *
     * If `data` is nonempty, it's used as data in a delegate call to the implementation returned by the beacon. This
     * will typically be an encoded function call, and allows initializing the storage of the proxy like a Solidity
     * constructor.
     *
     * Requirements:
     *
     * - `beacon` must be a contract with the interface {IBeacon}.
     * - If `data` is empty, `msg.value` must be zero.
     */
    constructor(address beacon, bytes memory data) payable {
        ERC1967Utils.upgradeBeaconToAndCall(beacon, data);
        _beacon = beacon;
    }

    /**
     * @dev Returns the current implementation address of the associated beacon.
     */
    function _implementation() internal view virtual override returns (address) {
        return IBeacon(_getBeacon()).implementation();
    }

    /**
     * @dev Returns the beacon.
     */
    function _getBeacon() internal view virtual returns (address) {
        return _beacon;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (proxy/beacon/IBeacon.sol)

pragma solidity ^0.8.20;

/**
 * @dev This is the interface that {BeaconProxy} expects of its beacon.
 */
interface IBeacon {
    /**
     * @dev Must return an address that can be used as a delegate call target.
     *
     * {UpgradeableBeacon} will check that this address is a contract.
     */
    function implementation() external view returns (address);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (proxy/ERC1967/ERC1967Utils.sol)

pragma solidity ^0.8.20;

import {IBeacon} from "../beacon/IBeacon.sol";
import {Address} from "../../utils/Address.sol";
import {StorageSlot} from "../../utils/StorageSlot.sol";

/**
 * @dev This abstract contract provides getters and event emitting update functions for
 * https://eips.ethereum.org/EIPS/eip-1967[EIP1967] slots.
 */
library ERC1967Utils {
    // We re-declare ERC-1967 events here because they can't be used directly from IERC1967.
    // This will be fixed in Solidity 0.8.21. At that point we should remove these events.
    /**
     * @dev Emitted when the implementation is upgraded.
     */
    event Upgraded(address indexed implementation);

    /**
     * @dev Emitted when the admin account has changed.
     */
    event AdminChanged(address previousAdmin, address newAdmin);

    /**
     * @dev Emitted when the beacon is changed.
     */
    event BeaconUpgraded(address indexed beacon);

    /**
     * @dev Storage slot with the address of the current implementation.
     * This is the keccak-256 hash of "eip1967.proxy.implementation" subtracted by 1.
     */
    // solhint-disable-next-line private-vars-leading-underscore
    bytes32 internal constant IMPLEMENTATION_SLOT = 0x360894a13ba1a3210667c828492db98dca3e2076cc3735a920a3ca505d382bbc;

    /**
     * @dev The `implementation` of the proxy is invalid.
     */
    error ERC1967InvalidImplementation(address implementation);

    /**
     * @dev The `admin` of the proxy is invalid.
     */
    error ERC1967InvalidAdmin(address admin);

    /**
     * @dev The `beacon` of the proxy is invalid.
     */
    error ERC1967InvalidBeacon(address beacon);

    /**
     * @dev An upgrade function sees `msg.value > 0` that may be lost.
     */
    error ERC1967NonPayable();

    /**
     * @dev Returns the current implementation address.
     */
    function getImplementation() internal view returns (address) {
        return StorageSlot.getAddressSlot(IMPLEMENTATION_SLOT).value;
    }

    /**
     * @dev Stores a new address in the EIP1967 implementation slot.
     */
    function _setImplementation(address newImplementation) private {
        if (newImplementation.code.length == 0) {
            revert ERC1967InvalidImplementation(newImplementation);
        }
        StorageSlot.getAddressSlot(IMPLEMENTATION_SLOT).value = newImplementation;
    }

    /**
     * @dev Performs implementation upgrade with additional setup call if data is nonempty.
     * This function is payable only if the setup call is performed, otherwise `msg.value` is rejected
     * to avoid stuck value in the contract.
     *
     * Emits an {IERC1967-Upgraded} event.
     */
    function upgradeToAndCall(address newImplementation, bytes memory data) internal {
        _setImplementation(newImplementation);
        emit Upgraded(newImplementation);

        if (data.length > 0) {
            Address.functionDelegateCall(newImplementation, data);
        } else {
            _checkNonPayable();
        }
    }

    /**
     * @dev Storage slot with the admin of the contract.
     * This is the keccak-256 hash of "eip1967.proxy.admin" subtracted by 1.
     */
    // solhint-disable-next-line private-vars-leading-underscore
    bytes32 internal constant ADMIN_SLOT = 0xb53127684a568b3173ae13b9f8a6016e243e63b6e8ee1178d6a717850b5d6103;

    /**
     * @dev Returns the current admin.
     *
     * TIP: To get this value clients can read directly from the storage slot shown below (specified by EIP1967) using
     * the https://eth.wiki/json-rpc/API#eth_getstorageat[`eth_getStorageAt`] RPC call.
     * `0xb53127684a568b3173ae13b9f8a6016e243e63b6e8ee1178d6a717850b5d6103`
     */
    function getAdmin() internal view returns (address) {
        return StorageSlot.getAddressSlot(ADMIN_SLOT).value;
    }

    /**
     * @dev Stores a new address in the EIP1967 admin slot.
     */
    function _setAdmin(address newAdmin) private {
        if (newAdmin == address(0)) {
            revert ERC1967InvalidAdmin(address(0));
        }
        StorageSlot.getAddressSlot(ADMIN_SLOT).value = newAdmin;
    }

    /**
     * @dev Changes the admin of the proxy.
     *
     * Emits an {IERC1967-AdminChanged} event.
     */
    function changeAdmin(address newAdmin) internal {
        emit AdminChanged(getAdmin(), newAdmin);
        _setAdmin(newAdmin);
    }

    /**
     * @dev The storage slot of the UpgradeableBeacon contract which defines the implementation for this proxy.
     * This is the keccak-256 hash of "eip1967.proxy.beacon" subtracted by 1.
     */
    // solhint-disable-next-line private-vars-leading-underscore
    bytes32 internal constant BEACON_SLOT = 0xa3f0ad74e5423aebfd80d3ef4346578335a9a72aeaee59ff6cb3582b35133d50;

    /**
     * @dev Returns the current beacon.
     */
    function getBeacon() internal view returns (address) {
        return StorageSlot.getAddressSlot(BEACON_SLOT).value;
    }

    /**
     * @dev Stores a new beacon in the EIP1967 beacon slot.
     */
    function _setBeacon(address newBeacon) private {
        if (newBeacon.code.length == 0) {
            revert ERC1967InvalidBeacon(newBeacon);
        }

        StorageSlot.getAddressSlot(BEACON_SLOT).value = newBeacon;

        address beaconImplementation = IBeacon(newBeacon).implementation();
        if (beaconImplementation.code.length == 0) {
            revert ERC1967InvalidImplementation(beaconImplementation);
        }
    }

    /**
     * @dev Change the beacon and trigger a setup call if data is nonempty.
     * This function is payable only if the setup call is performed, otherwise `msg.value` is rejected
     * to avoid stuck value in the contract.
     *
     * Emits an {IERC1967-BeaconUpgraded} event.
     *
     * CAUTION: Invoking this function has no effect on an instance of {BeaconProxy} since v5, since
     * it uses an immutable beacon without looking at the value of the ERC-1967 beacon slot for
     * efficiency.
     */
    function upgradeBeaconToAndCall(address newBeacon, bytes memory data) internal {
        _setBeacon(newBeacon);
        emit BeaconUpgraded(newBeacon);

        if (data.length > 0) {
            Address.functionDelegateCall(IBeacon(newBeacon).implementation(), data);
        } else {
            _checkNonPayable();
        }
    }

    /**
     * @dev Reverts if `msg.value` is not zero. It can be used to avoid `msg.value` stuck in the contract
     * if an upgrade doesn't perform an initialization call.
     */
    function _checkNonPayable() private {
        if (msg.value > 0) {
            revert ERC1967NonPayable();
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (proxy/Proxy.sol)

pragma solidity ^0.8.20;

/**
 * @dev This abstract contract provides a fallback function that delegates all calls to another contract using the EVM
 * instruction `delegatecall`. We refer to the second contract as the _implementation_ behind the proxy, and it has to
 * be specified by overriding the virtual {_implementation} function.
 *
 * Additionally, delegation to the implementation can be triggered manually through the {_fallback} function, or to a
 * different contract through the {_delegate} function.
 *
 * The success and return data of the delegated call will be returned back to the caller of the proxy.
 */
abstract contract Proxy {
    /**
     * @dev Delegates the current call to `implementation`.
     *
     * This function does not return to its internal call site, it will return directly to the external caller.
     */
    function _delegate(address implementation) internal virtual {
        assembly {
            // Copy msg.data. We take full control of memory in this inline assembly
            // block because it will not return to Solidity code. We overwrite the
            // Solidity scratch pad at memory position 0.
            calldatacopy(0, 0, calldatasize())

            // Call the implementation.
            // out and outsize are 0 because we don't know the size yet.
            let result := delegatecall(gas(), implementation, 0, calldatasize(), 0, 0)

            // Copy the returned data.
            returndatacopy(0, 0, returndatasize())

            switch result
            // delegatecall returns 0 on error.
            case 0 {
                revert(0, returndatasize())
            }
            default {
                return(0, returndatasize())
            }
        }
    }

    /**
     * @dev This is a virtual function that should be overridden so it returns the address to which the fallback
     * function and {_fallback} should delegate.
     */
    function _implementation() internal view virtual returns (address);

    /**
     * @dev Delegates the current call to the address returned by `_implementation()`.
     *
     * This function does not return to its internal call site, it will return directly to the external caller.
     */
    function _fallback() internal virtual {
        _delegate(_implementation());
    }

    /**
     * @dev Fallback function that delegates calls to the address returned by `_implementation()`. Will run if no other
     * function in the contract matches the call data.
     */
    fallback() external payable virtual {
        _fallback();
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (token/ERC20/extensions/IERC20Permit.sol)

pragma solidity ^0.8.20;

/**
 * @dev Interface of the ERC20 Permit extension allowing approvals to be made via signatures, as defined in
 * https://eips.ethereum.org/EIPS/eip-2612[EIP-2612].
 *
 * Adds the {permit} method, which can be used to change an account's ERC20 allowance (see {IERC20-allowance}) by
 * presenting a message signed by the account. By not relying on {IERC20-approve}, the token holder account doesn't
 * need to send a transaction, and thus is not required to hold Ether at all.
 *
 * ==== Security Considerations
 *
 * There are two important considerations concerning the use of `permit`. The first is that a valid permit signature
 * expresses an allowance, and it should not be assumed to convey additional meaning. In particular, it should not be
 * considered as an intention to spend the allowance in any specific way. The second is that because permits have
 * built-in replay protection and can be submitted by anyone, they can be frontrun. A protocol that uses permits should
 * take this into consideration and allow a `permit` call to fail. Combining these two aspects, a pattern that may be
 * generally recommended is:
 *
 * ```solidity
 * function doThingWithPermit(..., uint256 value, uint256 deadline, uint8 v, bytes32 r, bytes32 s) public {
 *     try token.permit(msg.sender, address(this), value, deadline, v, r, s) {} catch {}
 *     doThing(..., value);
 * }
 *
 * function doThing(..., uint256 value) public {
 *     token.safeTransferFrom(msg.sender, address(this), value);
 *     ...
 * }
 * ```
 *
 * Observe that: 1) `msg.sender` is used as the owner, leaving no ambiguity as to the signer intent, and 2) the use of
 * `try/catch` allows the permit to fail and makes the code tolerant to frontrunning. (See also
 * {SafeERC20-safeTransferFrom}).
 *
 * Additionally, note that smart contract wallets (such as Argent or Safe) are not able to produce permit signatures, so
 * contracts should have entry points that don't rely on permit.
 */
interface IERC20Permit {
    /**
     * @dev Sets `value` as the allowance of `spender` over ``owner``'s tokens,
     * given ``owner``'s signed approval.
     *
     * IMPORTANT: The same issues {IERC20-approve} has related to transaction
     * ordering also apply here.
     *
     * Emits an {Approval} event.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     * - `deadline` must be a timestamp in the future.
     * - `v`, `r` and `s` must be a valid `secp256k1` signature from `owner`
     * over the EIP712-formatted function arguments.
     * - the signature must use ``owner``'s current nonce (see {nonces}).
     *
     * For more information on the signature format, see the
     * https://eips.ethereum.org/EIPS/eip-2612#specification[relevant EIP
     * section].
     *
     * CAUTION: See Security Considerations above.
     */
    function permit(
        address owner,
        address spender,
        uint256 value,
        uint256 deadline,
        uint8 v,
        bytes32 r,
        bytes32 s
    ) external;

    /**
     * @dev Returns the current nonce for `owner`. This value must be
     * included whenever a signature is generated for {permit}.
     *
     * Every successful call to {permit} increases ``owner``'s nonce by one. This
     * prevents a signature from being used multiple times.
     */
    function nonces(address owner) external view returns (uint256);

    /**
     * @dev Returns the domain separator used in the encoding of the signature for {permit}, as defined by {EIP712}.
     */
    // solhint-disable-next-line func-name-mixedcase
    function DOMAIN_SEPARATOR() external view returns (bytes32);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (token/ERC20/IERC20.sol)

pragma solidity ^0.8.20;

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /**
     * @dev Returns the value of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the value of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves a `value` amount of tokens from the caller's account to `to`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address to, uint256 value) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets a `value` amount of tokens as the allowance of `spender` over the
     * caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 value) external returns (bool);

    /**
     * @dev Moves a `value` amount of tokens from `from` to `to` using the
     * allowance mechanism. `value` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(address from, address to, uint256 value) external returns (bool);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (token/ERC20/utils/SafeERC20.sol)

pragma solidity ^0.8.20;

import {IERC20} from "../IERC20.sol";
import {IERC20Permit} from "../extensions/IERC20Permit.sol";
import {Address} from "../../../utils/Address.sol";

/**
 * @title SafeERC20
 * @dev Wrappers around ERC20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
    using Address for address;

    /**
     * @dev An operation with an ERC20 token failed.
     */
    error SafeERC20FailedOperation(address token);

    /**
     * @dev Indicates a failed `decreaseAllowance` request.
     */
    error SafeERC20FailedDecreaseAllowance(address spender, uint256 currentAllowance, uint256 requestedDecrease);

    /**
     * @dev Transfer `value` amount of `token` from the calling contract to `to`. If `token` returns no value,
     * non-reverting calls are assumed to be successful.
     */
    function safeTransfer(IERC20 token, address to, uint256 value) internal {
        _callOptionalReturn(token, abi.encodeCall(token.transfer, (to, value)));
    }

    /**
     * @dev Transfer `value` amount of `token` from `from` to `to`, spending the approval given by `from` to the
     * calling contract. If `token` returns no value, non-reverting calls are assumed to be successful.
     */
    function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
        _callOptionalReturn(token, abi.encodeCall(token.transferFrom, (from, to, value)));
    }

    /**
     * @dev Increase the calling contract's allowance toward `spender` by `value`. If `token` returns no value,
     * non-reverting calls are assumed to be successful.
     */
    function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
        uint256 oldAllowance = token.allowance(address(this), spender);
        forceApprove(token, spender, oldAllowance + value);
    }

    /**
     * @dev Decrease the calling contract's allowance toward `spender` by `requestedDecrease`. If `token` returns no
     * value, non-reverting calls are assumed to be successful.
     */
    function safeDecreaseAllowance(IERC20 token, address spender, uint256 requestedDecrease) internal {
        unchecked {
            uint256 currentAllowance = token.allowance(address(this), spender);
            if (currentAllowance < requestedDecrease) {
                revert SafeERC20FailedDecreaseAllowance(spender, currentAllowance, requestedDecrease);
            }
            forceApprove(token, spender, currentAllowance - requestedDecrease);
        }
    }

    /**
     * @dev Set the calling contract's allowance toward `spender` to `value`. If `token` returns no value,
     * non-reverting calls are assumed to be successful. Meant to be used with tokens that require the approval
     * to be set to zero before setting it to a non-zero value, such as USDT.
     */
    function forceApprove(IERC20 token, address spender, uint256 value) internal {
        bytes memory approvalCall = abi.encodeCall(token.approve, (spender, value));

        if (!_callOptionalReturnBool(token, approvalCall)) {
            _callOptionalReturn(token, abi.encodeCall(token.approve, (spender, 0)));
            _callOptionalReturn(token, approvalCall);
        }
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     */
    function _callOptionalReturn(IERC20 token, bytes memory data) private {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We use {Address-functionCall} to perform this call, which verifies that
        // the target address contains contract code and also asserts for success in the low-level call.

        bytes memory returndata = address(token).functionCall(data);
        if (returndata.length != 0 && !abi.decode(returndata, (bool))) {
            revert SafeERC20FailedOperation(address(token));
        }
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     *
     * This is a variant of {_callOptionalReturn} that silents catches all reverts and returns a bool instead.
     */
    function _callOptionalReturnBool(IERC20 token, bytes memory data) private returns (bool) {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We cannot use {Address-functionCall} here since this should return false
        // and not revert is the subcall reverts.

        (bool success, bytes memory returndata) = address(token).call(data);
        return success && (returndata.length == 0 || abi.decode(returndata, (bool))) && address(token).code.length > 0;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/Address.sol)

pragma solidity ^0.8.20;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev The ETH balance of the account is not enough to perform the operation.
     */
    error AddressInsufficientBalance(address account);

    /**
     * @dev There's no code at `target` (it is not a contract).
     */
    error AddressEmptyCode(address target);

    /**
     * @dev A call to an address target failed. The target may have reverted.
     */
    error FailedInnerCall();

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://consensys.net/diligence/blog/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.8.20/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        if (address(this).balance < amount) {
            revert AddressInsufficientBalance(address(this));
        }

        (bool success, ) = recipient.call{value: amount}("");
        if (!success) {
            revert FailedInnerCall();
        }
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason or custom error, it is bubbled
     * up by this function (like regular Solidity function calls). However, if
     * the call reverted with no returned reason, this function reverts with a
     * {FailedInnerCall} error.
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     */
    function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
        if (address(this).balance < value) {
            revert AddressInsufficientBalance(address(this));
        }
        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Tool to verify that a low level call to smart-contract was successful, and reverts if the target
     * was not a contract or bubbling up the revert reason (falling back to {FailedInnerCall}) in case of an
     * unsuccessful call.
     */
    function verifyCallResultFromTarget(
        address target,
        bool success,
        bytes memory returndata
    ) internal view returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            // only check if target is a contract if the call was successful and the return data is empty
            // otherwise we already know that it was a contract
            if (returndata.length == 0 && target.code.length == 0) {
                revert AddressEmptyCode(target);
            }
            return returndata;
        }
    }

    /**
     * @dev Tool to verify that a low level call was successful, and reverts if it wasn't, either by bubbling the
     * revert reason or with a default {FailedInnerCall} error.
     */
    function verifyCallResult(bool success, bytes memory returndata) internal pure returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            return returndata;
        }
    }

    /**
     * @dev Reverts with returndata if present. Otherwise reverts with {FailedInnerCall}.
     */
    function _revert(bytes memory returndata) private pure {
        // Look for revert reason and bubble it up if present
        if (returndata.length > 0) {
            // The easiest way to bubble the revert reason is using memory via assembly
            /// @solidity memory-safe-assembly
            assembly {
                let returndata_size := mload(returndata)
                revert(add(32, returndata), returndata_size)
            }
        } else {
            revert FailedInnerCall();
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/introspection/IERC165.sol)

pragma solidity ^0.8.20;

/**
 * @dev Interface of the ERC165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[EIP].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/math/Math.sol)

pragma solidity ^0.8.20;

/**
 * @dev Standard math utilities missing in the Solidity language.
 */
library Math {
    /**
     * @dev Muldiv operation overflow.
     */
    error MathOverflowedMulDiv();

    enum Rounding {
        Floor, // Toward negative infinity
        Ceil, // Toward positive infinity
        Trunc, // Toward zero
        Expand // Away from zero
    }

    /**
     * @dev Returns the addition of two unsigned integers, with an overflow flag.
     */
    function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            uint256 c = a + b;
            if (c < a) return (false, 0);
            return (true, c);
        }
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, with an overflow flag.
     */
    function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b > a) return (false, 0);
            return (true, a - b);
        }
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, with an overflow flag.
     */
    function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
            // benefit is lost if 'b' is also tested.
            // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
            if (a == 0) return (true, 0);
            uint256 c = a * b;
            if (c / a != b) return (false, 0);
            return (true, c);
        }
    }

    /**
     * @dev Returns the division of two unsigned integers, with a division by zero flag.
     */
    function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b == 0) return (false, 0);
            return (true, a / b);
        }
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag.
     */
    function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b == 0) return (false, 0);
            return (true, a % b);
        }
    }

    /**
     * @dev Returns the largest of two numbers.
     */
    function max(uint256 a, uint256 b) internal pure returns (uint256) {
        return a > b ? a : b;
    }

    /**
     * @dev Returns the smallest of two numbers.
     */
    function min(uint256 a, uint256 b) internal pure returns (uint256) {
        return a < b ? a : b;
    }

    /**
     * @dev Returns the average of two numbers. The result is rounded towards
     * zero.
     */
    function average(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b) / 2 can overflow.
        return (a & b) + (a ^ b) / 2;
    }

    /**
     * @dev Returns the ceiling of the division of two numbers.
     *
     * This differs from standard division with `/` in that it rounds towards infinity instead
     * of rounding towards zero.
     */
    function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
        if (b == 0) {
            // Guarantee the same behavior as in a regular Solidity division.
            return a / b;
        }

        // (a + b - 1) / b can overflow on addition, so we distribute.
        return a == 0 ? 0 : (a - 1) / b + 1;
    }

    /**
     * @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or
     * denominator == 0.
     * @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv) with further edits by
     * Uniswap Labs also under MIT license.
     */
    function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
        unchecked {
            // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
            // use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
            // variables such that product = prod1 * 2^256 + prod0.
            uint256 prod0 = x * y; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(x, y, not(0))
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division.
            if (prod1 == 0) {
                // Solidity will revert if denominator == 0, unlike the div opcode on its own.
                // The surrounding unchecked block does not change this fact.
                // See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic.
                return prod0 / denominator;
            }

            // Make sure the result is less than 2^256. Also prevents denominator == 0.
            if (denominator <= prod1) {
                revert MathOverflowedMulDiv();
            }

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0].
            uint256 remainder;
            assembly {
                // Compute remainder using mulmod.
                remainder := mulmod(x, y, denominator)

                // Subtract 256 bit number from 512 bit number.
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator and compute largest power of two divisor of denominator.
            // Always >= 1. See https://cs.stackexchange.com/q/138556/92363.

            uint256 twos = denominator & (0 - denominator);
            assembly {
                // Divide denominator by twos.
                denominator := div(denominator, twos)

                // Divide [prod1 prod0] by twos.
                prod0 := div(prod0, twos)

                // Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
                twos := add(div(sub(0, twos), twos), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * twos;

            // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
            // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv = 1 mod 2^4.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also
            // works in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2^8
            inverse *= 2 - denominator * inverse; // inverse mod 2^16
            inverse *= 2 - denominator * inverse; // inverse mod 2^32
            inverse *= 2 - denominator * inverse; // inverse mod 2^64
            inverse *= 2 - denominator * inverse; // inverse mod 2^128
            inverse *= 2 - denominator * inverse; // inverse mod 2^256

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
            // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /**
     * @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
     */
    function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) {
        uint256 result = mulDiv(x, y, denominator);
        if (unsignedRoundsUp(rounding) && mulmod(x, y, denominator) > 0) {
            result += 1;
        }
        return result;
    }

    /**
     * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded
     * towards zero.
     *
     * Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
     */
    function sqrt(uint256 a) internal pure returns (uint256) {
        if (a == 0) {
            return 0;
        }

        // For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
        //
        // We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
        // `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
        //
        // This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
        // → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
        // → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
        //
        // Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
        uint256 result = 1 << (log2(a) >> 1);

        // At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
        // since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
        // every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
        // into the expected uint128 result.
        unchecked {
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            return min(result, a / result);
        }
    }

    /**
     * @notice Calculates sqrt(a), following the selected rounding direction.
     */
    function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = sqrt(a);
            return result + (unsignedRoundsUp(rounding) && result * result < a ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 2 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     */
    function log2(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 128;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 64;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 32;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 16;
            }
            if (value >> 8 > 0) {
                value >>= 8;
                result += 8;
            }
            if (value >> 4 > 0) {
                value >>= 4;
                result += 4;
            }
            if (value >> 2 > 0) {
                value >>= 2;
                result += 2;
            }
            if (value >> 1 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 2, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log2(value);
            return result + (unsignedRoundsUp(rounding) && 1 << result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 10 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     */
    function log10(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >= 10 ** 64) {
                value /= 10 ** 64;
                result += 64;
            }
            if (value >= 10 ** 32) {
                value /= 10 ** 32;
                result += 32;
            }
            if (value >= 10 ** 16) {
                value /= 10 ** 16;
                result += 16;
            }
            if (value >= 10 ** 8) {
                value /= 10 ** 8;
                result += 8;
            }
            if (value >= 10 ** 4) {
                value /= 10 ** 4;
                result += 4;
            }
            if (value >= 10 ** 2) {
                value /= 10 ** 2;
                result += 2;
            }
            if (value >= 10 ** 1) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log10(value);
            return result + (unsignedRoundsUp(rounding) && 10 ** result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 256 of a positive value rounded towards zero.
     * Returns 0 if given 0.
     *
     * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
     */
    function log256(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 16;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 8;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 4;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 2;
            }
            if (value >> 8 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 256, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log256(value);
            return result + (unsignedRoundsUp(rounding) && 1 << (result << 3) < value ? 1 : 0);
        }
    }

    /**
     * @dev Returns whether a provided rounding mode is considered rounding up for unsigned integers.
     */
    function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) {
        return uint8(rounding) % 2 == 1;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/math/SafeCast.sol)
// This file was procedurally generated from scripts/generate/templates/SafeCast.js.

pragma solidity ^0.8.20;

/**
 * @dev Wrappers over Solidity's uintXX/intXX casting operators with added overflow
 * checks.
 *
 * Downcasting from uint256/int256 in Solidity does not revert on overflow. This can
 * easily result in undesired exploitation or bugs, since developers usually
 * assume that overflows raise errors. `SafeCast` restores this intuition by
 * reverting the transaction when such an operation overflows.
 *
 * Using this library instead of the unchecked operations eliminates an entire
 * class of bugs, so it's recommended to use it always.
 */
library SafeCast {
    /**
     * @dev Value doesn't fit in an uint of `bits` size.
     */
    error SafeCastOverflowedUintDowncast(uint8 bits, uint256 value);

    /**
     * @dev An int value doesn't fit in an uint of `bits` size.
     */
    error SafeCastOverflowedIntToUint(int256 value);

    /**
     * @dev Value doesn't fit in an int of `bits` size.
     */
    error SafeCastOverflowedIntDowncast(uint8 bits, int256 value);

    /**
     * @dev An uint value doesn't fit in an int of `bits` size.
     */
    error SafeCastOverflowedUintToInt(uint256 value);

    /**
     * @dev Returns the downcasted uint248 from uint256, reverting on
     * overflow (when the input is greater than largest uint248).
     *
     * Counterpart to Solidity's `uint248` operator.
     *
     * Requirements:
     *
     * - input must fit into 248 bits
     */
    function toUint248(uint256 value) internal pure returns (uint248) {
        if (value > type(uint248).max) {
            revert SafeCastOverflowedUintDowncast(248, value);
        }
        return uint248(value);
    }

    /**
     * @dev Returns the downcasted uint240 from uint256, reverting on
     * overflow (when the input is greater than largest uint240).
     *
     * Counterpart to Solidity's `uint240` operator.
     *
     * Requirements:
     *
     * - input must fit into 240 bits
     */
    function toUint240(uint256 value) internal pure returns (uint240) {
        if (value > type(uint240).max) {
            revert SafeCastOverflowedUintDowncast(240, value);
        }
        return uint240(value);
    }

    /**
     * @dev Returns the downcasted uint232 from uint256, reverting on
     * overflow (when the input is greater than largest uint232).
     *
     * Counterpart to Solidity's `uint232` operator.
     *
     * Requirements:
     *
     * - input must fit into 232 bits
     */
    function toUint232(uint256 value) internal pure returns (uint232) {
        if (value > type(uint232).max) {
            revert SafeCastOverflowedUintDowncast(232, value);
        }
        return uint232(value);
    }

    /**
     * @dev Returns the downcasted uint224 from uint256, reverting on
     * overflow (when the input is greater than largest uint224).
     *
     * Counterpart to Solidity's `uint224` operator.
     *
     * Requirements:
     *
     * - input must fit into 224 bits
     */
    function toUint224(uint256 value) internal pure returns (uint224) {
        if (value > type(uint224).max) {
            revert SafeCastOverflowedUintDowncast(224, value);
        }
        return uint224(value);
    }

    /**
     * @dev Returns the downcasted uint216 from uint256, reverting on
     * overflow (when the input is greater than largest uint216).
     *
     * Counterpart to Solidity's `uint216` operator.
     *
     * Requirements:
     *
     * - input must fit into 216 bits
     */
    function toUint216(uint256 value) internal pure returns (uint216) {
        if (value > type(uint216).max) {
            revert SafeCastOverflowedUintDowncast(216, value);
        }
        return uint216(value);
    }

    /**
     * @dev Returns the downcasted uint208 from uint256, reverting on
     * overflow (when the input is greater than largest uint208).
     *
     * Counterpart to Solidity's `uint208` operator.
     *
     * Requirements:
     *
     * - input must fit into 208 bits
     */
    function toUint208(uint256 value) internal pure returns (uint208) {
        if (value > type(uint208).max) {
            revert SafeCastOverflowedUintDowncast(208, value);
        }
        return uint208(value);
    }

    /**
     * @dev Returns the downcasted uint200 from uint256, reverting on
     * overflow (when the input is greater than largest uint200).
     *
     * Counterpart to Solidity's `uint200` operator.
     *
     * Requirements:
     *
     * - input must fit into 200 bits
     */
    function toUint200(uint256 value) internal pure returns (uint200) {
        if (value > type(uint200).max) {
            revert SafeCastOverflowedUintDowncast(200, value);
        }
        return uint200(value);
    }

    /**
     * @dev Returns the downcasted uint192 from uint256, reverting on
     * overflow (when the input is greater than largest uint192).
     *
     * Counterpart to Solidity's `uint192` operator.
     *
     * Requirements:
     *
     * - input must fit into 192 bits
     */
    function toUint192(uint256 value) internal pure returns (uint192) {
        if (value > type(uint192).max) {
            revert SafeCastOverflowedUintDowncast(192, value);
        }
        return uint192(value);
    }

    /**
     * @dev Returns the downcasted uint184 from uint256, reverting on
     * overflow (when the input is greater than largest uint184).
     *
     * Counterpart to Solidity's `uint184` operator.
     *
     * Requirements:
     *
     * - input must fit into 184 bits
     */
    function toUint184(uint256 value) internal pure returns (uint184) {
        if (value > type(uint184).max) {
            revert SafeCastOverflowedUintDowncast(184, value);
        }
        return uint184(value);
    }

    /**
     * @dev Returns the downcasted uint176 from uint256, reverting on
     * overflow (when the input is greater than largest uint176).
     *
     * Counterpart to Solidity's `uint176` operator.
     *
     * Requirements:
     *
     * - input must fit into 176 bits
     */
    function toUint176(uint256 value) internal pure returns (uint176) {
        if (value > type(uint176).max) {
            revert SafeCastOverflowedUintDowncast(176, value);
        }
        return uint176(value);
    }

    /**
     * @dev Returns the downcasted uint168 from uint256, reverting on
     * overflow (when the input is greater than largest uint168).
     *
     * Counterpart to Solidity's `uint168` operator.
     *
     * Requirements:
     *
     * - input must fit into 168 bits
     */
    function toUint168(uint256 value) internal pure returns (uint168) {
        if (value > type(uint168).max) {
            revert SafeCastOverflowedUintDowncast(168, value);
        }
        return uint168(value);
    }

    /**
     * @dev Returns the downcasted uint160 from uint256, reverting on
     * overflow (when the input is greater than largest uint160).
     *
     * Counterpart to Solidity's `uint160` operator.
     *
     * Requirements:
     *
     * - input must fit into 160 bits
     */
    function toUint160(uint256 value) internal pure returns (uint160) {
        if (value > type(uint160).max) {
            revert SafeCastOverflowedUintDowncast(160, value);
        }
        return uint160(value);
    }

    /**
     * @dev Returns the downcasted uint152 from uint256, reverting on
     * overflow (when the input is greater than largest uint152).
     *
     * Counterpart to Solidity's `uint152` operator.
     *
     * Requirements:
     *
     * - input must fit into 152 bits
     */
    function toUint152(uint256 value) internal pure returns (uint152) {
        if (value > type(uint152).max) {
            revert SafeCastOverflowedUintDowncast(152, value);
        }
        return uint152(value);
    }

    /**
     * @dev Returns the downcasted uint144 from uint256, reverting on
     * overflow (when the input is greater than largest uint144).
     *
     * Counterpart to Solidity's `uint144` operator.
     *
     * Requirements:
     *
     * - input must fit into 144 bits
     */
    function toUint144(uint256 value) internal pure returns (uint144) {
        if (value > type(uint144).max) {
            revert SafeCastOverflowedUintDowncast(144, value);
        }
        return uint144(value);
    }

    /**
     * @dev Returns the downcasted uint136 from uint256, reverting on
     * overflow (when the input is greater than largest uint136).
     *
     * Counterpart to Solidity's `uint136` operator.
     *
     * Requirements:
     *
     * - input must fit into 136 bits
     */
    function toUint136(uint256 value) internal pure returns (uint136) {
        if (value > type(uint136).max) {
            revert SafeCastOverflowedUintDowncast(136, value);
        }
        return uint136(value);
    }

    /**
     * @dev Returns the downcasted uint128 from uint256, reverting on
     * overflow (when the input is greater than largest uint128).
     *
     * Counterpart to Solidity's `uint128` operator.
     *
     * Requirements:
     *
     * - input must fit into 128 bits
     */
    function toUint128(uint256 value) internal pure returns (uint128) {
        if (value > type(uint128).max) {
            revert SafeCastOverflowedUintDowncast(128, value);
        }
        return uint128(value);
    }

    /**
     * @dev Returns the downcasted uint120 from uint256, reverting on
     * overflow (when the input is greater than largest uint120).
     *
     * Counterpart to Solidity's `uint120` operator.
     *
     * Requirements:
     *
     * - input must fit into 120 bits
     */
    function toUint120(uint256 value) internal pure returns (uint120) {
        if (value > type(uint120).max) {
            revert SafeCastOverflowedUintDowncast(120, value);
        }
        return uint120(value);
    }

    /**
     * @dev Returns the downcasted uint112 from uint256, reverting on
     * overflow (when the input is greater than largest uint112).
     *
     * Counterpart to Solidity's `uint112` operator.
     *
     * Requirements:
     *
     * - input must fit into 112 bits
     */
    function toUint112(uint256 value) internal pure returns (uint112) {
        if (value > type(uint112).max) {
            revert SafeCastOverflowedUintDowncast(112, value);
        }
        return uint112(value);
    }

    /**
     * @dev Returns the downcasted uint104 from uint256, reverting on
     * overflow (when the input is greater than largest uint104).
     *
     * Counterpart to Solidity's `uint104` operator.
     *
     * Requirements:
     *
     * - input must fit into 104 bits
     */
    function toUint104(uint256 value) internal pure returns (uint104) {
        if (value > type(uint104).max) {
            revert SafeCastOverflowedUintDowncast(104, value);
        }
        return uint104(value);
    }

    /**
     * @dev Returns the downcasted uint96 from uint256, reverting on
     * overflow (when the input is greater than largest uint96).
     *
     * Counterpart to Solidity's `uint96` operator.
     *
     * Requirements:
     *
     * - input must fit into 96 bits
     */
    function toUint96(uint256 value) internal pure returns (uint96) {
        if (value > type(uint96).max) {
            revert SafeCastOverflowedUintDowncast(96, value);
        }
        return uint96(value);
    }

    /**
     * @dev Returns the downcasted uint88 from uint256, reverting on
     * overflow (when the input is greater than largest uint88).
     *
     * Counterpart to Solidity's `uint88` operator.
     *
     * Requirements:
     *
     * - input must fit into 88 bits
     */
    function toUint88(uint256 value) internal pure returns (uint88) {
        if (value > type(uint88).max) {
            revert SafeCastOverflowedUintDowncast(88, value);
        }
        return uint88(value);
    }

    /**
     * @dev Returns the downcasted uint80 from uint256, reverting on
     * overflow (when the input is greater than largest uint80).
     *
     * Counterpart to Solidity's `uint80` operator.
     *
     * Requirements:
     *
     * - input must fit into 80 bits
     */
    function toUint80(uint256 value) internal pure returns (uint80) {
        if (value > type(uint80).max) {
            revert SafeCastOverflowedUintDowncast(80, value);
        }
        return uint80(value);
    }

    /**
     * @dev Returns the downcasted uint72 from uint256, reverting on
     * overflow (when the input is greater than largest uint72).
     *
     * Counterpart to Solidity's `uint72` operator.
     *
     * Requirements:
     *
     * - input must fit into 72 bits
     */
    function toUint72(uint256 value) internal pure returns (uint72) {
        if (value > type(uint72).max) {
            revert SafeCastOverflowedUintDowncast(72, value);
        }
        return uint72(value);
    }

    /**
     * @dev Returns the downcasted uint64 from uint256, reverting on
     * overflow (when the input is greater than largest uint64).
     *
     * Counterpart to Solidity's `uint64` operator.
     *
     * Requirements:
     *
     * - input must fit into 64 bits
     */
    function toUint64(uint256 value) internal pure returns (uint64) {
        if (value > type(uint64).max) {
            revert SafeCastOverflowedUintDowncast(64, value);
        }
        return uint64(value);
    }

    /**
     * @dev Returns the downcasted uint56 from uint256, reverting on
     * overflow (when the input is greater than largest uint56).
     *
     * Counterpart to Solidity's `uint56` operator.
     *
     * Requirements:
     *
     * - input must fit into 56 bits
     */
    function toUint56(uint256 value) internal pure returns (uint56) {
        if (value > type(uint56).max) {
            revert SafeCastOverflowedUintDowncast(56, value);
        }
        return uint56(value);
    }

    /**
     * @dev Returns the downcasted uint48 from uint256, reverting on
     * overflow (when the input is greater than largest uint48).
     *
     * Counterpart to Solidity's `uint48` operator.
     *
     * Requirements:
     *
     * - input must fit into 48 bits
     */
    function toUint48(uint256 value) internal pure returns (uint48) {
        if (value > type(uint48).max) {
            revert SafeCastOverflowedUintDowncast(48, value);
        }
        return uint48(value);
    }

    /**
     * @dev Returns the downcasted uint40 from uint256, reverting on
     * overflow (when the input is greater than largest uint40).
     *
     * Counterpart to Solidity's `uint40` operator.
     *
     * Requirements:
     *
     * - input must fit into 40 bits
     */
    function toUint40(uint256 value) internal pure returns (uint40) {
        if (value > type(uint40).max) {
            revert SafeCastOverflowedUintDowncast(40, value);
        }
        return uint40(value);
    }

    /**
     * @dev Returns the downcasted uint32 from uint256, reverting on
     * overflow (when the input is greater than largest uint32).
     *
     * Counterpart to Solidity's `uint32` operator.
     *
     * Requirements:
     *
     * - input must fit into 32 bits
     */
    function toUint32(uint256 value) internal pure returns (uint32) {
        if (value > type(uint32).max) {
            revert SafeCastOverflowedUintDowncast(32, value);
        }
        return uint32(value);
    }

    /**
     * @dev Returns the downcasted uint24 from uint256, reverting on
     * overflow (when the input is greater than largest uint24).
     *
     * Counterpart to Solidity's `uint24` operator.
     *
     * Requirements:
     *
     * - input must fit into 24 bits
     */
    function toUint24(uint256 value) internal pure returns (uint24) {
        if (value > type(uint24).max) {
            revert SafeCastOverflowedUintDowncast(24, value);
        }
        return uint24(value);
    }

    /**
     * @dev Returns the downcasted uint16 from uint256, reverting on
     * overflow (when the input is greater than largest uint16).
     *
     * Counterpart to Solidity's `uint16` operator.
     *
     * Requirements:
     *
     * - input must fit into 16 bits
     */
    function toUint16(uint256 value) internal pure returns (uint16) {
        if (value > type(uint16).max) {
            revert SafeCastOverflowedUintDowncast(16, value);
        }
        return uint16(value);
    }

    /**
     * @dev Returns the downcasted uint8 from uint256, reverting on
     * overflow (when the input is greater than largest uint8).
     *
     * Counterpart to Solidity's `uint8` operator.
     *
     * Requirements:
     *
     * - input must fit into 8 bits
     */
    function toUint8(uint256 value) internal pure returns (uint8) {
        if (value > type(uint8).max) {
            revert SafeCastOverflowedUintDowncast(8, value);
        }
        return uint8(value);
    }

    /**
     * @dev Converts a signed int256 into an unsigned uint256.
     *
     * Requirements:
     *
     * - input must be greater than or equal to 0.
     */
    function toUint256(int256 value) internal pure returns (uint256) {
        if (value < 0) {
            revert SafeCastOverflowedIntToUint(value);
        }
        return uint256(value);
    }

    /**
     * @dev Returns the downcasted int248 from int256, reverting on
     * overflow (when the input is less than smallest int248 or
     * greater than largest int248).
     *
     * Counterpart to Solidity's `int248` operator.
     *
     * Requirements:
     *
     * - input must fit into 248 bits
     */
    function toInt248(int256 value) internal pure returns (int248 downcasted) {
        downcasted = int248(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(248, value);
        }
    }

    /**
     * @dev Returns the downcasted int240 from int256, reverting on
     * overflow (when the input is less than smallest int240 or
     * greater than largest int240).
     *
     * Counterpart to Solidity's `int240` operator.
     *
     * Requirements:
     *
     * - input must fit into 240 bits
     */
    function toInt240(int256 value) internal pure returns (int240 downcasted) {
        downcasted = int240(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(240, value);
        }
    }

    /**
     * @dev Returns the downcasted int232 from int256, reverting on
     * overflow (when the input is less than smallest int232 or
     * greater than largest int232).
     *
     * Counterpart to Solidity's `int232` operator.
     *
     * Requirements:
     *
     * - input must fit into 232 bits
     */
    function toInt232(int256 value) internal pure returns (int232 downcasted) {
        downcasted = int232(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(232, value);
        }
    }

    /**
     * @dev Returns the downcasted int224 from int256, reverting on
     * overflow (when the input is less than smallest int224 or
     * greater than largest int224).
     *
     * Counterpart to Solidity's `int224` operator.
     *
     * Requirements:
     *
     * - input must fit into 224 bits
     */
    function toInt224(int256 value) internal pure returns (int224 downcasted) {
        downcasted = int224(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(224, value);
        }
    }

    /**
     * @dev Returns the downcasted int216 from int256, reverting on
     * overflow (when the input is less than smallest int216 or
     * greater than largest int216).
     *
     * Counterpart to Solidity's `int216` operator.
     *
     * Requirements:
     *
     * - input must fit into 216 bits
     */
    function toInt216(int256 value) internal pure returns (int216 downcasted) {
        downcasted = int216(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(216, value);
        }
    }

    /**
     * @dev Returns the downcasted int208 from int256, reverting on
     * overflow (when the input is less than smallest int208 or
     * greater than largest int208).
     *
     * Counterpart to Solidity's `int208` operator.
     *
     * Requirements:
     *
     * - input must fit into 208 bits
     */
    function toInt208(int256 value) internal pure returns (int208 downcasted) {
        downcasted = int208(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(208, value);
        }
    }

    /**
     * @dev Returns the downcasted int200 from int256, reverting on
     * overflow (when the input is less than smallest int200 or
     * greater than largest int200).
     *
     * Counterpart to Solidity's `int200` operator.
     *
     * Requirements:
     *
     * - input must fit into 200 bits
     */
    function toInt200(int256 value) internal pure returns (int200 downcasted) {
        downcasted = int200(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(200, value);
        }
    }

    /**
     * @dev Returns the downcasted int192 from int256, reverting on
     * overflow (when the input is less than smallest int192 or
     * greater than largest int192).
     *
     * Counterpart to Solidity's `int192` operator.
     *
     * Requirements:
     *
     * - input must fit into 192 bits
     */
    function toInt192(int256 value) internal pure returns (int192 downcasted) {
        downcasted = int192(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(192, value);
        }
    }

    /**
     * @dev Returns the downcasted int184 from int256, reverting on
     * overflow (when the input is less than smallest int184 or
     * greater than largest int184).
     *
     * Counterpart to Solidity's `int184` operator.
     *
     * Requirements:
     *
     * - input must fit into 184 bits
     */
    function toInt184(int256 value) internal pure returns (int184 downcasted) {
        downcasted = int184(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(184, value);
        }
    }

    /**
     * @dev Returns the downcasted int176 from int256, reverting on
     * overflow (when the input is less than smallest int176 or
     * greater than largest int176).
     *
     * Counterpart to Solidity's `int176` operator.
     *
     * Requirements:
     *
     * - input must fit into 176 bits
     */
    function toInt176(int256 value) internal pure returns (int176 downcasted) {
        downcasted = int176(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(176, value);
        }
    }

    /**
     * @dev Returns the downcasted int168 from int256, reverting on
     * overflow (when the input is less than smallest int168 or
     * greater than largest int168).
     *
     * Counterpart to Solidity's `int168` operator.
     *
     * Requirements:
     *
     * - input must fit into 168 bits
     */
    function toInt168(int256 value) internal pure returns (int168 downcasted) {
        downcasted = int168(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(168, value);
        }
    }

    /**
     * @dev Returns the downcasted int160 from int256, reverting on
     * overflow (when the input is less than smallest int160 or
     * greater than largest int160).
     *
     * Counterpart to Solidity's `int160` operator.
     *
     * Requirements:
     *
     * - input must fit into 160 bits
     */
    function toInt160(int256 value) internal pure returns (int160 downcasted) {
        downcasted = int160(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(160, value);
        }
    }

    /**
     * @dev Returns the downcasted int152 from int256, reverting on
     * overflow (when the input is less than smallest int152 or
     * greater than largest int152).
     *
     * Counterpart to Solidity's `int152` operator.
     *
     * Requirements:
     *
     * - input must fit into 152 bits
     */
    function toInt152(int256 value) internal pure returns (int152 downcasted) {
        downcasted = int152(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(152, value);
        }
    }

    /**
     * @dev Returns the downcasted int144 from int256, reverting on
     * overflow (when the input is less than smallest int144 or
     * greater than largest int144).
     *
     * Counterpart to Solidity's `int144` operator.
     *
     * Requirements:
     *
     * - input must fit into 144 bits
     */
    function toInt144(int256 value) internal pure returns (int144 downcasted) {
        downcasted = int144(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(144, value);
        }
    }

    /**
     * @dev Returns the downcasted int136 from int256, reverting on
     * overflow (when the input is less than smallest int136 or
     * greater than largest int136).
     *
     * Counterpart to Solidity's `int136` operator.
     *
     * Requirements:
     *
     * - input must fit into 136 bits
     */
    function toInt136(int256 value) internal pure returns (int136 downcasted) {
        downcasted = int136(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(136, value);
        }
    }

    /**
     * @dev Returns the downcasted int128 from int256, reverting on
     * overflow (when the input is less than smallest int128 or
     * greater than largest int128).
     *
     * Counterpart to Solidity's `int128` operator.
     *
     * Requirements:
     *
     * - input must fit into 128 bits
     */
    function toInt128(int256 value) internal pure returns (int128 downcasted) {
        downcasted = int128(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(128, value);
        }
    }

    /**
     * @dev Returns the downcasted int120 from int256, reverting on
     * overflow (when the input is less than smallest int120 or
     * greater than largest int120).
     *
     * Counterpart to Solidity's `int120` operator.
     *
     * Requirements:
     *
     * - input must fit into 120 bits
     */
    function toInt120(int256 value) internal pure returns (int120 downcasted) {
        downcasted = int120(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(120, value);
        }
    }

    /**
     * @dev Returns the downcasted int112 from int256, reverting on
     * overflow (when the input is less than smallest int112 or
     * greater than largest int112).
     *
     * Counterpart to Solidity's `int112` operator.
     *
     * Requirements:
     *
     * - input must fit into 112 bits
     */
    function toInt112(int256 value) internal pure returns (int112 downcasted) {
        downcasted = int112(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(112, value);
        }
    }

    /**
     * @dev Returns the downcasted int104 from int256, reverting on
     * overflow (when the input is less than smallest int104 or
     * greater than largest int104).
     *
     * Counterpart to Solidity's `int104` operator.
     *
     * Requirements:
     *
     * - input must fit into 104 bits
     */
    function toInt104(int256 value) internal pure returns (int104 downcasted) {
        downcasted = int104(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(104, value);
        }
    }

    /**
     * @dev Returns the downcasted int96 from int256, reverting on
     * overflow (when the input is less than smallest int96 or
     * greater than largest int96).
     *
     * Counterpart to Solidity's `int96` operator.
     *
     * Requirements:
     *
     * - input must fit into 96 bits
     */
    function toInt96(int256 value) internal pure returns (int96 downcasted) {
        downcasted = int96(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(96, value);
        }
    }

    /**
     * @dev Returns the downcasted int88 from int256, reverting on
     * overflow (when the input is less than smallest int88 or
     * greater than largest int88).
     *
     * Counterpart to Solidity's `int88` operator.
     *
     * Requirements:
     *
     * - input must fit into 88 bits
     */
    function toInt88(int256 value) internal pure returns (int88 downcasted) {
        downcasted = int88(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(88, value);
        }
    }

    /**
     * @dev Returns the downcasted int80 from int256, reverting on
     * overflow (when the input is less than smallest int80 or
     * greater than largest int80).
     *
     * Counterpart to Solidity's `int80` operator.
     *
     * Requirements:
     *
     * - input must fit into 80 bits
     */
    function toInt80(int256 value) internal pure returns (int80 downcasted) {
        downcasted = int80(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(80, value);
        }
    }

    /**
     * @dev Returns the downcasted int72 from int256, reverting on
     * overflow (when the input is less than smallest int72 or
     * greater than largest int72).
     *
     * Counterpart to Solidity's `int72` operator.
     *
     * Requirements:
     *
     * - input must fit into 72 bits
     */
    function toInt72(int256 value) internal pure returns (int72 downcasted) {
        downcasted = int72(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(72, value);
        }
    }

    /**
     * @dev Returns the downcasted int64 from int256, reverting on
     * overflow (when the input is less than smallest int64 or
     * greater than largest int64).
     *
     * Counterpart to Solidity's `int64` operator.
     *
     * Requirements:
     *
     * - input must fit into 64 bits
     */
    function toInt64(int256 value) internal pure returns (int64 downcasted) {
        downcasted = int64(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(64, value);
        }
    }

    /**
     * @dev Returns the downcasted int56 from int256, reverting on
     * overflow (when the input is less than smallest int56 or
     * greater than largest int56).
     *
     * Counterpart to Solidity's `int56` operator.
     *
     * Requirements:
     *
     * - input must fit into 56 bits
     */
    function toInt56(int256 value) internal pure returns (int56 downcasted) {
        downcasted = int56(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(56, value);
        }
    }

    /**
     * @dev Returns the downcasted int48 from int256, reverting on
     * overflow (when the input is less than smallest int48 or
     * greater than largest int48).
     *
     * Counterpart to Solidity's `int48` operator.
     *
     * Requirements:
     *
     * - input must fit into 48 bits
     */
    function toInt48(int256 value) internal pure returns (int48 downcasted) {
        downcasted = int48(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(48, value);
        }
    }

    /**
     * @dev Returns the downcasted int40 from int256, reverting on
     * overflow (when the input is less than smallest int40 or
     * greater than largest int40).
     *
     * Counterpart to Solidity's `int40` operator.
     *
     * Requirements:
     *
     * - input must fit into 40 bits
     */
    function toInt40(int256 value) internal pure returns (int40 downcasted) {
        downcasted = int40(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(40, value);
        }
    }

    /**
     * @dev Returns the downcasted int32 from int256, reverting on
     * overflow (when the input is less than smallest int32 or
     * greater than largest int32).
     *
     * Counterpart to Solidity's `int32` operator.
     *
     * Requirements:
     *
     * - input must fit into 32 bits
     */
    function toInt32(int256 value) internal pure returns (int32 downcasted) {
        downcasted = int32(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(32, value);
        }
    }

    /**
     * @dev Returns the downcasted int24 from int256, reverting on
     * overflow (when the input is less than smallest int24 or
     * greater than largest int24).
     *
     * Counterpart to Solidity's `int24` operator.
     *
     * Requirements:
     *
     * - input must fit into 24 bits
     */
    function toInt24(int256 value) internal pure returns (int24 downcasted) {
        downcasted = int24(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(24, value);
        }
    }

    /**
     * @dev Returns the downcasted int16 from int256, reverting on
     * overflow (when the input is less than smallest int16 or
     * greater than largest int16).
     *
     * Counterpart to Solidity's `int16` operator.
     *
     * Requirements:
     *
     * - input must fit into 16 bits
     */
    function toInt16(int256 value) internal pure returns (int16 downcasted) {
        downcasted = int16(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(16, value);
        }
    }

    /**
     * @dev Returns the downcasted int8 from int256, reverting on
     * overflow (when the input is less than smallest int8 or
     * greater than largest int8).
     *
     * Counterpart to Solidity's `int8` operator.
     *
     * Requirements:
     *
     * - input must fit into 8 bits
     */
    function toInt8(int256 value) internal pure returns (int8 downcasted) {
        downcasted = int8(value);
        if (downcasted != value) {
            revert SafeCastOverflowedIntDowncast(8, value);
        }
    }

    /**
     * @dev Converts an unsigned uint256 into a signed int256.
     *
     * Requirements:
     *
     * - input must be less than or equal to maxInt256.
     */
    function toInt256(uint256 value) internal pure returns (int256) {
        // Note: Unsafe cast below is okay because `type(int256).max` is guaranteed to be positive
        if (value > uint256(type(int256).max)) {
            revert SafeCastOverflowedUintToInt(value);
        }
        return int256(value);
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/StorageSlot.sol)
// This file was procedurally generated from scripts/generate/templates/StorageSlot.js.

pragma solidity ^0.8.20;

/**
 * @dev Library for reading and writing primitive types to specific storage slots.
 *
 * Storage slots are often used to avoid storage conflict when dealing with upgradeable contracts.
 * This library helps with reading and writing to such slots without the need for inline assembly.
 *
 * The functions in this library return Slot structs that contain a `value` member that can be used to read or write.
 *
 * Example usage to set ERC1967 implementation slot:
 * ```solidity
 * contract ERC1967 {
 *     bytes32 internal constant _IMPLEMENTATION_SLOT = 0x360894a13ba1a3210667c828492db98dca3e2076cc3735a920a3ca505d382bbc;
 *
 *     function _getImplementation() internal view returns (address) {
 *         return StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value;
 *     }
 *
 *     function _setImplementation(address newImplementation) internal {
 *         require(newImplementation.code.length > 0);
 *         StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value = newImplementation;
 *     }
 * }
 * ```
 */
library StorageSlot {
    struct AddressSlot {
        address value;
    }

    struct BooleanSlot {
        bool value;
    }

    struct Bytes32Slot {
        bytes32 value;
    }

    struct Uint256Slot {
        uint256 value;
    }

    struct StringSlot {
        string value;
    }

    struct BytesSlot {
        bytes value;
    }

    /**
     * @dev Returns an `AddressSlot` with member `value` located at `slot`.
     */
    function getAddressSlot(bytes32 slot) internal pure returns (AddressSlot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `BooleanSlot` with member `value` located at `slot`.
     */
    function getBooleanSlot(bytes32 slot) internal pure returns (BooleanSlot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `Bytes32Slot` with member `value` located at `slot`.
     */
    function getBytes32Slot(bytes32 slot) internal pure returns (Bytes32Slot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `Uint256Slot` with member `value` located at `slot`.
     */
    function getUint256Slot(bytes32 slot) internal pure returns (Uint256Slot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `StringSlot` with member `value` located at `slot`.
     */
    function getStringSlot(bytes32 slot) internal pure returns (StringSlot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `StringSlot` representation of the string storage pointer `store`.
     */
    function getStringSlot(string storage store) internal pure returns (StringSlot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := store.slot
        }
    }

    /**
     * @dev Returns an `BytesSlot` with member `value` located at `slot`.
     */
    function getBytesSlot(bytes32 slot) internal pure returns (BytesSlot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `BytesSlot` representation of the bytes storage pointer `store`.
     */
    function getBytesSlot(bytes storage store) internal pure returns (BytesSlot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := store.slot
        }
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {IAccessControl} from "@openzeppelin/contracts/access/IAccessControl.sol";

interface IAffiliateRegistry is IAccessControl {
    struct Affiliate {
        uint256 lifetimeSales;
        uint256 lifetimeSessionValue;
        address receiver;
        uint32 sessionShareTier;
        uint32 saleShareTier;
        uint64 uniqueWallets;
    }

    error AffiliateRegistry__AlreadyRegistered();
    error AffiliateRegistry__NoSelfAffiliate();
    error AffiliateRegistry__AffiliateNotRegistered();
    error AffiliateRegistry__ZeroValue();
    error AffiliateRegistry__NoPermission();
    error AffiliateRegistry__ZeroAddress();

    event AffiliateRegistered(uint256 indexed id, address indexed receiver);
    event ReceiverChanged(uint256 indexed id, address indexed receiver);
    event PlayerAssigned(uint256 indexed id, address indexed player);
    event SessionShareChanged(uint256 indexed id, uint256 newSessionShare);
    event SaleShareChanged(uint256 indexed id, uint256 newSaleShare);
    event SaleShareTierChanged(uint32 tier, uint256 saleShare);
    event SessionShareTierChanged(uint32 tier, uint256 sessionShare);
    event SaleRegistered(uint256 affiliateId, uint256 totalPrice, address receiver, uint256 amount);
    event SessionRegistered(uint256 affiliateId, uint256 totalPrice, address receiver, uint256 amount);

    function assignPlayer(address _player, uint256 _affiliateId) external;

    function setAffiliateSessionShareTier(uint256, uint32) external;

    function setAffiliateSaleShareTier(uint256, uint32) external;

    function registerNewAffiliate(address _revenueReceiver) external returns (uint256 _affiliateId);

    function registerSale(address _player, uint256 _fees) external returns (address, uint256);

    function registerSession(address _player, uint256 _fees) external returns (address, uint256);

    function changeReceiver(uint256 _affiliateId, address _newReceiver) external;
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {IAffiliateRegistry} from "../../affiliateRegistry/IAffiliateRegistry.sol";

interface IFeeSplitter {
    event MaxDevFeePercentageSet(uint256 maxDevFeePercentage);
    event ProtocolFeePercentageSet(uint256 protocolFeePercentage);
    event ProtocolFeeReceiverSet(address protocolFeeReceiver);

    function maxDevFeePercentage() external view returns (uint256);

    function calculateFees(
        address _gameDev,
        address _player,
        uint256 _totalCollateral,
        uint256 _gameDevFeePercentage
    ) external returns (address[] memory, uint256[] memory, uint256);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

interface IPlayerCard {
    error PlayerCard__SoulboundToken();

    event BaseUriSet(string uri);

    function mintCardIfRequired(address to) external;
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

interface IPlaythroughTracker {
    struct State {
        uint256 total;
        mapping(uint256 offeringId => uint256) totalPerOffering;
    }

    event RequirementAdded(address account, address creditId, uint256 offeringId, uint256 amount);
    event AccountProgressed(address account, address creditId, uint256 amount);
    event RequirementsAdded(address[] accounts, uint256[] amounts, address creditId, uint256 offeringId);
    event BonusCashSet(address bonusCash);

    function isLocked(address _account, address _creditId) external view returns (bool);

    function addRequirements(
        address[] calldata _accounts,
        uint256[] calldata _amounts,
        address _creditId,
        uint256 _offeringId
    ) external;

    function progressAccount(address _account, address _creditId, address _gameAddress, uint256 _amount) external;

    function progressAccount(uint256 _offeringId, address _creditId, address _account, uint256 _amount) external;

    function progressAccounts(
        uint256 _offeringId,
        address _creditId,
        address[] calldata _accounts,
        uint256[] memory _amounts
    ) external;

    function undoOffering(uint256 _offeringId, address _creditId, address _account) external;

    function undoOfferings(uint256 _offeringId, address _creditId, address[] calldata _accounts) external;
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {ICredits} from "../../token/credits/ICredits.sol";
import {IBonusCash} from "../../token/bonusCash/IBonusCash.sol";
import {IPriceFeed} from "../../utils/priceFeed/IPriceFeed.sol";
import {IAccessControl} from "@openzeppelin/contracts/access/IAccessControl.sol";

interface ITournament is IAccessControl {
    struct Config {
        uint256 entryFee; // credit fee to enter tournament (new entry for a new score)
        uint256 rebuyFee; // credit fee to rebuy into tournament (re-attempt an existing entry to try to improve score)
        bool isExactFee; // if true, above fees are exact required fees. if false, above fees are minimum fees
        uint64 entryLimit; // max number of entries allowed per player
        uint64 maxEntriesPerRoom; // max number of entries allowed per room
        uint64 rebuyLimit; // max number of rebuys allowed per player per entry
        uint64 startDate; // start date of tournament (block timestamp)
        uint64 endDate; // end date of tournament (block timestamp)
        uint64 ticketProfitToTickets; // % of profit from ticket entry converted to ticket payout (in wei)
        uint64 creditProfitToTickets; // % of profit from credit entry converted to credit payout (in wei)
        uint64 creditEntryToTickets; // % of credit entry converted to ticket payout (in wei)
        uint64 entryDuration; // duration in seconds of entry period for a room once the room is opened
        uint64 tournamentDuration; // duration in seconds of tournament instance (room) once started
        uint64 payoutDuration; // duration in seconds to allow payouts for after tournament ends
        uint96 creditRatio; // ratio of collateral to credits (gets set during register transaction)
        address creditId; // credit id to use for entry fee (the id is the collateral token address)
        uint256 bonusCollateral; // amount of collateral to request each time it's needed
        bytes32 priceFeedPair; // pair to use for price feed (use bytes32(0) for a flat credit fee)
    }

    struct Entry {
        uint256 ticketBasedCollateral;
        uint256 creditBasedCollateral;
        uint256 totalCollateralPaid;
        uint248 rebuyCount;
        bool payoutReceived;
    }

    struct EntryParams {
        address account;
        uint256 tournamentId;
        uint256 roomId;
        address swapFromCredit;
        uint256 swapMinCollateral;
        uint256 entryAmount;
    }

    struct EntryData {
        uint256 entryCount;
        // roomId => entry
        mapping(uint256 => Entry) entries;
    }

    struct Room {
        uint256 totalPrizePool;
        uint256 collateral;
        uint64 totalEntries;
        uint64 startDate; // block.timestamp + config.entryDuration
        uint64 endDate; // startDate + config.tournamentDuration
        uint56 payoutEndDate; // endDate + config.payoutDuration
        bool bonusCashCollected;
    }

    struct Result {
        address player;
        uint256 multiplier;
    }

    event TournamentConfigUpdated(uint256 indexed tournamentId, Config config);
    event TournamentEntered(
        uint256 indexed tournamentId,
        uint256 indexed roomId,
        address indexed player,
        uint registrationFee,
        bool isRebuy
    );
    event ResultsSubmitted(uint256 tournamentId, uint256 _roomId, Result[] results);
    event GameDevSet(address gameDev);
    event BonusContractSet(address bonusContract);
    event SwapExecutorSet(address swapExecutor);
    event SwapDeadlineSet(uint256 deadline);
    event FeeSplitterSet(address feeSplitter);
    event TournamentCleansed(uint256 tournamentId, uint256 roomId, address target, uint256 amount);
    event RebuyBonusCashAllowedSet(bool allowed);
    event SwapEnabledChanged(address indexed from, address indexed to, bool enabled);
    event PriceFeedSet(address priceFeed);
    event RoomOpened(uint256 indexed tournamentId, uint256 indexed roomId);
    event ExcessTokensWithdrawn(address token, address to, uint256 excessAmount);
    event EmergencyCollateralWithdrawn(address token, address to, uint256 amount);
    event DevFeePercentageSet(uint256 percentage);
    event CollateralResolverMaxSet(address indexed creditId, uint256 collateralResolverMax);
    event EmergencyCollateralDeposited(address indexed creditId, uint256 amount);

    // Tournament IDs
    function tournamentCount() external view returns (uint256);

    // Game Dev address (receives excess collateral after tournaments end)
    function gameDev() external view returns (address);

    // Allow bonus cash to be used for rebuy
    function rebuyBonusCashAllowed() external view returns (bool);

    /**
     * @notice Get the tournament config set by contract admin
     *
     * @param _tournamentId ID of the tournament
     */
    function getTournament(uint256 _tournamentId) external view returns (Config memory);

    /**
     * @notice Get the entry for a player in a room
     *
     * @param _tournamentId ID of the tournament
     * @param _player Address of the player
     * @param _roomId ID of the tournament room
     */
    function getEntry(uint256 _tournamentId, address _player, uint256 _roomId) external view returns (Entry memory);

    /**
     * @notice Get metadata for a tournament room
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     */
    function getRoom(uint256 _tournamentId, uint256 _roomId) external view returns (Room memory);

    /**
     * @notice Update the address of the game developer
     *
     * @param _gameDev Address of the game developer
     */
    function setGameDev(address _gameDev) external;

    /**
     * @notice Set whether bonus cash can be used for rebuy
     *
     * @param _allowed Whether bonus cash can be used for rebuy
     */
    function setRebuyBonusCashAllowed(bool _allowed) external;

    /**
     * @notice Admin function to register a new tournament
     *
     * @param _c Config struct for the tournament
     */
    function register(Config memory _c) external returns (uint256 _tournamentId);

    /**
     * @notice Admin function to update the config of a tournament
     *
     * @param _tournamentId ID of the tournament
     * @param _c Config struct for the tournament
     */
    function updateTournamentConfig(uint256 _tournamentId, Config memory _c) external;

    /**
     * @notice Enters a player into a tournament room. If the room does not exist, it will be created.
     *
     * @dev A player can only enter a specific room once.
     *
     * @param _params entry params struct
     */
    function enter(EntryParams calldata _params) external payable;

    /**
     * @notice Submits the results of a tournament room. Payouts are calculated and credits are minted to players.
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     * @param _results Array of results for the room
     */
    function submitResults(uint256 _tournamentId, uint256 _roomId, Result[] memory _results) external;

    /**
     * @notice Cleans up a tournament room after the payout duration has ended. Returns any remaining collateral to the game dev or bonus contract.
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     */
    function cleanup(uint256 _tournamentId, uint256 _roomId) external;

    function createRoomBatch(
        uint256 _tournamentId,
        uint256[] calldata _roomIds,
        uint64[] calldata _openTimestamps
    ) external;

    function createRoom(uint256 _tournamentId, uint256 _roomId, uint64 _openTimestamp) external;
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

interface ITournamentRegistry {
    struct TournamentData {
        bool isApproved;
        bool hasItems;
    }

    event TournamentApprovalUpdated(address tournament, bool approved);
    event TournamentItemsRegistered(address tournament);

    function setApproved(address _tournament, bool _approved) external;

    function registerItems(address _tournament) external;

    function isApproved(address _token) external view returns (bool);

    function getTournamentData(address _tournament) external view returns (TournamentData memory);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {Initializable} from "@openzeppelin/contracts-upgradeable/proxy/utils/Initializable.sol";
import {AccessControlUpgradeable} from "@openzeppelin/contracts-upgradeable/access/AccessControlUpgradeable.sol";
import {IERC20} from "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import {SafeERC20} from "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";
import {Math} from "@openzeppelin/contracts/utils/math/Math.sol";

import {PVMath} from "../../libraries/PVMath.sol";
import {ITournament, ICredits, IBonusCash, IPriceFeed} from "./ITournament.sol";
import {IFeeSplitter} from "../../defi/feeSplitter/IFeeSplitter.sol";
import {ITickets} from "../../token/tickets/ITickets.sol";
import {ITokenRegistry} from "../../token/tokenRegistry/ITokenRegistry.sol";
import {IPlaythroughTracker} from "../../game/playthroughTracker/IPlaythroughTracker.sol";
import {IPlayerCard} from "../playerCard/IPlayerCard.sol";
import {ISwapExecutor} from "../../interfaces/ISwapExecutor.sol";

/**
 * @title Tournament
 *
 * @author Jack Chuma, Niftydude
 *
 * @notice Contract for managing tournaments. Handles tournament entries and result submission for payouts.
 */
contract Tournament is Initializable, AccessControlUpgradeable, ITournament {
    using PVMath for uint256;
    using Math for uint256;
    using SafeERC20 for IERC20;

    ITickets immutable TICKETS;
    ICredits immutable CREDITS;
    IPlayerCard immutable PLAYER_CARD;
    IPlaythroughTracker immutable PLAYTHROUGH_TRACKER;
    IFeeSplitter immutable FEE_SPLITTER;
    ITokenRegistry immutable TOKEN_REGISTRY;
    IBonusCash immutable BONUS_CASH;

    ISwapExecutor public swapExecutor;
    IPriceFeed public priceFeed;

    bytes32 constant ADMIN_ROLE = keccak256("ADMIN_ROLE");
    bytes32 constant RELAYER_ROLE = keccak256("RELAYER_ROLE");

    // Tournament IDs
    uint256 public tournamentCount;

    // Game Dev address (receives excess collateral after tournaments end)
    address public gameDev;

    // Allow bonus cash to be used for rebuy
    bool public rebuyBonusCashAllowed;

    // time to wait for swap to confirm
    uint256 public swapDeadline;

    // dev fee in percent scaled to 1e18
    uint256 public devFeePercentage;

    // Tournament ID => Config
    mapping(uint256 => Config) tournaments;

    // Tournament ID => Room ID => Room
    mapping(uint256 => mapping(uint256 => Room)) rooms;

    // Tournament ID => Player => EntryData
    mapping(uint256 => mapping(address => EntryData)) public players;

    // from token => to token => true if swap is enabled
    mapping(address => mapping(address => bool)) public swapEnabled;

    // credit id => total collateral held
    mapping(address => uint256) public totalCollateral;

    mapping(address => uint256) public emergencyCollateralBalance;

    mapping(address => uint256) public collateralResolverMax;

    constructor(
        ITickets _tickets,
        ICredits _credits,
        IPlayerCard _playerCard,
        IPlaythroughTracker _playthroughTracker,
        IBonusCash _bonusCash,
        IFeeSplitter _feeSplitter,
        ITokenRegistry _tokenRegistry
    ) {
        TICKETS = _tickets;
        CREDITS = _credits;
        PLAYER_CARD = _playerCard;
        PLAYTHROUGH_TRACKER = _playthroughTracker;
        BONUS_CASH = _bonusCash;
        FEE_SPLITTER = _feeSplitter;
        TOKEN_REGISTRY = _tokenRegistry;

        _disableInitializers();
    }

    function __Tournament_init(address _superAdmin, address _gameDev, uint256 _swapDeadline) public initializer {
        _grantRole(DEFAULT_ADMIN_ROLE, _superAdmin);
        _grantRole(ADMIN_ROLE, _superAdmin);

        gameDev = _gameDev;
        swapDeadline = _swapDeadline;
    }

    /**
     * @notice Get the entry for a player in a room
     *
     * @param _tournamentId ID of the tournament
     * @param _player Address of the player
     * @param _roomId ID of the tournament room
     */
    function getEntry(uint256 _tournamentId, address _player, uint256 _roomId) external view returns (Entry memory) {
        return players[_tournamentId][_player].entries[_roomId];
    }

    /**
     * @notice Get the tournament config set by contract admin
     *
     * @param _tournamentId ID of the tournament
     */
    function getTournament(uint256 _tournamentId) external view returns (Config memory) {
        return tournaments[_tournamentId];
    }

    /**
     * @notice Get metadata for a tournament room
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     */
    function getRoom(uint256 _tournamentId, uint256 _roomId) external view returns (Room memory) {
        return rooms[_tournamentId][_roomId];
    }

    /**
     * @notice Update the address of the game developer
     *
     * @param _gameDev Address of the game developer
     */
    function setGameDev(address _gameDev) external onlyRole(ADMIN_ROLE) {
        require(_gameDev != address(0), "T: InvalidGameDev");
        gameDev = _gameDev;
        emit GameDevSet(_gameDev);
    }

    /**
     * @notice Update the address of the swap executor
     *
     * @param _swapExecutor Address of the swap executor
     */
    function setSwapExecutor(address _swapExecutor) external onlyRole(ADMIN_ROLE) {
        require(CREDITS.swapImplEnabled(_swapExecutor), "T: InvalidSwapExecutor");
        swapExecutor = ISwapExecutor(_swapExecutor);
        emit SwapExecutorSet(_swapExecutor);
    }

    /**
     * @notice Update the address of the price feed
     *
     * @param _priceFeed Address of the price feed implementation
     */
    function setPriceFeed(address _priceFeed) external onlyRole(ADMIN_ROLE) {
        priceFeed = IPriceFeed(_priceFeed);
        emit PriceFeedSet(_priceFeed);
    }

    /**
     * @notice Update the dev fee percentage
     *
     * @param _devFeePercentage dev fee percentage
     */
    function setDevFeePercentage(uint256 _devFeePercentage) external onlyRole(ADMIN_ROLE) {
        require(_devFeePercentage <= FEE_SPLITTER.maxDevFeePercentage(), "T: IvalidDevFee");

        devFeePercentage = _devFeePercentage;
        emit DevFeePercentageSet(_devFeePercentage);
    }

    /**
     * @notice Update the deadline for swap to confirm
     *
     * @param _swapDeadline time in seconds to wait for swap to confirm
     */
    function setSwapDeadline(uint256 _swapDeadline) external onlyRole(ADMIN_ROLE) {
        swapDeadline = _swapDeadline;
        emit SwapDeadlineSet(_swapDeadline);
    }

    /**
     * @notice Update the treshold
     *
     * @param _creditId credit type to set max for
     * @param _collateralResolverMax time in seconds to wait for swap to confirm
     */
    function setCollateralResolverMax(address _creditId, uint256 _collateralResolverMax) external onlyRole(ADMIN_ROLE) {
        collateralResolverMax[_creditId] = _collateralResolverMax;
        emit CollateralResolverMaxSet(_creditId, _collateralResolverMax);
    }

    /**
     * @notice Set whether bonus cash can be used for rebuy
     *
     * @param _allowed Whether bonus cash can be used for rebuy
     */
    function setRebuyBonusCashAllowed(bool _allowed) external onlyRole(ADMIN_ROLE) {
        rebuyBonusCashAllowed = _allowed;
        emit RebuyBonusCashAllowedSet(_allowed);
    }

    /**
     * @notice Set whether swapping a credit type token pair is allowed
     *
     * @param _from token to swap from
     * @param _to token to swap to
     * @param _enabled true if swap is enabled
     */
    function setSwapEnabled(address _from, address _to, bool _enabled) external onlyRole(ADMIN_ROLE) {
        swapEnabled[_from][_to] = _enabled;

        emit SwapEnabledChanged(_from, _to, _enabled);
    }

    /**
     * @notice Admin function to register a new tournament
     *
     * @param _c Config struct for the tournament
     */
    function register(Config memory _c) external onlyRole(ADMIN_ROLE) returns (uint256 _tournamentId) {
        require(_c.endDate >= block.timestamp, "T: EndDateBeforeNow");
        require(TOKEN_REGISTRY.isApproved(_c.creditId), "T: InvalidCreditId");

        _validateTournamentConfig(_c);

        _tournamentId = _getNextTournamentId();
        Config storage _config = tournaments[_tournamentId];

        _config.entryFee = _c.entryFee;
        _config.rebuyFee = _c.rebuyFee;
        _config.creditId = _c.creditId;
        _config.creditRatio = uint96(CREDITS.tokenPerCreditRatio(_config.creditId));
        _config.priceFeedPair = _c.priceFeedPair;
        _config.isExactFee = _c.isExactFee;

        IERC20(_config.creditId).forceApprove(address(CREDITS), type(uint256).max);
        IERC20(_config.creditId).forceApprove(address(TICKETS), type(uint256).max);

        _updateTournamentConfig(_config, _tournamentId, _c);
    }

    /**
     * @notice Admin function to update the config of a tournament
     *
     * @param _tournamentId ID of the tournament
     * @param _c Config struct for the tournament
     */
    function updateTournamentConfig(uint256 _tournamentId, Config memory _c) external onlyRole(ADMIN_ROLE) {
        _validateTournamentId(_tournamentId);
        _validateTournamentConfig(_c);

        Config storage _config = tournaments[_tournamentId];

        require(block.timestamp < _config.endDate, "T: TournamentOver");

        _updateTournamentConfig(_config, _tournamentId, _c);
    }

    /**
     * @notice Opens new rooms for an active tournament
     *
     * @param _tournamentId ID of the tournament
     * @param _roomIds array containing IDs of the tournament rooms
     */
    function createRoomBatch(
        uint256 _tournamentId,
        uint256[] calldata _roomIds,
        uint64[] calldata _openTimestamps
    ) external onlyRole(RELAYER_ROLE) {
        _validateTournamentId(_tournamentId);

        for (uint256 i; i < _roomIds.length; i++) {
            Config storage _config = tournaments[_tournamentId];
            Room storage _room = rooms[_tournamentId][_roomIds[i]];

            require(_room.startDate == 0, "T: Room already active");

            _createRoom(_tournamentId, _roomIds[i], _openTimestamps[i], _config, _room);
        }
    }

    /**
     * @notice Opens a new room for an active tournament
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     */
    function createRoom(uint256 _tournamentId, uint256 _roomId, uint64 _openTimestamp) external onlyRole(RELAYER_ROLE) {
        _validateTournamentId(_tournamentId);

        Config storage _config = tournaments[_tournamentId];
        Room storage _room = rooms[_tournamentId][_roomId];

        require(_room.startDate == 0, "T: Room already active");

        _createRoom(_tournamentId, _roomId, _openTimestamp, _config, _room);
    }

    /**
     * @notice Enters a player into a tournament room. If the room does not exist, it will be created.
     *
     * @dev A player can only enter a specific room once.
     *
     * @param _params entry params struct
     */
    function enter(EntryParams calldata _params) external payable onlyRole(RELAYER_ROLE) {
        bool _isRebuy = _validateEntrance(_params.tournamentId, _params.roomId, _params.account, _params.entryAmount);
        bool _useBonusCash = _isRebuy ? rebuyBonusCashAllowed : true;

        Config memory _config = tournaments[_params.tournamentId];

        uint256 _ticketBalance = TICKETS.balanceOf(_params.account, _config.creditId);
        uint256 _creditBalance = CREDITS.balanceOf(_params.account, _config.creditId);
        uint256 _creditsAndTicketsRequired = getCreditsRequired(
            _params.entryAmount,
            _config.priceFeedPair,
            _config.creditRatio
        );

        uint256 _creditsAndTicketsRequiredAfterBonusCash = _useBonusCash
            ? BONUS_CASH.spendRequiredAmount(
                _params.account,
                _config.creditId,
                _ticketBalance,
                _creditBalance,
                _params.tournamentId,
                _creditsAndTicketsRequired
            )
            : _creditsAndTicketsRequired;

        _creditBalance += _handleCreditSwapOrPurchaseIfNeeded(
            _params.account,
            _params.swapFromCredit,
            _params.swapMinCollateral,
            _config.creditId,
            _creditsAndTicketsRequiredAfterBonusCash,
            _creditBalance,
            _ticketBalance
        );

        uint256 _collateral = _payFee(
            _params,
            _creditsAndTicketsRequired,
            _creditsAndTicketsRequiredAfterBonusCash,
            _creditBalance
        );

        emit TournamentEntered(_params.tournamentId, _params.roomId, _params.account, _collateral, _isRebuy);
    }

    /**
     * @notice Allows any address with a balance and approval to add collateral to a given roomId
     *
     * @param _creditId ID of the tournament
     * @param _amount Amount of collateral to add
     */
    function depositEmergencyCollateral(address _creditId, uint256 _amount) external {
        IERC20(_creditId).safeTransferFrom(msg.sender, address(this), _amount);

        totalCollateral[_creditId] += _amount;
        emergencyCollateralBalance[_creditId] += _amount;

        emit EmergencyCollateralDeposited(_creditId, _amount);
    }

    /**
     * @notice Submits the results of a tournament room. Payouts are calculated and credits are minted to players.
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     * @param _results Array of results for the room
     */
    function submitResults(
        uint256 _tournamentId,
        uint256 _roomId,
        Result[] memory _results
    ) external onlyRole(RELAYER_ROLE) {
        _validateTournamentId(_tournamentId);
        Config storage _config = tournaments[_tournamentId];
        Room storage _room = rooms[_tournamentId][_roomId];

        require(block.timestamp >= _room.endDate, "T: TournamentActive");
        require(block.timestamp < _room.payoutEndDate, "T: PayoutDurationOver");

        address[] memory _players = new address[](_results.length);
        uint256[] memory _ticketAmounts = new uint256[](_results.length);
        uint256[] memory _creditAmounts = new uint256[](_results.length);
        uint256 _totalPayout;

        for (uint256 i; i < _results.length; i++) {
            Result memory _result = _results[i];
            _players[i] = _result.player;
            (_ticketAmounts[i], _creditAmounts[i]) = _processPayout(_tournamentId, _result, _roomId, _config);

            unchecked {
                _totalPayout += _ticketAmounts[i] + _creditAmounts[i];
            }
        }

        _totalPayout *= _config.creditRatio;

        if (_room.totalPrizePool < _totalPayout) {
            _resolveUndercollateralization(_room, _config.creditId, _totalPayout);
        }

        _room.totalPrizePool -= _totalPayout;

        if (_room.collateral < _totalPayout) {
            _requestBonusCashCollateral(_room, _config, _totalPayout, _tournamentId);
        } else {
            _room.collateral -= _totalPayout;
            totalCollateral[_config.creditId] -= _totalPayout;
        }

        TICKETS.mintBatch(_config.creditId, _players, _ticketAmounts);
        CREDITS.mintBatch(_config.creditId, _players, _creditAmounts);

        emit ResultsSubmitted(_tournamentId, _roomId, _results);
    }

    /**
     * @notice Cleans up a tournament room after the payout duration has ended. Returns any remaining collateral to the game dev or bonus contract.
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     */
    function cleanup(uint256 _tournamentId, uint256 _roomId) external {
        _validateTournamentId(_tournamentId);
        Config storage _config = tournaments[_tournamentId];
        Room storage _room = rooms[_tournamentId][_roomId];

        require(_room.collateral > 0, "T: NoCollateralToReturn");
        require(block.timestamp >= _room.payoutEndDate, "T: PayoutDurationNotOver");

        address _target = gameDev;
        uint256 _amount = _room.collateral;
        uint256 _bonusCollateral = 0;

        _room.collateral = 0;
        totalCollateral[_config.creditId] -= _amount;

        emit TournamentCleansed(_tournamentId, _roomId, _target, _amount);

        if (_room.bonusCashCollected) {
            _target = address(BONUS_CASH);
            _bonusCollateral = _amount;
        } else {
            IERC20(_config.creditId).safeTransfer(gameDev, _amount);
        }

        if (_bonusCollateral > 0) {
            IERC20(_config.creditId).forceApprove(address(BONUS_CASH), _bonusCollateral);
        }
        BONUS_CASH.endTournament(_config.creditId, _tournamentId, _bonusCollateral);
    }

    /**
     * @notice Withdraw emergency collateral
     *
     * @param _creditId token address
     * @param _to token receiver address
     */
    function withdrawEmergencyCollateral(
        address _creditId,
        address _to,
        uint256 _amount
    ) external onlyRole(ADMIN_ROLE) {
        require(emergencyCollateralBalance[_creditId] >= _amount, "T: InsufficientBalance");

        emergencyCollateralBalance[_creditId] -= _amount;
        IERC20(_creditId).safeTransfer(_to, _amount);

        emit EmergencyCollateralWithdrawn(_creditId, _to, _amount);
    }

    /**
     * @notice Withdraw excess tokens not being used as collateral
     *
     * @param _token token address
     * @param _to token receiver address
     */
    function withdrawExcess(address _token, address _to) external {
        require(TOKEN_REGISTRY.hasRole(DEFAULT_ADMIN_ROLE, msg.sender), "OnlyGovernanceCanCall");

        uint256 _excessAmount = IERC20(_token).balanceOf(address(this)) - totalCollateral[_token];

        require(_excessAmount != 0, "C: NoExcess");

        IERC20(_token).safeTransfer(_to, _excessAmount);

        emit ExcessTokensWithdrawn(_token, _to, _excessAmount);
    }

    /**
     * @notice Returns credits required to enter a tournament denominated in another collateral type
     *
     * @param _fee Collateral fee to convert to credits in wei
     * @param _tokenPair Price feed pair ID for conversion
     * @param _creditRatio Ratio of target currency to credits in wei
     */
    function getCreditsRequired(uint256 _fee, bytes32 _tokenPair, uint256 _creditRatio) public view returns (uint256) {
        if (_tokenPair == bytes32(0)) return _fee;

        uint256 _price = priceFeed.getPrice(_tokenPair);
        uint256 _collateral = _fee.div(_price);
        uint256 _creditsRequired = uint256(1).max(_collateral.ceilDiv(_creditRatio));

        return _creditsRequired;
    }

    /**
     * @notice Returns the split between credits, tickets and bonus cash for a user entering a specific tournament
     *
     * @param _account the user wallet
     * @param _creditId token address of the credit type to retrieve the split for
     * @param _entryFee the total entry fee for user and tournament
     */
    function getEntrySplit(
        address _account,
        address _creditId,
        uint256 _entryFee
    ) external view returns (uint256 _amountCredits, uint256 _amountTickets, uint256 _amountBonusCash) {
        uint256 _ticketBalance = TICKETS.balanceOf(_account, _creditId);
        uint256 _creditBalance = CREDITS.balanceOf(_account, _creditId);

        _amountBonusCash = BONUS_CASH.getBonusCashForEntry(
            _account,
            _creditId,
            _ticketBalance,
            _creditBalance,
            _entryFee
        );

        uint256 _entryFeeAfterBonusCash = _entryFee - _amountBonusCash;

        _amountCredits = _creditBalance.min(_entryFeeAfterBonusCash);
        _amountTickets = _entryFeeAfterBonusCash - _amountCredits;

        require(_ticketBalance >= _amountTickets, "T: InsufficientBalance");
    }

    function _getNextTournamentId() private returns (uint256) {
        unchecked {
            return ++tournamentCount;
        }
    }

    function _validateTournamentId(uint256 _tournamentId) private view {
        require(_tournamentId <= tournamentCount && _tournamentId > 0, "T: InvalidTournamentId");
    }

    function _validateTournamentConfig(Config memory _c) private view {
        require(_c.endDate > _c.startDate, "T: EndDateBeforeStartDate");
        require(_c.entryLimit > 0, "T: EntryLimitZero");
        require(_c.ticketProfitToTickets <= 1e18, "T: InvalidPercent");
        require(_c.creditProfitToTickets <= 1e18, "T: InvalidPercent");
        require(_c.creditEntryToTickets <= 1e18, "T: InvalidPercent");

        if (_c.priceFeedPair != bytes32(0)) {
            require(priceFeed.getPrice(_c.priceFeedPair) > 0, "T: InvalidPriceFeedPair");
        }
    }

    function _updateTournamentConfig(Config storage _config, uint256 _tournamentId, Config memory _c) private {
        _config.startDate = _c.startDate;
        _config.endDate = _c.endDate;
        _config.entryLimit = _c.entryLimit;
        _config.rebuyLimit = _c.rebuyLimit;
        _config.ticketProfitToTickets = _c.ticketProfitToTickets;
        _config.creditProfitToTickets = _c.creditProfitToTickets;
        _config.creditEntryToTickets = _c.creditEntryToTickets;
        _config.maxEntriesPerRoom = _c.maxEntriesPerRoom;
        _config.bonusCollateral = _c.bonusCollateral;
        _config.payoutDuration = _c.payoutDuration;
        _config.entryDuration = _c.entryDuration;
        _config.tournamentDuration = _c.tournamentDuration;

        emit TournamentConfigUpdated(_tournamentId, _c);
    }

    function _resolveUndercollateralization(Room storage _room, address _creditId, uint256 _totalPayout) private {
        uint256 _amountMissing = _totalPayout - _room.totalPrizePool;

        if (
            _amountMissing <= collateralResolverMax[_creditId] &&
            _amountMissing <= emergencyCollateralBalance[_creditId]
        ) {
            _room.totalPrizePool += _amountMissing;
            _room.collateral += _amountMissing;

            emergencyCollateralBalance[_creditId] -= _amountMissing;
        } else {
            revert("T: PrizePoolExceeded");
        }
    }

    function _validateEntrance(
        uint256 _tournamentId,
        uint256 _roomId,
        address _account,
        uint256 _entryAmount
    ) private returns (bool _isRebuy) {
        _validateTournamentId(_tournamentId);
        Config storage _config = tournaments[_tournamentId];
        Room storage _room = rooms[_tournamentId][_roomId];
        Entry storage _entry = players[_tournamentId][_account].entries[_roomId];
        EntryData storage _entryData = players[_tournamentId][_account];

        if (_room.startDate == 0) {
            _createRoom(_tournamentId, _roomId, 0, _config, _room);
        } else {
            require(block.timestamp >= _room.startDate - _config.entryDuration, "T: RoomNotActive");
        }

        uint256 _cutoffDate = _room.startDate;

        uint256 _configuredFee;

        _isRebuy = _entry.totalCollateralPaid > 0;

        if (_isRebuy) {
            _configuredFee = _config.rebuyFee;
            _cutoffDate = _room.endDate;

            require(_entry.rebuyCount < _config.rebuyLimit, "T: RebuyLimitReached");

            unchecked {
                _entry.rebuyCount += 1;
            }
        } else {
            _configuredFee = _config.entryFee;

            require(_entryData.entryCount < _config.entryLimit, "T: PlayerEntryLimitReached");
            require(_room.totalEntries < _config.maxEntriesPerRoom, "T: RoomEntryLimitReached");

            unchecked {
                _entryData.entryCount += 1;
                _room.totalEntries += 1;
            }
        }

        require(block.timestamp < _cutoffDate, "T: TournamentStartedOrOver");

        if (_config.isExactFee) {
            require(_entryAmount == _configuredFee, "T: InvalidEntryAmount");
        } else {
            require(_entryAmount >= _configuredFee, "T: InvalidEntryAmount");
        }
    }

    function _createRoom(
        uint256 _tournamentId,
        uint256 _roomId,
        uint64 _openTimestamp,
        Config storage _config,
        Room storage _room
    ) private {
        _openTimestamp = _openTimestamp != 0 ? _openTimestamp : uint64(block.timestamp);

        require(_openTimestamp >= _config.startDate && _openTimestamp < _config.endDate, "T: InvalidStartDate");

        _room.startDate = _openTimestamp + _config.entryDuration;
        _room.endDate = _room.startDate + _config.tournamentDuration;
        _room.payoutEndDate = uint56(_room.endDate + _config.payoutDuration);

        emit RoomOpened(_tournamentId, _roomId);
    }

    function _handleCreditSwapOrPurchaseIfNeeded(
        address _account,
        address _swapFromCredit,
        uint256 _swapMaxCollateralIn,
        address _creditId,
        uint256 _fee,
        uint256 _creditBalance,
        uint256 _ticketBalance
    ) private returns (uint256 _amountCreditsPurchased) {
        if (msg.value > 0) {
            CREDITS.purchaseCredits{value: msg.value}(_fee, _account, _creditId, address(this));
            _amountCreditsPurchased = _fee;
        } else if (_swapFromCredit != address(0)) {
            require(swapEnabled[_swapFromCredit][_creditId], "T: SwapNotEnabled");

            CREDITS.swap(
                _swapFromCredit,
                _creditId,
                _account,
                _fee,
                block.timestamp + swapDeadline,
                _swapMaxCollateralIn,
                swapExecutor
            );

            _amountCreditsPurchased = _fee;
        } else if (_ticketBalance + _creditBalance < _fee) {
            uint256 _ratio = CREDITS.tokenPerCreditRatio(_creditId);
            uint256 _amountNeeded = _fee - _ticketBalance - _creditBalance;
            uint256 _collateralAmount = _amountNeeded * _ratio;
            IERC20(_creditId).safeTransferFrom(_account, address(this), _collateralAmount);
            IERC20(_creditId).forceApprove(address(CREDITS), _collateralAmount);
            CREDITS.purchaseCredits(_amountNeeded, _account, _creditId, address(this));

            _amountCreditsPurchased = _amountNeeded;
        }
    }

    function _payFee(
        EntryParams memory _params,
        uint256 _creditsAndTicketsRequired,
        uint256 _creditsAndTicketsRequiredAfterBonusCash,
        uint256 _creditBalance
    ) private returns (uint256 _collateral) {
        Config storage _config = tournaments[_params.tournamentId];

        uint256 _creditsRequired = _creditBalance.min(_creditsAndTicketsRequiredAfterBonusCash);
        uint256 _ticketsRequired = _creditsAndTicketsRequiredAfterBonusCash - _creditsRequired;

        if (_creditsRequired > 0) {
            CREDITS.release(_params.account, _config.creditId, _creditsRequired);
        }
        if (_ticketsRequired > 0) {
            TICKETS.release(_params.account, address(this), _config.creditId, _ticketsRequired, false);
        }

        uint256 _totalCollateral = _config.creditRatio * _creditsAndTicketsRequired;

        uint256 _totalFee = _disperseProtocolFee(_params.account, _config, _totalCollateral, _params.tournamentId);
        //console.log(_totalFee);

        PLAYTHROUGH_TRACKER.progressAccount(_params.account, _config.creditId, msg.sender, _creditsAndTicketsRequired);

        return
            _updateRoomAndEntry(
                _params.tournamentId,
                _params.roomId,
                _params.account,
                _ticketsRequired * _config.creditRatio,
                _creditsRequired * _config.creditRatio,
                _totalCollateral,
                _totalFee,
                _config.creditId
            );
    }

    function _updateRoomAndEntry(
        uint256 _tournamentId,
        uint256 _roomId,
        address _account,
        uint256 _ticketBasedCollateralAmount,
        uint256 _creditBasedCollateralAmount,
        uint256 _totalCollateral,
        uint256 _totalFee,
        address _creditId
    ) private returns (uint256 _collateral) {
        Room storage _room = rooms[_tournamentId][_roomId];
        Entry storage _entry = players[_tournamentId][_account].entries[_roomId];

        unchecked {
            _collateral = _totalCollateral - _totalFee;
            uint256 _totalBalance = _ticketBasedCollateralAmount + _creditBasedCollateralAmount;

            uint256 _newCollateral = _totalBalance - _totalBalance.min(_totalFee);

            _room.totalPrizePool += _collateral;
            _room.collateral += _newCollateral;
            _entry.totalCollateralPaid += _totalCollateral;
            _entry.ticketBasedCollateral += _ticketBasedCollateralAmount;
            _entry.creditBasedCollateral += _creditBasedCollateralAmount;

            totalCollateral[_creditId] += _newCollateral;
        }
    }

    function _disperseProtocolFee(
        address _account,
        Config storage _config,
        uint256 _totalCollateral,
        uint256 _tournamentId
    ) private returns (uint256) {
        uint256 _currentBalance = IERC20(_config.creditId).balanceOf(address(this));

        (address[] memory _addrs, uint256[] memory _amounts, uint256 _totalFee) = FEE_SPLITTER.calculateFees(
            gameDev,
            _account,
            _totalCollateral,
            devFeePercentage
        );

        if (_currentBalance < _totalFee) {
            BONUS_CASH.collateralPayout(_config.creditId, _tournamentId, _totalFee - _currentBalance);
        }

        for (uint256 i; i < _addrs.length; i++) {
            if (_addrs[i] != address(0) && _amounts[i] != 0) {
                IERC20(_config.creditId).safeTransfer(_addrs[i], _amounts[i]);
            }
        }

        return _totalFee;
    }

    function _processPayout(
        uint256 _tournamentId,
        Result memory _result,
        uint256 _roomId,
        Config storage _config
    ) private returns (uint256 _amountTickets, uint256 _amountCredits) {
        EntryData storage _entryData = players[_tournamentId][_result.player];
        Entry storage _entry = _entryData.entries[_roomId];

        require(_entry.ticketBasedCollateral > 0 || _entry.creditBasedCollateral > 0, "T: PlayerNotInRoom");
        require(_entry.payoutReceived == false, "T: PayoutAlreadyReceived");

        _entry.payoutReceived = true;

        (uint256 _ticketBasedMultiplier, uint256 _creditBasedMultiplier) = _calculatePayoutMultipliers(
            _result.multiplier,
            _entry,
            _config
        );

        _amountTickets = _entry.totalCollateralPaid.mul(_ticketBasedMultiplier) / _config.creditRatio;
        _amountCredits = _entry.totalCollateralPaid.mul(_creditBasedMultiplier) / _config.creditRatio;
    }

    function _calculatePayoutMultipliers(
        uint256 _multiplier,
        Entry storage _entry,
        Config storage _c
    ) private view returns (uint256 _ticketBasedMultiplier, uint256 _creditBasedMultiplier) {
        uint256 _totalCollateralPaid = _entry.totalCollateralPaid;
        uint256 _percentTickets = _entry.ticketBasedCollateral.div(_totalCollateralPaid);
        uint256 _percentCredits = _entry.creditBasedCollateral.div(_totalCollateralPaid);

        if (_multiplier > 1e18) {
            // General case where there is a nonzero profit
            (_ticketBasedMultiplier, _creditBasedMultiplier) = _calculateMultipliersForProfit(
                _multiplier,
                _c,
                _entry.ticketBasedCollateral,
                _entry.creditBasedCollateral,
                _totalCollateralPaid,
                1e18 - _percentTickets - _percentCredits
            );
        } else if (_percentTickets + _percentCredits <= _multiplier) {
            // Case where all tickets/credits are recouped, but any bonus cash is not
            uint256 _converted = _entry.creditBasedCollateral.mul(_c.creditEntryToTickets).div(_totalCollateralPaid);
            uint256 _convDiff = 1e18 - _c.creditEntryToTickets;
            _ticketBasedMultiplier = _percentTickets + _converted;
            _creditBasedMultiplier = _entry.creditBasedCollateral.mul(_convDiff).div(_totalCollateralPaid);
        } else if (_percentTickets <= _multiplier) {
            // Case where some credits are not recouped
            uint256 _excess = _multiplier - _percentTickets;
            uint256 _creditsDiff = _excess.mul(_c.creditEntryToTickets);
            _ticketBasedMultiplier = _percentTickets + _creditsDiff;
            _creditBasedMultiplier = _multiplier - _ticketBasedMultiplier;
        } else {
            // Case where some tickets are not recouped
            _ticketBasedMultiplier = _multiplier;
        }
    }

    function _calculateMultipliersForProfit(
        uint256 _multiplier,
        Config memory _c,
        uint256 _ticketBasedCollateral,
        uint256 _creditBasedCollateral,
        uint256 _totalCollateralPaid,
        uint256 _percentBonus
    ) private pure returns (uint256 _ticketMultiplier, uint256 _creditMultiplier) {
        uint256 _profit = _multiplier - 1e18;

        uint256 _ticketProfitToTickets = _profit.mul(_c.ticketProfitToTickets);
        uint256 _creditProfitToTickets = _profit.mul(_c.creditProfitToTickets);

        uint256 _ticketsToTickets = _ticketBasedCollateral.mul(1e18 + _ticketProfitToTickets);
        uint256 _creditsToTickets = _creditBasedCollateral.mul(_c.creditEntryToTickets + _creditProfitToTickets);

        _ticketMultiplier = (_ticketsToTickets + _creditsToTickets).div(_totalCollateralPaid);
        _creditMultiplier = _multiplier - _ticketMultiplier - _percentBonus;
    }

    function _requestBonusCashCollateral(
        Room storage _room,
        Config storage _config,
        uint256 _collateralTotal,
        uint256 _tournamentId
    ) private {
        uint256 _amountNeeded = _config.bonusCollateral.max(_collateralTotal - _room.collateral);

        unchecked {
            uint256 _newCollateral = _amountNeeded - _collateralTotal;

            _room.collateral += _newCollateral;
            totalCollateral[_config.creditId] += _newCollateral;
        }
        _room.bonusCashCollected = true;

        BONUS_CASH.collateralPayout(_config.creditId, _tournamentId, _amountNeeded);
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {UUPSUpgradeable} from "@openzeppelin/contracts-upgradeable/proxy/utils/UUPSUpgradeable.sol";
import {AccessControlDefaultAdminRulesUpgradeable} from "@openzeppelin/contracts-upgradeable/access/extensions/AccessControlDefaultAdminRulesUpgradeable.sol";

import {RebootBeaconProxy} from "../../proxy/RebootBeaconProxy.sol";
import {IItemFactoryL3, ItemDeployment} from "../../items/interfaces/IItemFactoryL3.sol";
import {Tournament} from "./Tournament.sol";
import {ITournamentRegistry} from "./ITournamentRegistry.sol";

/**
 * @title Factory
 *
 * @author Jack Chuma, Niftydude
 *
 * @notice This contract acts as the gateway for game developers to engage with the Reboot Protocol.
 *
 * Known as the Factory, it is responsible for deploying and configuring new instances of the protocol's Tournament contract.
 * It grants administrative permissions based on the parameters specified by the caller during deployment.
 */
contract TournamentFactory is UUPSUpgradeable, AccessControlDefaultAdminRulesUpgradeable {
    bytes32 public constant GOVERNOR_ROLE = 0x00;

    error Factory__ZeroAddress();

    address public tournamentBeacon;
    ITournamentRegistry public tournamentRegistry;
    uint256 public swapDeadline;
    IItemFactoryL3 public itemDeployer;

    event TournamentDeployed(address indexed tournament);
    event ItemDeployerSet(address deployer);
    event TournamentRegistrySet(address newRegistry);
    event TournamentBeaconSet(address newBeacon);
    event SwapDeadlineSet(uint256 newSwapDeadline);

    constructor() {
        _disableInitializers();
    }

    function __TournamentFactory_init(
        address _governor,
        ITournamentRegistry _tournamentRegistry,
        uint256 _swapDeadline,
        address _tournamentBeacon
    ) public initializer {
        __AccessControlDefaultAdminRules_init(0, _governor);

        if (_tournamentBeacon == address(0)) revert Factory__ZeroAddress();

        swapDeadline = _swapDeadline;
        tournamentRegistry = _tournamentRegistry;
        tournamentBeacon = _tournamentBeacon;
    }

    /**
     * @notice Governance function to set the swap deadline
     *
     * @param _newSwapDeadline new swap deadline
     */
    function setSwapDeadline(uint256 _newSwapDeadline) external onlyRole(GOVERNOR_ROLE) {
        swapDeadline = _newSwapDeadline;
        emit SwapDeadlineSet(_newSwapDeadline);
    }

    /**
     * @notice Governance function to set the tournament registry address
     *
     * @param _newRegistry tournament registry address
     */
    function setTournamentRegistry(ITournamentRegistry _newRegistry) external onlyRole(GOVERNOR_ROLE) {
        tournamentRegistry = _newRegistry;
        emit TournamentRegistrySet(address(_newRegistry));
    }

    /**
     * @notice Governance function to set the tournament beacon address
     *
     * @param _newBeacon tournament beacon address
     */
    function setTournamentBeacon(address _newBeacon) external onlyRole(GOVERNOR_ROLE) {
        tournamentBeacon = _newBeacon;
        emit TournamentBeaconSet(address(_newBeacon));
    }

    /**
     * @notice Governance function to set the Item L3 LayerZero portal deployer address
     *
     * @param _deployer Item Deployer address (L3 LayerZero portal)
     */
    function setItemDeployer(IItemFactoryL3 _deployer) external onlyRole(GOVERNOR_ROLE) {
        if (address(_deployer) == address(0)) revert Factory__ZeroAddress();
        itemDeployer = _deployer;
        emit ItemDeployerSet(address(_deployer));
    }

    /**
     * @notice Deploys and configures a new Tournament contract to run on top of Reboot Protocol.
     *
     * @param _superAdmin Tournament Super Admin. Cannot be zero address and will receive `GOVERNOR_ROLE` and `ADMIN_ROLE` in the newly deployed contract.
     * @param _gameDev The wallet address that will receive game dev fees pulled from entries.
     * @param _deployment An optional deployment struct for deploying a new Item contract instance on Arbitrum One.
     */
    function deployTournamentWithItems(
        address _superAdmin,
        address _gameDev,
        ItemDeployment calldata _deployment
    ) external payable returns (address _newGame) {
        _newGame = deployTournament(_superAdmin, _gameDev);
        itemDeployer.deploy{value: msg.value}(_deployment, _newGame);
    }

    /**
     * @notice Deploys and configures a new Tournament contract to run on top of Reboot Protocol.
     *
     * @param _superAdmin Tournament Super Admin. Cannot be zero address and will receive `GOVERNOR_ROLE` and `ADMIN_ROLE` in the newly deployed contract.
     * @param _gameDev The wallet address that will receive game dev fees pulled from entries.
     */
    function deployTournament(address _superAdmin, address _gameDev) public payable returns (address _newGame) {
        require(_superAdmin != address(0), "T: InvalidSuperAdmin");
        require(_gameDev != address(0), "T: InvalidGameDev");

        _newGame = address(
            new RebootBeaconProxy(
                tournamentBeacon,
                abi.encodeWithSelector(Tournament.__Tournament_init.selector, _superAdmin, _gameDev, swapDeadline)
            )
        );

        tournamentRegistry.setApproved(_newGame, true);

        emit TournamentDeployed(_newGame);
    }

    function _authorizeUpgrade(address newImplementation) internal override onlyRole(GOVERNOR_ROLE) {}
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

interface ISwapExecutor {
    error ZeroAddress();

    event FeeSet(uint24 fee);

    function executeSwap(
        address _fromToken,
        address _toToken,
        uint256 _amount,
        uint256 _deadline,
        uint256 _amountOutMinimum
    ) external returns (uint256);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {IMarket} from "./IMarket.sol";
import {ITournamentRegistry} from "../../game/tournament/ITournamentRegistry.sol";
import {ITokenRegistry} from "../../token/tokenRegistry/ITokenRegistry.sol";

struct ItemDeployment {
    string name;
    string symbol;
    string uri;
    address admin;
    address collateralAddress;
}

interface IItemFactoryL3 {
    error ItemFactoryL3__ZeroAddress();
    error ItemFactoryL3__NoPermission();
    error ItemFactoryL3__TournamentNotApproved();
    error ItemFactoryL3__AlreadyExists();

    event DeploymentMessageSent(ItemDeployment deployment);
    event MarketSet(IMarket market);
    event FactorySet(address factory);
    event TournamentRegistrySet(ITournamentRegistry tournamentRegistry);
    event TokenRegistrySet(ITokenRegistry tokenRegistry);

    function deploy(ItemDeployment calldata _deployment, address tournament) external payable;
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {IAccessControl} from "@openzeppelin/contracts/access/IAccessControl.sol";

interface IMarket is IAccessControl {
    struct FeeShare {
        address receiver;
        uint256 amount;
    }

    enum CurveType {
        NONE,
        LINEAR,
        LOGISTIC
    }

    /// @notice Target price for a token, to be scaled according to sales pace.
    /// @dev Represented as an 18 decimal fixed point number.
    /// @dev Precomputed constant that allows us to rewrite a pow() as an exp().
    /// @dev Represented as an 18 decimal fixed point number.
    /// @dev The maximum number of tokens of tokens to sell + 1. We add
    /// 1 because the logistic function will never fully reach its limit.
    /// @dev Represented as an 18 decimal fixed point number.
    /// @dev The maximum number of tokens of tokens to sell + 1 multiplied
    /// by 2. We could compute it on the fly each time but this saves gas.
    /// @dev Represented as a 36 decimal fixed point number.
    /// @dev Time scale controls the steepness of the logistic curve,
    /// which affects how quickly we will reach the curve's asymptote.
    /// @dev Represented as an 18 decimal fixed point number.
    struct Sale {
        CurveType curveType;
        address devShareReceiver;
        address collateralAddress;
        int256 decayConstant;
        int256 maxSellable;
        int256 targetPrice;
        int256 time;
        uint256 startTime;
        // basis point share base on 10000 (permyriad)
        uint256 devShare;
        bool active;
        uint256 permissionId;
        uint128 startSupply;
        uint128 currentSupply;
    }

    /// _targetPrice The target price for a token if sold on pace, scaled by 1e18.
    /// _priceDecayPercent The percent price decays per unit of time (one day) with no sales, scaled by 1e18.
    /// _perTimeUnit The number of tokens to target selling in 1 full unit of time, scaled by 1e18.
    /// _targetPrice The target price for a token if sold on pace, scaled by 1e18.
    /// _priceDecayPercent The percent price decays per unit of time with no sales, scaled by 1e18.
    /// _maxSellable The maximum number of tokens to sell, scaled by 1e18.
    /// _time linear VRGDA: number of tokens to target selling in 1 day, scaled by 1e18.
    //        logistic VRGDA: steepness of the logistic curve, scaled by 1e18.
    struct SaleDetails {
        CurveType curveType;
        uint256 itemId;
        address collateralAddress;
        address devShareReceiver;
        int256 targetPrice;
        int256 priceDecayPercent;
        uint256 maxSellable;
        int256 time;
        uint256 tokenId;
        // basis point share base on 10000 (permyriad)
        uint256 devShare;
        bool active;
        uint256 permissionId;
        bool reset;
    }

    struct ItemDef {
        bool valid;
        address admin;
    }

    error InsufficientPayment();
    error NonNegativeDecayConstant();
    error PurchaseExceedsSupply();
    error NoActiveSale();
    error DevShareTooHigh();
    error SaleDoesNotExist();
    error InvalidParams();
    error InvalidItem();
    error InvalidPercent();
    error NoPermission();
    error ZeroAddress();
    error InvalidCollateral();
    error MaxPurchaseAmountExceeded();

    event ProtocolFeeReceiverUpdated(address indexed newReceiver);
    event ValidItemUpdated(uint256 indexed itemId, bool valid);
    event ProtocolFeeUpdated(uint256 newFee);
    event MaxDevShareUpdated(uint256 newFee);
    event MaxPurchaseAmountUpdated(uint256 maxPurchaseAmount);
    event UpdatedSale(uint256 indexed itemId, uint256 indexed tokenId);
    event ItemAdminUpdated(uint256 indexed itemId, address adminWallet);
    event AffiliateRegistrySet(address affiliateRegistry);
    event ItemPortalSet(address minter);
    event TicketsSet(address tickets);
    event TokenSaleStatusUpdated(uint256 indexed itemId, uint256 tokenId, bool active);
    event DevShareUpdated(uint256 indexed itemId, uint256 tokenId, address receiver, uint256 devShare);
    event Purchased(uint256 indexed itemId, address purchaser, uint256 tokenId, uint256 amount, uint256 totalPrice);

    function purchase(
        uint256 _itemId,
        address _collateralAddress,
        uint256 _tokenId,
        address _receivingAddress,
        uint256 _amount,
        uint256 _maxPrice,
        bytes calldata _options
    ) external payable;

    function setProtocolFeeReceiver(address _protocolFeeReceiver) external;

    function setProtocolFee(uint256 _protocolFee) external;

    function setMaxDevShare(uint256 _maxDevShare) external;

    function getVRGDAPrice(uint256 itemId, uint256 _tokenId, uint256 _amount) external view returns (uint64);

    function getSale(uint256 _itemId, uint256 _tokenId) external view returns (Sale memory);

    function setValidItem(uint256 _itemId, bool _valid, address _admin) external;
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

library PVMath {
    function mul(uint256 a, uint256 b) internal pure returns (uint256) {
        return (a * b) / 1e18;
    }

    function div(uint256 a, uint256 b) internal pure returns (uint256) {
        return (a * 1e18) / b;
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {BeaconProxy, ERC1967Utils} from "@openzeppelin/contracts/proxy/beacon/BeaconProxy.sol";

contract RebootBeaconProxy is BeaconProxy {
    constructor(address _beacon, bytes memory _initData) BeaconProxy(_beacon, _initData) {}

    /**
     * @dev Including this to avoid compiler warnings
     */
    receive() external payable {
        _fallback();
    }

    function beacon() external view returns (address) {
        return _getBeacon();
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {ICredits} from "../credits/ICredits.sol";

interface IBonusCash {
    struct BonusCashInfo {
        uint256 totalSupply;
        address creditId;
        uint256 creditRatio;
        uint256 collateral;
        uint256 targetEntryPct;
        uint256 activeCount;
        address admin;
        bool invalidated;
        // gameAddress => isIncluded
        mapping(address => bool) included;
        // playerAddress => startingBalance
        mapping(address => uint256) startingBalance;
        // gameAddress => tournamentId => hasActiveTournament
        mapping(address => mapping(uint256 => bool)) isActive;
        // gameAddress => tournamentId => pendingBonusCashAmount
        mapping(address => mapping(uint256 => uint256)) pendingSupply;
    }
    struct Distribution {
        uint256 offeringId;
        address[] players;
        uint256[] amounts;
        uint256[] playthroughRequirements;
        bytes[] sigs;
    }

    event MinCollateralRatioSet(uint256 minCollateralRatio);
    event OfferingUpdated(
        uint256 offeringId,
        address creditId,
        uint256 collateral,
        uint256 targetEntryPct,
        address[] gamesAdded,
        address[] gamesRemoved,
        address admin
    );
    event PlaythroughUndone(uint256 offeringId, address[] players);
    event BonusCashDistributed(uint256 offeringId, address[] players, uint256[] amounts);
    event BonusCashSpent(uint256 offeringId, uint256 tournamentId, address game, address player, uint256 amount);
    event CollateralSent(uint256 offeringId, uint256 tournamentId, uint256 amount, address game);
    event TournamentEnded(address game, uint256 tournamentId);
    event OfferingInvalidated(uint256 offeringId);
    event CollateralWithdrawn(uint256 offeringId, address to, uint256 amount);
    event CreditsSet(ICredits credits);
    event PlaythroughTrackerSet(address playthroughTracker);
    event MaxAllowedPlaythroughSet(uint256 playthrough);
    event PlayerOptedOut(address player, uint256 offeringId);

    function creditToGameToOfferingId(address creditId, address game) external view returns (uint256);

    function gameBalanceOf(address game, address creditId, address player) external view returns (uint256);

    function gameTargetEntryPct(address game, address creditId) external view returns (uint256);

    function spendRequiredAmount(
        address _account,
        address _token,
        uint256 _amountTickets,
        uint256 _amountCredits,
        uint256 _tournamentId,
        uint256 _fee
    ) external returns (uint256);

    function getBonusCashForEntry(
        address _account,
        address _token,
        uint256 _ticketBalance,
        uint256 _creditBalance,
        uint256 _entryFee
    ) external view returns (uint256 _requiredAmount);

    function collateralPayout(address _creditId, uint256 _tournamentId, uint256 _amount) external;

    function endTournament(address _creditId, uint256 _tournamentId, uint256 _collateralToReturn) external;
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {IAccessControl} from "@openzeppelin/contracts/access/IAccessControl.sol";

import {ISemiFungibleSoulboundTokenUpgradeable} from "../sfst/ISemiFungibleSoulboundTokenUpgradeable.sol";
import {ISwapExecutor} from "../../interfaces/ISwapExecutor.sol";

interface ICredits is IAccessControl, ISemiFungibleSoulboundTokenUpgradeable {
    error Credits__ZeroAddress();

    event WapeSet(address wape);
    event PlaythroughTrackerSet(address playthroughTracker);
    event AllowanceWithdrawal(address token, address receiver, uint256 amount);
    event CreditsPurchased(address token, address payFrom, address mintTo, uint256 amount);
    event CreditTypeConfigured(address token, uint256 ratio);
    event BonusCashSet(address bonusCash);
    event TicketsSet(address tickets);
    event CreditsReleased(address _from, address _to, address _token, uint256 _amount);
    event FeeReleased(
        address account,
        address token,
        uint256 amount,
        uint256 tournamentId,
        uint256 collateralAmount,
        uint256 amountLiquid,
        uint256 amountIlliquid
    );
    event ExcessTokensWithdrawn(address token, address to, uint256 excessAmount);

    event CreditsSwapped(address fromToken, address toToken, uint256 tokensIn, uint256 creditsOut);
    event SwapImplEnabledChanged(address indexed swapImpl, bool enabled);

    function release(address _from, address _token, uint256 _amount) external returns (uint256 _releasedAmount);

    function purchaseCredits(uint256 _amount, address _mintTo, address _token, address _payFrom) external payable;

    function mintBatch(address _creditId, address[] memory _players, uint256[] memory _amounts) external;

    function tokenPerCreditRatio(address _creditId) external view returns (uint256);

    function purchaseCreditsWithGivenCollateral(
        uint256 _collateralAmount,
        address _mintTo,
        address _tokenAddress,
        address _payFrom
    ) external payable returns (uint256);

    function swap(
        address _fromToken,
        address _toToken,
        address _account,
        uint256 _creditsRequired,
        uint256 _deadline,
        uint256 _maxAmountTokensIn,
        ISwapExecutor _swapImpl
    ) external;

    function swapImplEnabled(address _swapImpl) external view returns (bool);

    function balanceOf(address account, address token) external view returns (uint256);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {IERC165} from "@openzeppelin/contracts/utils/introspection/IERC165.sol";

interface ISemiFungibleSoulboundTokenUpgradeable is IERC165 {
    /**
     * @dev Indicates an error related to the current `balance` of a `sender`. Used in transfers.
     * @param sender Address whose tokens are being transferred.
     * @param balance Current balance for the interacting account.
     * @param needed Minimum amount required to perform a transfer.
     * @param tokenId Identifier number of a token.
     */
    error InsufficientBalance(address sender, uint256 balance, uint256 needed, uint256 tokenId);

    /**
     * @dev Indicates a failure with the token `sender`. Used in transfers.
     * @param sender Address whose tokens are being transferred.
     */
    error InvalidSender(address sender);

    /**
     * @dev Indicates a failure with the token `receiver`. Used in transfers.
     * @param receiver Address to which tokens are being transferred.
     */
    error InvalidReceiver(address receiver);

    /**
     * @dev Indicates a failure with the token `value`. Used in transfers.
     * @param value value of tokens to transfer.
     */
    error InvalidValue(uint256 value);

    /**
     * @dev Indicates an array length mismatch between ids and values in a safeBatchTransferFrom operation.
     * Used in batch transfers.
     * @param idsLength Length of the array of token identifiers
     * @param valuesLength Length of the array of token amounts
     */
    error InvalidArrayLength(uint256 idsLength, uint256 valuesLength);

    /**
     * @dev Emitted when `value` amount of tokens of type `id` are transferred from `from` to `to` by `operator`.
     */
    event TransferSingle(address indexed operator, address indexed from, address indexed to, uint256 id, uint256 value);

    /**
     * @dev Equivalent to multiple {TransferSingle} events, where `operator`, `from` and `to` are the same for all
     * transfers.
     */
    event TransferBatch(
        address indexed operator,
        address indexed from,
        address indexed to,
        uint256[] ids,
        uint256[] values
    );

    /**
     * @dev Returns the value of tokens of token type `id` owned by `account`.
     *
     * Requirements:
     *
     * - `account` cannot be the zero address.
     */
    function balanceOf(address account, uint256 id) external view returns (uint256);

    /**
     * @dev Batched version of {balanceOf}.
     *
     * Requirements:
     *
     * - `accounts` and `ids` must have the same length.
     */
    function balanceOfBatch(
        address[] calldata accounts,
        uint256[] calldata ids
    ) external view returns (uint256[] memory);

    /**
     * @dev Transfers a `value` amount of tokens of type `id` from `from` to `to`.
     *
     * Emits a {TransferSingle} event.
     *
     * Requirements:
     *
     * - `to` cannot be the zero address.
     * - If the caller is not `from`, it must have been approved to spend ``from``'s tokens via {setApprovalForAll}.
     * - `from` must have a balance of tokens of type `id` of at least `value` amount.
     */
    function transferFrom(address from, address to, uint256 id, uint256 value) external;

    /**
     * Emits either a {TransferSingle} or a {TransferBatch} event, depending on the length of the array arguments.
     *
     * Requirements:
     *
     * - `ids` and `values` must have the same length.
     */
    function batchTransferFrom(address from, address to, uint256[] calldata ids, uint256[] calldata values) external;
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {ISemiFungibleSoulboundTokenUpgradeable} from "../sfst/ISemiFungibleSoulboundTokenUpgradeable.sol";

interface ITickets is ISemiFungibleSoulboundTokenUpgradeable {
    event TicketTypeConfigured(address token, uint256 ratio);
    event WapeSet(address wape);
    event PlaythroughTrackerSet(address playthroughTracker);
    event ExcessTokensWithdrawn(address token, address to, uint256 excessAmount);

    function tokensPerTicket(address token) external view returns (uint256);

    function mintBatch(address _token, address[] memory _players, uint256[] memory _amounts) external;

    function release(
        address _from,
        address _to,
        address _token,
        uint256 _amount,
        bool _nativeApe
    ) external returns (uint256 _releasedAmount);

    function configureTicketType(address _tokenContract, uint256 _tokenPerCreditRatio) external;

    function balanceOf(address account, address token) external view returns (uint256);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

import {IAccessControl} from "@openzeppelin/contracts/access/IAccessControl.sol";

interface ITokenRegistry is IAccessControl {
    event TokenUpdated(address token, bool approved);

    function isApproved(address _token) external view returns (bool);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.27;

interface IPriceFeed {
    function getPrice(bytes32 _priceFeedId) external view returns (uint256);
}

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