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Contract Name:
DungeonEntry

Contract Source Code:

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.19;

import "@openzeppelin/contracts/access/Ownable.sol";
import "@openzeppelin/contracts/token/ERC721/IERC721.sol";
import "@openzeppelin/contracts/security/ReentrancyGuard.sol";
import "./interfaces/IDungeonEntry.sol";
import "./interfaces/IDungeonGame.sol";
import "./interfaces/INFTStats.sol";
import "./interfaces/IPrizePool.sol";
import "./interfaces/ICollectionRegistry.sol";

/// @title DungeonEntry
/// @notice Manages dungeon entry and active run state for NFTs
contract DungeonEntry is IDungeonEntry, Ownable, ReentrancyGuard {
    // Core contract references
    ICollectionRegistry public immutable collectionRegistry;
    INFTStats public immutable nftStats;
    IPrizePool public prizePool;
    IDungeonGame public dungeonGame;
    bool private initialized;

    // Entry fee in wei
    uint256 private entryFee;

    // Maximum time allowed for a dungeon run (24 hours)
    uint256 private constant MAX_RUN_DURATION = 24 hours;

    // Mapping to track NFTs in the dungeon
    mapping(address => mapping(uint256 => bool)) private inDungeon;

    // Events
    event EntryFeeUpdated(uint256 newFee);
    event RunExpired(address indexed collection, uint256 indexed tokenId);
    event DungeonEntryInitialized(address indexed prizePool, address indexed dungeonGame);

    constructor(
        address _collectionRegistry,
        address _nftStats,
        uint256 _initialEntryFee
    ) Ownable() {
        require(_collectionRegistry != address(0), "Invalid registry address");
        require(_nftStats != address(0), "Invalid stats address");

        collectionRegistry = ICollectionRegistry(_collectionRegistry);
        nftStats = INFTStats(_nftStats);
        entryFee = _initialEntryFee;
    }

    /// @notice Initialize the DungeonEntry with required contract addresses
    /// @param _prizePool Address of the PrizePool contract
    /// @param _dungeonGame Address of the DungeonGame contract
    function initialize(
        address _prizePool,
        address _dungeonGame
    ) external onlyOwner {
        require(!initialized, "Already initialized");
        require(_prizePool != address(0), "Invalid prize pool address");
        require(_dungeonGame != address(0), "Invalid dungeon game address");

        prizePool = IPrizePool(_prizePool);
        dungeonGame = IDungeonGame(_dungeonGame);
        initialized = true;

        emit DungeonEntryInitialized(_prizePool, _dungeonGame);
    }

    /// @notice Start a new dungeon run for an NFT
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    function startDungeonRun(
        address collection,
        uint256 tokenId
    ) external payable nonReentrant {
        require(initialized, "Not initialized");
        // Check entry fee
        require(msg.value >= entryFee, "Insufficient entry fee");

        // Verify collection is whitelisted
        require(collectionRegistry.isWhitelisted(collection), "Collection not whitelisted");

        // Verify NFT ownership
        require(IERC721(collection).ownerOf(tokenId) == msg.sender, "Not NFT owner");

        // Check if NFT is already in dungeon
        require(!inDungeon[collection][tokenId], "Already in dungeon");

        // Initialize stats if needed
        if (!nftStats.isInitialized(collection, tokenId)) {
            nftStats.initializeStats(collection, tokenId);
        }

        // Add character to dungeon queue
        uint256 roomNumber = dungeonGame.addCharacterToDungeon(collection, tokenId);
        require(roomNumber > 0, "No room available");

        // Mark NFT as in dungeon
        inDungeon[collection][tokenId] = true;

        // Forward entry fee to prize pool
        prizePool.depositEntryFee{value: entryFee}(collection, tokenId);

        // Refund excess payment if any
        uint256 excess = msg.value - entryFee;
        if (excess > 0) {
            (bool success, ) = msg.sender.call{value: excess}("");
            require(success, "Refund failed");
        }

        emit DungeonRunStarted(collection, tokenId, msg.sender, entryFee);
    }

    /// @notice End an active dungeon run
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @param success Whether the run was successful
    function endDungeonRun(
        address collection,
        uint256 tokenId,
        bool success
    ) external {
        require(initialized, "Not initialized");
        // Only DungeonGame contract can end runs
        require(msg.sender == address(dungeonGame), "Not authorized");
        require(inDungeon[collection][tokenId], "Not in dungeon");

        // Mark NFT as no longer in dungeon
        inDungeon[collection][tokenId] = false;

        emit DungeonRunEnded(collection, tokenId, success);
    }

    /// @notice Update the entry fee
    /// @param newFee New entry fee in wei
    function updateEntryFee(uint256 newFee) external onlyOwner {
        entryFee = newFee;
        emit EntryFeeUpdated(newFee);
    }

    /// @notice Get the current dungeon run state for an NFT
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return DungeonRun struct containing current run state
    function getCurrentRun(
        address collection,
        uint256 tokenId
    ) external view returns (DungeonRun memory) {
        if (!inDungeon[collection][tokenId]) {
            return DungeonRun(0, 0, 0, 0, 0, false);
        }

        uint256 roomNumber = dungeonGame.getCharacterRoom(collection, tokenId);
        if (roomNumber == 0) {
            return DungeonRun(0, 0, 0, 0, 0, false);
        }

        IDungeonGame.RoomState memory state = dungeonGame.getRoomState(roomNumber);
        return DungeonRun({
            currentHp: state.currentHp,
            currentAttack: state.currentAttack,
            currentSpeed: state.currentSpeed,
            currentRoom: roomNumber,
            startTime: state.entryIndex,
            isActive: true
        });
    }

    /// @notice Check if an NFT has an active dungeon run
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return bool True if NFT has an active run
    function hasActiveRun(
        address collection,
        uint256 tokenId
    ) public view returns (bool) {
        if (!inDungeon[collection][tokenId]) return false;
        
        uint256 roomNumber = dungeonGame.getCharacterRoom(collection, tokenId);
        if (roomNumber == 0) return false;
        
        IDungeonGame.RoomState memory state = dungeonGame.getRoomState(roomNumber);
        if (block.timestamp > state.entryIndex + MAX_RUN_DURATION) {
            return false;
        }
        
        return true;
    }

    /// @notice Get the current entry fee for dungeon runs
    /// @return uint256 Current entry fee in wei
    function getEntryFee() external view returns (uint256) {
        return entryFee;
    }

    /// @notice Get time remaining for an active run
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return uint256 Time remaining in seconds, 0 if no active run
    function getTimeRemaining(
        address collection,
        uint256 tokenId
    ) external view returns (uint256) {
        if (!inDungeon[collection][tokenId]) return 0;
        
        uint256 roomNumber = dungeonGame.getCharacterRoom(collection, tokenId);
        if (roomNumber == 0) return 0;
        
        IDungeonGame.RoomState memory state = dungeonGame.getRoomState(roomNumber);
        uint256 endTime = state.entryIndex + MAX_RUN_DURATION;
        if (block.timestamp >= endTime) return 0;
        
        return endTime - block.timestamp;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (access/Ownable.sol)

pragma solidity ^0.8.0;

import "../utils/Context.sol";

/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * By default, the owner account will be the one that deploys the contract. This
 * can later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
abstract contract Ownable is Context {
    address private _owner;

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    /**
     * @dev Initializes the contract setting the deployer as the initial owner.
     */
    constructor() {
        _transferOwnership(_msgSender());
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        _checkOwner();
        _;
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view virtual returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if the sender is not the owner.
     */
    function _checkOwner() internal view virtual {
        require(owner() == _msgSender(), "Ownable: caller is not the owner");
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions anymore. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby removing any functionality that is only available to the owner.
     */
    function renounceOwnership() public virtual onlyOwner {
        _transferOwnership(address(0));
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public virtual onlyOwner {
        require(newOwner != address(0), "Ownable: new owner is the zero address");
        _transferOwnership(newOwner);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Internal function without access restriction.
     */
    function _transferOwnership(address newOwner) internal virtual {
        address oldOwner = _owner;
        _owner = newOwner;
        emit OwnershipTransferred(oldOwner, newOwner);
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (token/ERC721/IERC721.sol)

pragma solidity ^0.8.0;

import "../../utils/introspection/IERC165.sol";

/**
 * @dev Required interface of an ERC721 compliant contract.
 */
interface IERC721 is IERC165 {
    /**
     * @dev Emitted when `tokenId` token is transferred from `from` to `to`.
     */
    event Transfer(address indexed from, address indexed to, uint256 indexed tokenId);

    /**
     * @dev Emitted when `owner` enables `approved` to manage the `tokenId` token.
     */
    event Approval(address indexed owner, address indexed approved, uint256 indexed tokenId);

    /**
     * @dev Emitted when `owner` enables or disables (`approved`) `operator` to manage all of its assets.
     */
    event ApprovalForAll(address indexed owner, address indexed operator, bool approved);

    /**
     * @dev Returns the number of tokens in ``owner``'s account.
     */
    function balanceOf(address owner) external view returns (uint256 balance);

    /**
     * @dev Returns the owner of the `tokenId` token.
     *
     * Requirements:
     *
     * - `tokenId` must exist.
     */
    function ownerOf(uint256 tokenId) external view returns (address owner);

    /**
     * @dev Safely transfers `tokenId` token from `from` to `to`.
     *
     * Requirements:
     *
     * - `from` cannot be the zero address.
     * - `to` cannot be the zero address.
     * - `tokenId` token must exist and be owned by `from`.
     * - If the caller is not `from`, it must be approved to move this token by either {approve} or {setApprovalForAll}.
     * - If `to` refers to a smart contract, it must implement {IERC721Receiver-onERC721Received}, which is called upon a safe transfer.
     *
     * Emits a {Transfer} event.
     */
    function safeTransferFrom(
        address from,
        address to,
        uint256 tokenId,
        bytes calldata data
    ) external;

    /**
     * @dev Safely transfers `tokenId` token from `from` to `to`, checking first that contract recipients
     * are aware of the ERC721 protocol to prevent tokens from being forever locked.
     *
     * Requirements:
     *
     * - `from` cannot be the zero address.
     * - `to` cannot be the zero address.
     * - `tokenId` token must exist and be owned by `from`.
     * - If the caller is not `from`, it must have been allowed to move this token by either {approve} or {setApprovalForAll}.
     * - If `to` refers to a smart contract, it must implement {IERC721Receiver-onERC721Received}, which is called upon a safe transfer.
     *
     * Emits a {Transfer} event.
     */
    function safeTransferFrom(
        address from,
        address to,
        uint256 tokenId
    ) external;

    /**
     * @dev Transfers `tokenId` token from `from` to `to`.
     *
     * WARNING: Note that the caller is responsible to confirm that the recipient is capable of receiving ERC721
     * or else they may be permanently lost. Usage of {safeTransferFrom} prevents loss, though the caller must
     * understand this adds an external call which potentially creates a reentrancy vulnerability.
     *
     * Requirements:
     *
     * - `from` cannot be the zero address.
     * - `to` cannot be the zero address.
     * - `tokenId` token must be owned by `from`.
     * - If the caller is not `from`, it must be approved to move this token by either {approve} or {setApprovalForAll}.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address from,
        address to,
        uint256 tokenId
    ) external;

    /**
     * @dev Gives permission to `to` to transfer `tokenId` token to another account.
     * The approval is cleared when the token is transferred.
     *
     * Only a single account can be approved at a time, so approving the zero address clears previous approvals.
     *
     * Requirements:
     *
     * - The caller must own the token or be an approved operator.
     * - `tokenId` must exist.
     *
     * Emits an {Approval} event.
     */
    function approve(address to, uint256 tokenId) external;

    /**
     * @dev Approve or remove `operator` as an operator for the caller.
     * Operators can call {transferFrom} or {safeTransferFrom} for any token owned by the caller.
     *
     * Requirements:
     *
     * - The `operator` cannot be the caller.
     *
     * Emits an {ApprovalForAll} event.
     */
    function setApprovalForAll(address operator, bool _approved) external;

    /**
     * @dev Returns the account approved for `tokenId` token.
     *
     * Requirements:
     *
     * - `tokenId` must exist.
     */
    function getApproved(uint256 tokenId) external view returns (address operator);

    /**
     * @dev Returns if the `operator` is allowed to manage all of the assets of `owner`.
     *
     * See {setApprovalForAll}
     */
    function isApprovedForAll(address owner, address operator) external view returns (bool);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (security/ReentrancyGuard.sol)

pragma solidity ^0.8.0;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant _NOT_ENTERED = 1;
    uint256 private constant _ENTERED = 2;

    uint256 private _status;

    constructor() {
        _status = _NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        _nonReentrantBefore();
        _;
        _nonReentrantAfter();
    }

    function _nonReentrantBefore() private {
        // On the first call to nonReentrant, _status will be _NOT_ENTERED
        require(_status != _ENTERED, "ReentrancyGuard: reentrant call");

        // Any calls to nonReentrant after this point will fail
        _status = _ENTERED;
    }

    function _nonReentrantAfter() private {
        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = _NOT_ENTERED;
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.19;

/// @title IDungeonEntry
/// @notice Interface for managing dungeon entry and run initialization
interface IDungeonEntry {
    /// @notice Structure for active dungeon run state
    struct DungeonRun {
        uint256 currentHp;
        uint256 currentAttack;
        uint256 currentSpeed;
        uint256 currentRoom;
        uint256 startTime;
        bool isActive;
    }

    /// @notice Event emitted when a dungeon run is started
    event DungeonRunStarted(
        address indexed collection,
        uint256 indexed tokenId,
        address indexed player,
        uint256 entryFee
    );
    
    /// @notice Event emitted when a dungeon run is ended
    event DungeonRunEnded(
        address indexed collection,
        uint256 indexed tokenId,
        bool success
    );

    /// @notice Start a new dungeon run for an NFT
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    function startDungeonRun(address collection, uint256 tokenId) external payable;

    /// @notice End an active dungeon run (called by DungeonGame)
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @param success Whether the run was successful
    function endDungeonRun(address collection, uint256 tokenId, bool success) external;

    /// @notice Get the current dungeon run state for an NFT
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return DungeonRun struct containing current run state
    function getCurrentRun(address collection, uint256 tokenId) external view returns (DungeonRun memory);

    /// @notice Check if an NFT has an active dungeon run
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return bool True if NFT has an active run
    function hasActiveRun(address collection, uint256 tokenId) external view returns (bool);

    /// @notice Get the current entry fee for dungeon runs
    /// @return uint256 Current entry fee in wei
    function getEntryFee() external view returns (uint256);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.19;

/// @title IDungeonGame
/// @notice Interface for core dungeon game mechanics and progression
interface IDungeonGame {
    /// @notice Structure for dungeon room state
    struct RoomState {
        address collection;
        uint256 tokenId;
        uint256 entryIndex;      // Used for ordering characters
        uint256 currentHp;
        uint256 currentAttack;
        uint256 currentSpeed;
        bool isOccupied;
    }

    /// @notice Structure for encounter results
    struct EncounterResult {
        int256 hpChange;
        int256 attackChange;
        int256 speedChange;
        uint256 xpGained;
        bool survived;
        string encounterDescription;
        uint256 roomNumber;
    }

    /// @notice Event emitted when an encounter is completed
    event EncounterCompleted(
        address indexed collection,
        uint256 indexed tokenId,
        uint256 roomNumber,
        uint256 xpGained,
        bool survived,
        string encounterDescription
    );
    
    /// @notice Event emitted when a dungeon run is completed
    event DungeonCompleted(
        address indexed collection,
        uint256 indexed tokenId,
        bool success,
        uint256 roomsCleared,
        uint256 totalXpGained,
        uint256 reward
    );

    /// @notice Progress all characters in the dungeon by one room
    /// @return EncounterResult[] Array of encounter results for each character that moved
    function progressAllCharacters() external returns (EncounterResult[] memory);

    /// @notice Add a new character to the dungeon queue
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return roomNumber The room number the character was placed in
    function addCharacterToDungeon(address collection, uint256 tokenId) external returns (uint256 roomNumber);

    /// @notice Claim rewards for a successful dungeon run
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    function claimRewards(address collection, uint256 tokenId) external;

    /// @notice Get the state of a specific room
    /// @param roomNumber Room number to query
    /// @return RoomState Current state of the room
    function getRoomState(uint256 roomNumber) external view returns (RoomState memory);

    /// @notice Get all active room states
    /// @return RoomState[] Array of all room states
    function getAllRoomStates() external view returns (RoomState[] memory);

    /// @notice Get the room number where a character is located
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return uint256 Room number, 0 if not in dungeon
    function getCharacterRoom(address collection, uint256 tokenId) external view returns (uint256);

    /// @notice Get the total number of rooms in the dungeon
    /// @return uint256 Number of rooms (16)
    function getTotalRooms() external pure returns (uint256);

    /// @notice Check if a character has completed the dungeon
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return bool True if character has completed all rooms
    function isDungeonCompleted(address collection, uint256 tokenId) external view returns (bool);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.19;

/// @title INFTStats
/// @notice Interface for managing individual NFT stats and progression
interface INFTStats {
    /// @notice Structure for NFT permanent stats
    struct NFTStatsData {
        uint256 hp;
        uint256 attack;
        uint256 speed;
        uint256 level;
        uint256 currentXP;
        uint256 xpToNextLevel;
        uint256 dungeonRuns;
        uint256 successfulRuns;
        uint256 roomsCleared;
        bool initialized;
    }

    /// @notice Event emitted when an NFT's stats are initialized
    event StatsInitialized(address indexed collection, uint256 indexed tokenId, uint256 hp, uint256 attack, uint256 speed);
    
    /// @notice Event emitted when an NFT's stats are boosted
    event StatsBoosted(address indexed collection, uint256 indexed tokenId, uint256 newHp, uint256 newAttack, uint256 newSpeed);
    
    /// @notice Event emitted when XP is gained
    event XPGained(address indexed collection, uint256 indexed tokenId, uint256 xpGained, uint256 newTotalXP);
    
    /// @notice Event emitted when a level up occurs
    event LevelUp(address indexed collection, uint256 indexed tokenId, uint256 newLevel, uint256 newHp, uint256 newAttack, uint256 newSpeed);
    
    /// @notice Event emitted when a run is recorded
    event RunRecorded(address indexed collection, uint256 indexed tokenId, bool success, uint256 roomsCleared, uint256 xpGained);

    /// @notice Initialize stats for an NFT based on its collection's base stats
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    function initializeStats(address collection, uint256 tokenId) external;

    /// @notice Award XP for dungeon progress
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @param xpAmount Amount of XP to award
    /// @param roomsCleared Number of rooms cleared in this run
    function awardXP(
        address collection,
        uint256 tokenId,
        uint256 xpAmount,
        uint256 roomsCleared
    ) external;

    /// @notice Calculate XP required for next level
    /// @param currentLevel Current level of the NFT
    /// @return uint256 XP required for next level
    function getXPForNextLevel(uint256 currentLevel) external pure returns (uint256);

    /// @notice Get the stat increases for a level up
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return hpIncrease Amount HP increases
    /// @return attackIncrease Amount Attack increases
    /// @return speedIncrease Amount Speed increases
    function getLevelUpStats(
        address collection,
        uint256 tokenId
    ) external view returns (
        uint256 hpIncrease,
        uint256 attackIncrease,
        uint256 speedIncrease
    );

    /// @notice Record a dungeon run attempt
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @param success Whether the run was successful
    function recordRun(address collection, uint256 tokenId, bool success) external;

    /// @notice Get current stats for an NFT
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return NFTStatsData struct containing current stats
    function getStats(address collection, uint256 tokenId) external view returns (NFTStatsData memory);

    /// @notice Check if an NFT has been initialized
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return bool True if NFT has been initialized
    function isInitialized(address collection, uint256 tokenId) external view returns (bool);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.19;

/// @title IPrizePool
/// @notice Interface for managing dungeon rewards and prize distribution
interface IPrizePool {
    /// @notice Event emitted when entry fee is deposited
    event EntryFeeDeposited(address indexed collection, uint256 indexed tokenId, uint256 amount);
    
    /// @notice Event emitted when reward is claimed
    event RewardClaimed(address indexed collection, uint256 indexed tokenId, address indexed recipient, uint256 amount);
    
    /// @notice Event emitted when prize pool parameters are updated
    event PrizePoolParametersUpdated(uint256 entryFee, uint256 winnerShare);

    /// @notice Deposit entry fee for a dungeon run
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    function depositEntryFee(address collection, uint256 tokenId) external payable;

    /// @notice Register a winner for prize claiming
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @param amount Amount to be claimed
    function registerWinner(address collection, uint256 tokenId, uint256 amount) external;

    /// @notice Claim prize for a winning NFT
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    function claimPrize(address collection, uint256 tokenId) external;

    /// @notice Get claimable prize amount for a winning NFT
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return uint256 Claimable amount
    function getClaimablePrize(address collection, uint256 tokenId) external view returns (uint256);

    /// @notice Get current prize pool balance
    /// @return uint256 Current balance
    function getCurrentPrizePool() external view returns (uint256);

    /// @notice Check if an NFT has an unclaimed prize
    /// @param collection Address of the NFT collection
    /// @param tokenId Token ID of the NFT
    /// @return bool True if NFT has unclaimed prize
    function hasUnclaimedPrize(address collection, uint256 tokenId) external view returns (bool);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.19;

/// @title ICollectionRegistry
/// @notice Interface for managing whitelisted NFT collections and their base stats
interface ICollectionRegistry {
    /// @notice Stats structure for NFT collections
    struct CollectionStats {
        uint256 baseHp;
        uint256 baseAttack;
        uint256 baseSpeed;
        bool isWhitelisted;
    }

    /// @notice Event emitted when a collection is whitelisted
    event CollectionWhitelisted(address indexed collection, uint256 baseHp, uint256 baseAttack, uint256 baseSpeed);
    
    /// @notice Event emitted when a collection's stats are updated
    event CollectionStatsUpdated(address indexed collection, uint256 baseHp, uint256 baseAttack, uint256 baseSpeed);
    
    /// @notice Event emitted when a collection is removed from whitelist
    event CollectionRemoved(address indexed collection);

    /// @notice Whitelist a new NFT collection with base stats
    /// @param collection Address of the NFT collection
    /// @param baseHp Initial HP for NFTs from this collection
    /// @param baseAttack Initial Attack for NFTs from this collection
    /// @param baseSpeed Initial Speed for NFTs from this collection
    function whitelistCollection(
        address collection,
        uint256 baseHp,
        uint256 baseAttack,
        uint256 baseSpeed
    ) external;

    /// @notice Update base stats for a whitelisted collection
    /// @param collection Address of the NFT collection
    /// @param baseHp New base HP
    /// @param baseAttack New base Attack
    /// @param baseSpeed New base Speed
    function updateCollectionStats(
        address collection,
        uint256 baseHp,
        uint256 baseAttack,
        uint256 baseSpeed
    ) external;

    /// @notice Remove a collection from the whitelist
    /// @param collection Address of the NFT collection to remove
    function removeCollection(address collection) external;

    /// @notice Check if a collection is whitelisted
    /// @param collection Address of the NFT collection to check
    /// @return bool True if collection is whitelisted
    function isWhitelisted(address collection) external view returns (bool);

    /// @notice Get base stats for a collection
    /// @param collection Address of the NFT collection
    /// @return CollectionStats struct containing base stats
    function getCollectionStats(address collection) external view returns (CollectionStats memory);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)

pragma solidity ^0.8.0;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol)

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[EIP].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}

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