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Contract

0x8425eE72a9Fe5ba47091BC8fE00dc872796Fe9a7

Overview

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Apechain LogoApechain LogoApechain Logo0 APE

APE Value

$0.00

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Transaction Hash
Method
Block
From
To
Set Free Entry C...21039582024-10-26 15:43:3225 days ago1729957412IN
0x8425eE72...2796Fe9a7
0 APE0.001805825.42069
Grant Roles21039562024-10-26 15:43:3225 days ago1729957412IN
0x8425eE72...2796Fe9a7
0 APE0.0012112125.42069
0x60e0346121039562024-10-26 15:43:3225 days ago1729957412IN
 Contract Creation
0 APE0.0190827525.42069

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Similar Match Source Code
This contract matches the deployed Bytecode of the Source Code for Contract 0xE84dF4C2...45b6372fA
The constructor portion of the code might be different and could alter the actual behaviour of the contract

Contract Name:
FreeEntryExecutor

Compiler Version
v0.8.28+commit.7893614a

Optimization Enabled:
Yes with 200 runs

Other Settings:
paris EvmVersion
File 1 of 5 : FreeEntryExecutor.sol
// SPDX-License-Identifier: UNLICENSED
pragma solidity ^0.8.28;

import {OwnableRoles} from "solady/auth/OwnableRoles.sol";
import {PythStructs} from "pyth-sdk-solidity/PythStructs.sol";
import {IRebootTournament} from "./interfaces/IRebootTournament.sol";

struct Trade {
    bytes32 pair;
    uint40 lastUpdatedAt;
    int104 entryPrice; // Normalized price with 18 decimals
    int104 amountInBips;
}

struct TournamentConfig {
    uint16 minimumHoldDuration;
    uint16 maxLeverage;
    uint40 startTime;
    uint40 endTime;
    uint128 startBalance;
    mapping(bytes32 pair => PythStructs.Price finalPrice) finalPrices;
    mapping(address user => int256 balance) userBalance;
    mapping(address user => Trade trade) activeTrade;
}

interface ITopTrader {
    function enterTournamentFor(address user, uint256 tournamentId) external payable;
    function owner() external view returns (address);
    function liquidationBounty() external view returns (uint256);
}

contract FreeEntryExecutor is OwnableRoles {
    error FailedToWithdraw();
    error TokenNotYetEligible();
    error ContractNotAllowed();
    error ArrayLengthMismatch();
    error ExtCallFailed();

    uint256 private _ENTRY_MANAGER = _ROLE_69;

    ITopTrader private immutable _TOP_TRADER;
    IRebootTournament private immutable _REBOOT;
    uint256 private immutable _WAPE_CREDIT_RATIO;

    mapping(address _contract => uint256 freeEntryCooldown) public freeEntryCooldowns;
    mapping(address _contract => mapping(uint256 _tokenId => uint256 _lastEntry)) public lastEntries;

    constructor(address _topTrader, address _reboot, uint256 _wapeCreditRatio) {
        _TOP_TRADER = ITopTrader(_topTrader);
        _REBOOT = IRebootTournament(_reboot);
        _WAPE_CREDIT_RATIO = _wapeCreditRatio;

        _initializeOwner(tx.origin);
    }

    receive() external payable {}

    function useEntry(address _user, uint256 tournamentId, address _contract, uint256 _tokenId) external payable onlyRoles(_ENTRY_MANAGER) {
        uint256 freeEntryCooldown = freeEntryCooldowns[_contract];
        if (freeEntryCooldown == 0) revert ContractNotAllowed();

        uint256 lastEntry = lastEntries[_contract][_tokenId];

        if (lastEntry > 0 && block.timestamp - lastEntry < freeEntryCooldown) {
           revert TokenNotYetEligible();
        }

        lastEntries[_contract][_tokenId] = block.timestamp;

        uint256 entryFee = _REBOOT.getTournament(tournamentId).entryFee;
        uint256 liquidationBounty = _TOP_TRADER.liquidationBounty();

        _TOP_TRADER.enterTournamentFor{value: entryFee * _WAPE_CREDIT_RATIO + liquidationBounty}(_user, tournamentId);
    }

    function setFreeEntryCooldowns(address[] calldata _contracts, uint256[] calldata _cooldowns) external onlyOwner {
        if (_contracts.length != _cooldowns.length) revert ArrayLengthMismatch();

        for (uint256 i = 0; i < _contracts.length; i++) {
            freeEntryCooldowns[_contracts[i]] = _cooldowns[i];
        }
    }

    function withdraw() external onlyOwner {
        (bool success,) = payable(msg.sender).call{value: address(this).balance}("");
        if (!success) revert FailedToWithdraw();
    }
}

File 2 of 5 : OwnableRoles.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.4;

import {Ownable} from "./Ownable.sol";

/// @notice Simple single owner and multiroles authorization mixin.
/// @author Solady (https://github.com/vectorized/solady/blob/main/src/auth/Ownable.sol)
/// @dev While the ownable portion follows [EIP-173](https://eips.ethereum.org/EIPS/eip-173)
/// for compatibility, the nomenclature for the 2-step ownership handover and roles
/// may be unique to this codebase.
abstract contract OwnableRoles is Ownable {
    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                           EVENTS                           */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev The `user`'s roles is updated to `roles`.
    /// Each bit of `roles` represents whether the role is set.
    event RolesUpdated(address indexed user, uint256 indexed roles);

    /// @dev `keccak256(bytes("RolesUpdated(address,uint256)"))`.
    uint256 private constant _ROLES_UPDATED_EVENT_SIGNATURE =
        0x715ad5ce61fc9595c7b415289d59cf203f23a94fa06f04af7e489a0a76e1fe26;

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                          STORAGE                           */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev The role slot of `user` is given by:
    /// ```
    ///     mstore(0x00, or(shl(96, user), _ROLE_SLOT_SEED))
    ///     let roleSlot := keccak256(0x00, 0x20)
    /// ```
    /// This automatically ignores the upper bits of the `user` in case
    /// they are not clean, as well as keep the `keccak256` under 32-bytes.
    ///
    /// Note: This is equivalent to `uint32(bytes4(keccak256("_OWNER_SLOT_NOT")))`.
    uint256 private constant _ROLE_SLOT_SEED = 0x8b78c6d8;

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                     INTERNAL FUNCTIONS                     */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Overwrite the roles directly without authorization guard.
    function _setRoles(address user, uint256 roles) internal virtual {
        /// @solidity memory-safe-assembly
        assembly {
            mstore(0x0c, _ROLE_SLOT_SEED)
            mstore(0x00, user)
            // Store the new value.
            sstore(keccak256(0x0c, 0x20), roles)
            // Emit the {RolesUpdated} event.
            log3(0, 0, _ROLES_UPDATED_EVENT_SIGNATURE, shr(96, mload(0x0c)), roles)
        }
    }

    /// @dev Updates the roles directly without authorization guard.
    /// If `on` is true, each set bit of `roles` will be turned on,
    /// otherwise, each set bit of `roles` will be turned off.
    function _updateRoles(address user, uint256 roles, bool on) internal virtual {
        /// @solidity memory-safe-assembly
        assembly {
            mstore(0x0c, _ROLE_SLOT_SEED)
            mstore(0x00, user)
            let roleSlot := keccak256(0x0c, 0x20)
            // Load the current value.
            let current := sload(roleSlot)
            // Compute the updated roles if `on` is true.
            let updated := or(current, roles)
            // Compute the updated roles if `on` is false.
            // Use `and` to compute the intersection of `current` and `roles`,
            // `xor` it with `current` to flip the bits in the intersection.
            if iszero(on) { updated := xor(current, and(current, roles)) }
            // Then, store the new value.
            sstore(roleSlot, updated)
            // Emit the {RolesUpdated} event.
            log3(0, 0, _ROLES_UPDATED_EVENT_SIGNATURE, shr(96, mload(0x0c)), updated)
        }
    }

    /// @dev Grants the roles directly without authorization guard.
    /// Each bit of `roles` represents the role to turn on.
    function _grantRoles(address user, uint256 roles) internal virtual {
        _updateRoles(user, roles, true);
    }

    /// @dev Removes the roles directly without authorization guard.
    /// Each bit of `roles` represents the role to turn off.
    function _removeRoles(address user, uint256 roles) internal virtual {
        _updateRoles(user, roles, false);
    }

    /// @dev Throws if the sender does not have any of the `roles`.
    function _checkRoles(uint256 roles) internal view virtual {
        /// @solidity memory-safe-assembly
        assembly {
            // Compute the role slot.
            mstore(0x0c, _ROLE_SLOT_SEED)
            mstore(0x00, caller())
            // Load the stored value, and if the `and` intersection
            // of the value and `roles` is zero, revert.
            if iszero(and(sload(keccak256(0x0c, 0x20)), roles)) {
                mstore(0x00, 0x82b42900) // `Unauthorized()`.
                revert(0x1c, 0x04)
            }
        }
    }

    /// @dev Throws if the sender is not the owner,
    /// and does not have any of the `roles`.
    /// Checks for ownership first, then lazily checks for roles.
    function _checkOwnerOrRoles(uint256 roles) internal view virtual {
        /// @solidity memory-safe-assembly
        assembly {
            // If the caller is not the stored owner.
            // Note: `_ROLE_SLOT_SEED` is equal to `_OWNER_SLOT_NOT`.
            if iszero(eq(caller(), sload(not(_ROLE_SLOT_SEED)))) {
                // Compute the role slot.
                mstore(0x0c, _ROLE_SLOT_SEED)
                mstore(0x00, caller())
                // Load the stored value, and if the `and` intersection
                // of the value and `roles` is zero, revert.
                if iszero(and(sload(keccak256(0x0c, 0x20)), roles)) {
                    mstore(0x00, 0x82b42900) // `Unauthorized()`.
                    revert(0x1c, 0x04)
                }
            }
        }
    }

    /// @dev Throws if the sender does not have any of the `roles`,
    /// and is not the owner.
    /// Checks for roles first, then lazily checks for ownership.
    function _checkRolesOrOwner(uint256 roles) internal view virtual {
        /// @solidity memory-safe-assembly
        assembly {
            // Compute the role slot.
            mstore(0x0c, _ROLE_SLOT_SEED)
            mstore(0x00, caller())
            // Load the stored value, and if the `and` intersection
            // of the value and `roles` is zero, revert.
            if iszero(and(sload(keccak256(0x0c, 0x20)), roles)) {
                // If the caller is not the stored owner.
                // Note: `_ROLE_SLOT_SEED` is equal to `_OWNER_SLOT_NOT`.
                if iszero(eq(caller(), sload(not(_ROLE_SLOT_SEED)))) {
                    mstore(0x00, 0x82b42900) // `Unauthorized()`.
                    revert(0x1c, 0x04)
                }
            }
        }
    }

    /// @dev Convenience function to return a `roles` bitmap from an array of `ordinals`.
    /// This is meant for frontends like Etherscan, and is therefore not fully optimized.
    /// Not recommended to be called on-chain.
    /// Made internal to conserve bytecode. Wrap it in a public function if needed.
    function _rolesFromOrdinals(uint8[] memory ordinals) internal pure returns (uint256 roles) {
        /// @solidity memory-safe-assembly
        assembly {
            for { let i := shl(5, mload(ordinals)) } i { i := sub(i, 0x20) } {
                // We don't need to mask the values of `ordinals`, as Solidity
                // cleans dirty upper bits when storing variables into memory.
                roles := or(shl(mload(add(ordinals, i)), 1), roles)
            }
        }
    }

    /// @dev Convenience function to return an array of `ordinals` from the `roles` bitmap.
    /// This is meant for frontends like Etherscan, and is therefore not fully optimized.
    /// Not recommended to be called on-chain.
    /// Made internal to conserve bytecode. Wrap it in a public function if needed.
    function _ordinalsFromRoles(uint256 roles) internal pure returns (uint8[] memory ordinals) {
        /// @solidity memory-safe-assembly
        assembly {
            // Grab the pointer to the free memory.
            ordinals := mload(0x40)
            let ptr := add(ordinals, 0x20)
            let o := 0
            // The absence of lookup tables, De Bruijn, etc., here is intentional for
            // smaller bytecode, as this function is not meant to be called on-chain.
            for { let t := roles } 1 {} {
                mstore(ptr, o)
                // `shr` 5 is equivalent to multiplying by 0x20.
                // Push back into the ordinals array if the bit is set.
                ptr := add(ptr, shl(5, and(t, 1)))
                o := add(o, 1)
                t := shr(o, roles)
                if iszero(t) { break }
            }
            // Store the length of `ordinals`.
            mstore(ordinals, shr(5, sub(ptr, add(ordinals, 0x20))))
            // Allocate the memory.
            mstore(0x40, ptr)
        }
    }

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                  PUBLIC UPDATE FUNCTIONS                   */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Allows the owner to grant `user` `roles`.
    /// If the `user` already has a role, then it will be an no-op for the role.
    function grantRoles(address user, uint256 roles) public payable virtual onlyOwner {
        _grantRoles(user, roles);
    }

    /// @dev Allows the owner to remove `user` `roles`.
    /// If the `user` does not have a role, then it will be an no-op for the role.
    function revokeRoles(address user, uint256 roles) public payable virtual onlyOwner {
        _removeRoles(user, roles);
    }

    /// @dev Allow the caller to remove their own roles.
    /// If the caller does not have a role, then it will be an no-op for the role.
    function renounceRoles(uint256 roles) public payable virtual {
        _removeRoles(msg.sender, roles);
    }

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                   PUBLIC READ FUNCTIONS                    */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Returns the roles of `user`.
    function rolesOf(address user) public view virtual returns (uint256 roles) {
        /// @solidity memory-safe-assembly
        assembly {
            // Compute the role slot.
            mstore(0x0c, _ROLE_SLOT_SEED)
            mstore(0x00, user)
            // Load the stored value.
            roles := sload(keccak256(0x0c, 0x20))
        }
    }

    /// @dev Returns whether `user` has any of `roles`.
    function hasAnyRole(address user, uint256 roles) public view virtual returns (bool) {
        return rolesOf(user) & roles != 0;
    }

    /// @dev Returns whether `user` has all of `roles`.
    function hasAllRoles(address user, uint256 roles) public view virtual returns (bool) {
        return rolesOf(user) & roles == roles;
    }

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                         MODIFIERS                          */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Marks a function as only callable by an account with `roles`.
    modifier onlyRoles(uint256 roles) virtual {
        _checkRoles(roles);
        _;
    }

    /// @dev Marks a function as only callable by the owner or by an account
    /// with `roles`. Checks for ownership first, then lazily checks for roles.
    modifier onlyOwnerOrRoles(uint256 roles) virtual {
        _checkOwnerOrRoles(roles);
        _;
    }

    /// @dev Marks a function as only callable by an account with `roles`
    /// or the owner. Checks for roles first, then lazily checks for ownership.
    modifier onlyRolesOrOwner(uint256 roles) virtual {
        _checkRolesOrOwner(roles);
        _;
    }

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                       ROLE CONSTANTS                       */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    // IYKYK

    uint256 internal constant _ROLE_0 = 1 << 0;
    uint256 internal constant _ROLE_1 = 1 << 1;
    uint256 internal constant _ROLE_2 = 1 << 2;
    uint256 internal constant _ROLE_3 = 1 << 3;
    uint256 internal constant _ROLE_4 = 1 << 4;
    uint256 internal constant _ROLE_5 = 1 << 5;
    uint256 internal constant _ROLE_6 = 1 << 6;
    uint256 internal constant _ROLE_7 = 1 << 7;
    uint256 internal constant _ROLE_8 = 1 << 8;
    uint256 internal constant _ROLE_9 = 1 << 9;
    uint256 internal constant _ROLE_10 = 1 << 10;
    uint256 internal constant _ROLE_11 = 1 << 11;
    uint256 internal constant _ROLE_12 = 1 << 12;
    uint256 internal constant _ROLE_13 = 1 << 13;
    uint256 internal constant _ROLE_14 = 1 << 14;
    uint256 internal constant _ROLE_15 = 1 << 15;
    uint256 internal constant _ROLE_16 = 1 << 16;
    uint256 internal constant _ROLE_17 = 1 << 17;
    uint256 internal constant _ROLE_18 = 1 << 18;
    uint256 internal constant _ROLE_19 = 1 << 19;
    uint256 internal constant _ROLE_20 = 1 << 20;
    uint256 internal constant _ROLE_21 = 1 << 21;
    uint256 internal constant _ROLE_22 = 1 << 22;
    uint256 internal constant _ROLE_23 = 1 << 23;
    uint256 internal constant _ROLE_24 = 1 << 24;
    uint256 internal constant _ROLE_25 = 1 << 25;
    uint256 internal constant _ROLE_26 = 1 << 26;
    uint256 internal constant _ROLE_27 = 1 << 27;
    uint256 internal constant _ROLE_28 = 1 << 28;
    uint256 internal constant _ROLE_29 = 1 << 29;
    uint256 internal constant _ROLE_30 = 1 << 30;
    uint256 internal constant _ROLE_31 = 1 << 31;
    uint256 internal constant _ROLE_32 = 1 << 32;
    uint256 internal constant _ROLE_33 = 1 << 33;
    uint256 internal constant _ROLE_34 = 1 << 34;
    uint256 internal constant _ROLE_35 = 1 << 35;
    uint256 internal constant _ROLE_36 = 1 << 36;
    uint256 internal constant _ROLE_37 = 1 << 37;
    uint256 internal constant _ROLE_38 = 1 << 38;
    uint256 internal constant _ROLE_39 = 1 << 39;
    uint256 internal constant _ROLE_40 = 1 << 40;
    uint256 internal constant _ROLE_41 = 1 << 41;
    uint256 internal constant _ROLE_42 = 1 << 42;
    uint256 internal constant _ROLE_43 = 1 << 43;
    uint256 internal constant _ROLE_44 = 1 << 44;
    uint256 internal constant _ROLE_45 = 1 << 45;
    uint256 internal constant _ROLE_46 = 1 << 46;
    uint256 internal constant _ROLE_47 = 1 << 47;
    uint256 internal constant _ROLE_48 = 1 << 48;
    uint256 internal constant _ROLE_49 = 1 << 49;
    uint256 internal constant _ROLE_50 = 1 << 50;
    uint256 internal constant _ROLE_51 = 1 << 51;
    uint256 internal constant _ROLE_52 = 1 << 52;
    uint256 internal constant _ROLE_53 = 1 << 53;
    uint256 internal constant _ROLE_54 = 1 << 54;
    uint256 internal constant _ROLE_55 = 1 << 55;
    uint256 internal constant _ROLE_56 = 1 << 56;
    uint256 internal constant _ROLE_57 = 1 << 57;
    uint256 internal constant _ROLE_58 = 1 << 58;
    uint256 internal constant _ROLE_59 = 1 << 59;
    uint256 internal constant _ROLE_60 = 1 << 60;
    uint256 internal constant _ROLE_61 = 1 << 61;
    uint256 internal constant _ROLE_62 = 1 << 62;
    uint256 internal constant _ROLE_63 = 1 << 63;
    uint256 internal constant _ROLE_64 = 1 << 64;
    uint256 internal constant _ROLE_65 = 1 << 65;
    uint256 internal constant _ROLE_66 = 1 << 66;
    uint256 internal constant _ROLE_67 = 1 << 67;
    uint256 internal constant _ROLE_68 = 1 << 68;
    uint256 internal constant _ROLE_69 = 1 << 69;
    uint256 internal constant _ROLE_70 = 1 << 70;
    uint256 internal constant _ROLE_71 = 1 << 71;
    uint256 internal constant _ROLE_72 = 1 << 72;
    uint256 internal constant _ROLE_73 = 1 << 73;
    uint256 internal constant _ROLE_74 = 1 << 74;
    uint256 internal constant _ROLE_75 = 1 << 75;
    uint256 internal constant _ROLE_76 = 1 << 76;
    uint256 internal constant _ROLE_77 = 1 << 77;
    uint256 internal constant _ROLE_78 = 1 << 78;
    uint256 internal constant _ROLE_79 = 1 << 79;
    uint256 internal constant _ROLE_80 = 1 << 80;
    uint256 internal constant _ROLE_81 = 1 << 81;
    uint256 internal constant _ROLE_82 = 1 << 82;
    uint256 internal constant _ROLE_83 = 1 << 83;
    uint256 internal constant _ROLE_84 = 1 << 84;
    uint256 internal constant _ROLE_85 = 1 << 85;
    uint256 internal constant _ROLE_86 = 1 << 86;
    uint256 internal constant _ROLE_87 = 1 << 87;
    uint256 internal constant _ROLE_88 = 1 << 88;
    uint256 internal constant _ROLE_89 = 1 << 89;
    uint256 internal constant _ROLE_90 = 1 << 90;
    uint256 internal constant _ROLE_91 = 1 << 91;
    uint256 internal constant _ROLE_92 = 1 << 92;
    uint256 internal constant _ROLE_93 = 1 << 93;
    uint256 internal constant _ROLE_94 = 1 << 94;
    uint256 internal constant _ROLE_95 = 1 << 95;
    uint256 internal constant _ROLE_96 = 1 << 96;
    uint256 internal constant _ROLE_97 = 1 << 97;
    uint256 internal constant _ROLE_98 = 1 << 98;
    uint256 internal constant _ROLE_99 = 1 << 99;
    uint256 internal constant _ROLE_100 = 1 << 100;
    uint256 internal constant _ROLE_101 = 1 << 101;
    uint256 internal constant _ROLE_102 = 1 << 102;
    uint256 internal constant _ROLE_103 = 1 << 103;
    uint256 internal constant _ROLE_104 = 1 << 104;
    uint256 internal constant _ROLE_105 = 1 << 105;
    uint256 internal constant _ROLE_106 = 1 << 106;
    uint256 internal constant _ROLE_107 = 1 << 107;
    uint256 internal constant _ROLE_108 = 1 << 108;
    uint256 internal constant _ROLE_109 = 1 << 109;
    uint256 internal constant _ROLE_110 = 1 << 110;
    uint256 internal constant _ROLE_111 = 1 << 111;
    uint256 internal constant _ROLE_112 = 1 << 112;
    uint256 internal constant _ROLE_113 = 1 << 113;
    uint256 internal constant _ROLE_114 = 1 << 114;
    uint256 internal constant _ROLE_115 = 1 << 115;
    uint256 internal constant _ROLE_116 = 1 << 116;
    uint256 internal constant _ROLE_117 = 1 << 117;
    uint256 internal constant _ROLE_118 = 1 << 118;
    uint256 internal constant _ROLE_119 = 1 << 119;
    uint256 internal constant _ROLE_120 = 1 << 120;
    uint256 internal constant _ROLE_121 = 1 << 121;
    uint256 internal constant _ROLE_122 = 1 << 122;
    uint256 internal constant _ROLE_123 = 1 << 123;
    uint256 internal constant _ROLE_124 = 1 << 124;
    uint256 internal constant _ROLE_125 = 1 << 125;
    uint256 internal constant _ROLE_126 = 1 << 126;
    uint256 internal constant _ROLE_127 = 1 << 127;
    uint256 internal constant _ROLE_128 = 1 << 128;
    uint256 internal constant _ROLE_129 = 1 << 129;
    uint256 internal constant _ROLE_130 = 1 << 130;
    uint256 internal constant _ROLE_131 = 1 << 131;
    uint256 internal constant _ROLE_132 = 1 << 132;
    uint256 internal constant _ROLE_133 = 1 << 133;
    uint256 internal constant _ROLE_134 = 1 << 134;
    uint256 internal constant _ROLE_135 = 1 << 135;
    uint256 internal constant _ROLE_136 = 1 << 136;
    uint256 internal constant _ROLE_137 = 1 << 137;
    uint256 internal constant _ROLE_138 = 1 << 138;
    uint256 internal constant _ROLE_139 = 1 << 139;
    uint256 internal constant _ROLE_140 = 1 << 140;
    uint256 internal constant _ROLE_141 = 1 << 141;
    uint256 internal constant _ROLE_142 = 1 << 142;
    uint256 internal constant _ROLE_143 = 1 << 143;
    uint256 internal constant _ROLE_144 = 1 << 144;
    uint256 internal constant _ROLE_145 = 1 << 145;
    uint256 internal constant _ROLE_146 = 1 << 146;
    uint256 internal constant _ROLE_147 = 1 << 147;
    uint256 internal constant _ROLE_148 = 1 << 148;
    uint256 internal constant _ROLE_149 = 1 << 149;
    uint256 internal constant _ROLE_150 = 1 << 150;
    uint256 internal constant _ROLE_151 = 1 << 151;
    uint256 internal constant _ROLE_152 = 1 << 152;
    uint256 internal constant _ROLE_153 = 1 << 153;
    uint256 internal constant _ROLE_154 = 1 << 154;
    uint256 internal constant _ROLE_155 = 1 << 155;
    uint256 internal constant _ROLE_156 = 1 << 156;
    uint256 internal constant _ROLE_157 = 1 << 157;
    uint256 internal constant _ROLE_158 = 1 << 158;
    uint256 internal constant _ROLE_159 = 1 << 159;
    uint256 internal constant _ROLE_160 = 1 << 160;
    uint256 internal constant _ROLE_161 = 1 << 161;
    uint256 internal constant _ROLE_162 = 1 << 162;
    uint256 internal constant _ROLE_163 = 1 << 163;
    uint256 internal constant _ROLE_164 = 1 << 164;
    uint256 internal constant _ROLE_165 = 1 << 165;
    uint256 internal constant _ROLE_166 = 1 << 166;
    uint256 internal constant _ROLE_167 = 1 << 167;
    uint256 internal constant _ROLE_168 = 1 << 168;
    uint256 internal constant _ROLE_169 = 1 << 169;
    uint256 internal constant _ROLE_170 = 1 << 170;
    uint256 internal constant _ROLE_171 = 1 << 171;
    uint256 internal constant _ROLE_172 = 1 << 172;
    uint256 internal constant _ROLE_173 = 1 << 173;
    uint256 internal constant _ROLE_174 = 1 << 174;
    uint256 internal constant _ROLE_175 = 1 << 175;
    uint256 internal constant _ROLE_176 = 1 << 176;
    uint256 internal constant _ROLE_177 = 1 << 177;
    uint256 internal constant _ROLE_178 = 1 << 178;
    uint256 internal constant _ROLE_179 = 1 << 179;
    uint256 internal constant _ROLE_180 = 1 << 180;
    uint256 internal constant _ROLE_181 = 1 << 181;
    uint256 internal constant _ROLE_182 = 1 << 182;
    uint256 internal constant _ROLE_183 = 1 << 183;
    uint256 internal constant _ROLE_184 = 1 << 184;
    uint256 internal constant _ROLE_185 = 1 << 185;
    uint256 internal constant _ROLE_186 = 1 << 186;
    uint256 internal constant _ROLE_187 = 1 << 187;
    uint256 internal constant _ROLE_188 = 1 << 188;
    uint256 internal constant _ROLE_189 = 1 << 189;
    uint256 internal constant _ROLE_190 = 1 << 190;
    uint256 internal constant _ROLE_191 = 1 << 191;
    uint256 internal constant _ROLE_192 = 1 << 192;
    uint256 internal constant _ROLE_193 = 1 << 193;
    uint256 internal constant _ROLE_194 = 1 << 194;
    uint256 internal constant _ROLE_195 = 1 << 195;
    uint256 internal constant _ROLE_196 = 1 << 196;
    uint256 internal constant _ROLE_197 = 1 << 197;
    uint256 internal constant _ROLE_198 = 1 << 198;
    uint256 internal constant _ROLE_199 = 1 << 199;
    uint256 internal constant _ROLE_200 = 1 << 200;
    uint256 internal constant _ROLE_201 = 1 << 201;
    uint256 internal constant _ROLE_202 = 1 << 202;
    uint256 internal constant _ROLE_203 = 1 << 203;
    uint256 internal constant _ROLE_204 = 1 << 204;
    uint256 internal constant _ROLE_205 = 1 << 205;
    uint256 internal constant _ROLE_206 = 1 << 206;
    uint256 internal constant _ROLE_207 = 1 << 207;
    uint256 internal constant _ROLE_208 = 1 << 208;
    uint256 internal constant _ROLE_209 = 1 << 209;
    uint256 internal constant _ROLE_210 = 1 << 210;
    uint256 internal constant _ROLE_211 = 1 << 211;
    uint256 internal constant _ROLE_212 = 1 << 212;
    uint256 internal constant _ROLE_213 = 1 << 213;
    uint256 internal constant _ROLE_214 = 1 << 214;
    uint256 internal constant _ROLE_215 = 1 << 215;
    uint256 internal constant _ROLE_216 = 1 << 216;
    uint256 internal constant _ROLE_217 = 1 << 217;
    uint256 internal constant _ROLE_218 = 1 << 218;
    uint256 internal constant _ROLE_219 = 1 << 219;
    uint256 internal constant _ROLE_220 = 1 << 220;
    uint256 internal constant _ROLE_221 = 1 << 221;
    uint256 internal constant _ROLE_222 = 1 << 222;
    uint256 internal constant _ROLE_223 = 1 << 223;
    uint256 internal constant _ROLE_224 = 1 << 224;
    uint256 internal constant _ROLE_225 = 1 << 225;
    uint256 internal constant _ROLE_226 = 1 << 226;
    uint256 internal constant _ROLE_227 = 1 << 227;
    uint256 internal constant _ROLE_228 = 1 << 228;
    uint256 internal constant _ROLE_229 = 1 << 229;
    uint256 internal constant _ROLE_230 = 1 << 230;
    uint256 internal constant _ROLE_231 = 1 << 231;
    uint256 internal constant _ROLE_232 = 1 << 232;
    uint256 internal constant _ROLE_233 = 1 << 233;
    uint256 internal constant _ROLE_234 = 1 << 234;
    uint256 internal constant _ROLE_235 = 1 << 235;
    uint256 internal constant _ROLE_236 = 1 << 236;
    uint256 internal constant _ROLE_237 = 1 << 237;
    uint256 internal constant _ROLE_238 = 1 << 238;
    uint256 internal constant _ROLE_239 = 1 << 239;
    uint256 internal constant _ROLE_240 = 1 << 240;
    uint256 internal constant _ROLE_241 = 1 << 241;
    uint256 internal constant _ROLE_242 = 1 << 242;
    uint256 internal constant _ROLE_243 = 1 << 243;
    uint256 internal constant _ROLE_244 = 1 << 244;
    uint256 internal constant _ROLE_245 = 1 << 245;
    uint256 internal constant _ROLE_246 = 1 << 246;
    uint256 internal constant _ROLE_247 = 1 << 247;
    uint256 internal constant _ROLE_248 = 1 << 248;
    uint256 internal constant _ROLE_249 = 1 << 249;
    uint256 internal constant _ROLE_250 = 1 << 250;
    uint256 internal constant _ROLE_251 = 1 << 251;
    uint256 internal constant _ROLE_252 = 1 << 252;
    uint256 internal constant _ROLE_253 = 1 << 253;
    uint256 internal constant _ROLE_254 = 1 << 254;
    uint256 internal constant _ROLE_255 = 1 << 255;
}

File 3 of 5 : PythStructs.sol
// SPDX-License-Identifier: Apache-2.0
pragma solidity ^0.8.0;

contract PythStructs {
    // A price with a degree of uncertainty, represented as a price +- a confidence interval.
    //
    // The confidence interval roughly corresponds to the standard error of a normal distribution.
    // Both the price and confidence are stored in a fixed-point numeric representation,
    // `x * (10^expo)`, where `expo` is the exponent.
    //
    // Please refer to the documentation at https://docs.pyth.network/consumers/best-practices for how
    // to how this price safely.
    struct Price {
        // Price
        int64 price;
        // Confidence interval around the price
        uint64 conf;
        // Price exponent
        int32 expo;
        // Unix timestamp describing when the price was published
        uint publishTime;
    }

    // PriceFeed represents a current aggregate price from pyth publisher feeds.
    struct PriceFeed {
        // The price ID.
        bytes32 id;
        // Latest available price
        Price price;
        // Latest available exponentially-weighted moving average price
        Price emaPrice;
    }
}

File 4 of 5 : IRebootTournament.sol
// SPDX-License-Identifier: MIT

pragma solidity ^0.8.28;

interface IRebootTournament {
    struct Entry {
        uint256 ticketBasedCollateral;
        uint256 creditBasedCollateral;
        uint256 totalCollateralPaid;
        uint248 rebuyCount;
        bool payoutReceived;
    }

    struct Result {
        address player;
        uint256 multiplier;
    }

    struct EntryParams {
        address account;
        uint256 tournamentId;
        uint256 roomId;
        address swapFromCredit;
        uint256 swapMinCollateral;
        uint256 entryAmount;
    }

    struct Config {
        uint256 entryFee; // credit fee to enter tournament (new entry for a new score)
        uint256 rebuyFee; // credit fee to rebuy into tournament (re-attempt an existing entry to try to improve score)
        bool isExactFee; // if true, above fees are exact required fees. if false, above fees are minimum fees
        uint64 entryLimit; // max number of entries allowed per player
        uint64 maxEntriesPerRoom; // max number of entries allowed per room
        uint64 rebuyLimit; // max number of rebuys allowed per player per entry
        uint64 startDate; // start date of tournament (block timestamp)
        uint64 endDate; // end date of tournament (block timestamp)
        uint64 ticketProfitToTickets; // % of profit from ticket entry converted to ticket payout (in wei)
        uint64 creditProfitToTickets; // % of profit from credit entry converted to credit payout (in wei)
        uint64 creditEntryToTickets; // % of credit entry converted to ticket payout (in wei)
        uint64 entryDuration; // duration in seconds of entry period for a room once the room is opened
        uint64 tournamentDuration; // duration in seconds of tournament instance (room) once started
        uint64 payoutDuration; // duration in seconds to allow payouts for after tournament ends
        uint96 creditRatio; // ratio of collateral to credits (gets set during register transaction)
        address creditId; // credit id to use for entry fee (the id is the collateral token address)
        uint256 bonusCollateral; // amount of collateral to request each time it's needed
        bytes32 priceFeedPair; // pair to use for price feed (use bytes32(0) for a flat credit fee)
    }

    // Tournament IDs
    function tournamentCount() external view returns (uint256);

    // Allowed to set contract configs and register tournaments
    function ADMIN_ROLE() external view returns (bytes32);

    // Allowed to call `enter`, `rebuy` and `submitResults`
    function RELAYER_ROLE() external view returns (bytes32);

    /**
     * @notice Get the tournament config set by contract admin
     *
     * @param _tournamentId ID of the tournament
     */
    function getTournament(uint256 _tournamentId) external view returns (Config memory);

    /**
     * @notice Opens a new room for an active tournament
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     * @param _openTimestamp Timestamp to open the room
     */
    function createRoom(uint256 _tournamentId, uint256 _roomId, uint64 _openTimestamp) external;

    /**
     * @notice Enters a player into a tournament room. If the room does not exist, it will be created.
     *
     * @dev A player can only enter a specific room once.
     *
     * @param _params entry params struct
     */
    function enter(EntryParams calldata _params) external payable;

    /**
     * @notice Allows a player to rebuy into a tournament room for a chance to improve their score
     *
     * @param _tournamentId ID of the tournament
     * @param _account Address of player
     * @param _roomId ID of the tournament room
     * @param _swapFromCredit credit token to swap from, use zero address if swap not wanted
     * @param _swapMinCollateral min amount of output collateral to receive from swap
     * @param _entryAmount credit amount to spend to enter - if tournament config has `isExactFee` set to true, must be equivalent to `rebuyFee`. Otherwise, must be >= `rebuyFee`
     */
    function rebuy(
        uint256 _tournamentId,
        address _account,
        uint256 _roomId,
        address _swapFromCredit,
        uint256 _swapMinCollateral,
        uint256 _entryAmount
    ) external payable;

    /**
     * @notice Submits the results of a tournament room. Payouts are calculated and credits are minted to players.
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     * @param _results Array of results for the room
     */
    function submitResults(uint256 _tournamentId, uint256 _roomId, Result[] memory _results) external;

    function credits() external view returns (address);

    /**
     * @notice Admin function to register a new tournament
     *
     * @param _c Config struct for the tournament
     */
    function register(Config memory _c) external returns (uint256 _tournamentId);

    /**
     * @notice Get the entry for a player in a room
     *
     * @param _tournamentId ID of the tournament
     * @param _player Address of the player
     * @param _roomId ID of the tournament room
     */
    function getEntry(uint256 _tournamentId, address _player, uint256 _roomId) external view returns (Entry memory);

    /**
     * @notice Cleans up a tournament room after the payout duration has ended. Returns any remaining collateral to the game dev or bonus contract.
     *
     * @param _tournamentId ID of the tournament
     * @param _roomId ID of the tournament room
     */
    function cleanup(uint256 _tournamentId, uint256 _roomId) external;
}

File 5 of 5 : Ownable.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.4;

/// @notice Simple single owner authorization mixin.
/// @author Solady (https://github.com/vectorized/solady/blob/main/src/auth/Ownable.sol)
///
/// @dev Note:
/// This implementation does NOT auto-initialize the owner to `msg.sender`.
/// You MUST call the `_initializeOwner` in the constructor / initializer.
///
/// While the ownable portion follows
/// [EIP-173](https://eips.ethereum.org/EIPS/eip-173) for compatibility,
/// the nomenclature for the 2-step ownership handover may be unique to this codebase.
abstract contract Ownable {
    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                       CUSTOM ERRORS                        */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev The caller is not authorized to call the function.
    error Unauthorized();

    /// @dev The `newOwner` cannot be the zero address.
    error NewOwnerIsZeroAddress();

    /// @dev The `pendingOwner` does not have a valid handover request.
    error NoHandoverRequest();

    /// @dev Cannot double-initialize.
    error AlreadyInitialized();

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                           EVENTS                           */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev The ownership is transferred from `oldOwner` to `newOwner`.
    /// This event is intentionally kept the same as OpenZeppelin's Ownable to be
    /// compatible with indexers and [EIP-173](https://eips.ethereum.org/EIPS/eip-173),
    /// despite it not being as lightweight as a single argument event.
    event OwnershipTransferred(address indexed oldOwner, address indexed newOwner);

    /// @dev An ownership handover to `pendingOwner` has been requested.
    event OwnershipHandoverRequested(address indexed pendingOwner);

    /// @dev The ownership handover to `pendingOwner` has been canceled.
    event OwnershipHandoverCanceled(address indexed pendingOwner);

    /// @dev `keccak256(bytes("OwnershipTransferred(address,address)"))`.
    uint256 private constant _OWNERSHIP_TRANSFERRED_EVENT_SIGNATURE =
        0x8be0079c531659141344cd1fd0a4f28419497f9722a3daafe3b4186f6b6457e0;

    /// @dev `keccak256(bytes("OwnershipHandoverRequested(address)"))`.
    uint256 private constant _OWNERSHIP_HANDOVER_REQUESTED_EVENT_SIGNATURE =
        0xdbf36a107da19e49527a7176a1babf963b4b0ff8cde35ee35d6cd8f1f9ac7e1d;

    /// @dev `keccak256(bytes("OwnershipHandoverCanceled(address)"))`.
    uint256 private constant _OWNERSHIP_HANDOVER_CANCELED_EVENT_SIGNATURE =
        0xfa7b8eab7da67f412cc9575ed43464468f9bfbae89d1675917346ca6d8fe3c92;

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                          STORAGE                           */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev The owner slot is given by:
    /// `bytes32(~uint256(uint32(bytes4(keccak256("_OWNER_SLOT_NOT")))))`.
    /// It is intentionally chosen to be a high value
    /// to avoid collision with lower slots.
    /// The choice of manual storage layout is to enable compatibility
    /// with both regular and upgradeable contracts.
    bytes32 internal constant _OWNER_SLOT =
        0xffffffffffffffffffffffffffffffffffffffffffffffffffffffff74873927;

    /// The ownership handover slot of `newOwner` is given by:
    /// ```
    ///     mstore(0x00, or(shl(96, user), _HANDOVER_SLOT_SEED))
    ///     let handoverSlot := keccak256(0x00, 0x20)
    /// ```
    /// It stores the expiry timestamp of the two-step ownership handover.
    uint256 private constant _HANDOVER_SLOT_SEED = 0x389a75e1;

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                     INTERNAL FUNCTIONS                     */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Override to return true to make `_initializeOwner` prevent double-initialization.
    function _guardInitializeOwner() internal pure virtual returns (bool guard) {}

    /// @dev Initializes the owner directly without authorization guard.
    /// This function must be called upon initialization,
    /// regardless of whether the contract is upgradeable or not.
    /// This is to enable generalization to both regular and upgradeable contracts,
    /// and to save gas in case the initial owner is not the caller.
    /// For performance reasons, this function will not check if there
    /// is an existing owner.
    function _initializeOwner(address newOwner) internal virtual {
        if (_guardInitializeOwner()) {
            /// @solidity memory-safe-assembly
            assembly {
                let ownerSlot := _OWNER_SLOT
                if sload(ownerSlot) {
                    mstore(0x00, 0x0dc149f0) // `AlreadyInitialized()`.
                    revert(0x1c, 0x04)
                }
                // Clean the upper 96 bits.
                newOwner := shr(96, shl(96, newOwner))
                // Store the new value.
                sstore(ownerSlot, or(newOwner, shl(255, iszero(newOwner))))
                // Emit the {OwnershipTransferred} event.
                log3(0, 0, _OWNERSHIP_TRANSFERRED_EVENT_SIGNATURE, 0, newOwner)
            }
        } else {
            /// @solidity memory-safe-assembly
            assembly {
                // Clean the upper 96 bits.
                newOwner := shr(96, shl(96, newOwner))
                // Store the new value.
                sstore(_OWNER_SLOT, newOwner)
                // Emit the {OwnershipTransferred} event.
                log3(0, 0, _OWNERSHIP_TRANSFERRED_EVENT_SIGNATURE, 0, newOwner)
            }
        }
    }

    /// @dev Sets the owner directly without authorization guard.
    function _setOwner(address newOwner) internal virtual {
        if (_guardInitializeOwner()) {
            /// @solidity memory-safe-assembly
            assembly {
                let ownerSlot := _OWNER_SLOT
                // Clean the upper 96 bits.
                newOwner := shr(96, shl(96, newOwner))
                // Emit the {OwnershipTransferred} event.
                log3(0, 0, _OWNERSHIP_TRANSFERRED_EVENT_SIGNATURE, sload(ownerSlot), newOwner)
                // Store the new value.
                sstore(ownerSlot, or(newOwner, shl(255, iszero(newOwner))))
            }
        } else {
            /// @solidity memory-safe-assembly
            assembly {
                let ownerSlot := _OWNER_SLOT
                // Clean the upper 96 bits.
                newOwner := shr(96, shl(96, newOwner))
                // Emit the {OwnershipTransferred} event.
                log3(0, 0, _OWNERSHIP_TRANSFERRED_EVENT_SIGNATURE, sload(ownerSlot), newOwner)
                // Store the new value.
                sstore(ownerSlot, newOwner)
            }
        }
    }

    /// @dev Throws if the sender is not the owner.
    function _checkOwner() internal view virtual {
        /// @solidity memory-safe-assembly
        assembly {
            // If the caller is not the stored owner, revert.
            if iszero(eq(caller(), sload(_OWNER_SLOT))) {
                mstore(0x00, 0x82b42900) // `Unauthorized()`.
                revert(0x1c, 0x04)
            }
        }
    }

    /// @dev Returns how long a two-step ownership handover is valid for in seconds.
    /// Override to return a different value if needed.
    /// Made internal to conserve bytecode. Wrap it in a public function if needed.
    function _ownershipHandoverValidFor() internal view virtual returns (uint64) {
        return 48 * 3600;
    }

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                  PUBLIC UPDATE FUNCTIONS                   */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Allows the owner to transfer the ownership to `newOwner`.
    function transferOwnership(address newOwner) public payable virtual onlyOwner {
        /// @solidity memory-safe-assembly
        assembly {
            if iszero(shl(96, newOwner)) {
                mstore(0x00, 0x7448fbae) // `NewOwnerIsZeroAddress()`.
                revert(0x1c, 0x04)
            }
        }
        _setOwner(newOwner);
    }

    /// @dev Allows the owner to renounce their ownership.
    function renounceOwnership() public payable virtual onlyOwner {
        _setOwner(address(0));
    }

    /// @dev Request a two-step ownership handover to the caller.
    /// The request will automatically expire in 48 hours (172800 seconds) by default.
    function requestOwnershipHandover() public payable virtual {
        unchecked {
            uint256 expires = block.timestamp + _ownershipHandoverValidFor();
            /// @solidity memory-safe-assembly
            assembly {
                // Compute and set the handover slot to `expires`.
                mstore(0x0c, _HANDOVER_SLOT_SEED)
                mstore(0x00, caller())
                sstore(keccak256(0x0c, 0x20), expires)
                // Emit the {OwnershipHandoverRequested} event.
                log2(0, 0, _OWNERSHIP_HANDOVER_REQUESTED_EVENT_SIGNATURE, caller())
            }
        }
    }

    /// @dev Cancels the two-step ownership handover to the caller, if any.
    function cancelOwnershipHandover() public payable virtual {
        /// @solidity memory-safe-assembly
        assembly {
            // Compute and set the handover slot to 0.
            mstore(0x0c, _HANDOVER_SLOT_SEED)
            mstore(0x00, caller())
            sstore(keccak256(0x0c, 0x20), 0)
            // Emit the {OwnershipHandoverCanceled} event.
            log2(0, 0, _OWNERSHIP_HANDOVER_CANCELED_EVENT_SIGNATURE, caller())
        }
    }

    /// @dev Allows the owner to complete the two-step ownership handover to `pendingOwner`.
    /// Reverts if there is no existing ownership handover requested by `pendingOwner`.
    function completeOwnershipHandover(address pendingOwner) public payable virtual onlyOwner {
        /// @solidity memory-safe-assembly
        assembly {
            // Compute and set the handover slot to 0.
            mstore(0x0c, _HANDOVER_SLOT_SEED)
            mstore(0x00, pendingOwner)
            let handoverSlot := keccak256(0x0c, 0x20)
            // If the handover does not exist, or has expired.
            if gt(timestamp(), sload(handoverSlot)) {
                mstore(0x00, 0x6f5e8818) // `NoHandoverRequest()`.
                revert(0x1c, 0x04)
            }
            // Set the handover slot to 0.
            sstore(handoverSlot, 0)
        }
        _setOwner(pendingOwner);
    }

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                   PUBLIC READ FUNCTIONS                    */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Returns the owner of the contract.
    function owner() public view virtual returns (address result) {
        /// @solidity memory-safe-assembly
        assembly {
            result := sload(_OWNER_SLOT)
        }
    }

    /// @dev Returns the expiry timestamp for the two-step ownership handover to `pendingOwner`.
    function ownershipHandoverExpiresAt(address pendingOwner)
        public
        view
        virtual
        returns (uint256 result)
    {
        /// @solidity memory-safe-assembly
        assembly {
            // Compute the handover slot.
            mstore(0x0c, _HANDOVER_SLOT_SEED)
            mstore(0x00, pendingOwner)
            // Load the handover slot.
            result := sload(keccak256(0x0c, 0x20))
        }
    }

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                         MODIFIERS                          */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Marks a function as only callable by the owner.
    modifier onlyOwner() virtual {
        _checkOwner();
        _;
    }
}

Settings
{
  "remappings": [
    "forge-std/=lib/forge-std/src/",
    "solady/=lib/solady/src/",
    "pyth/=lib/pyth-sdk-solidity/",
    "NFTMIrror/=lib/NFTMIrror/src/",
    "pyth-sdk-solidity/=lib/pyth-sdk-solidity/"
  ],
  "optimizer": {
    "enabled": true,
    "runs": 200
  },
  "metadata": {
    "useLiteralContent": false,
    "bytecodeHash": "ipfs",
    "appendCBOR": true
  },
  "outputSelection": {
    "*": {
      "*": [
        "evm.bytecode",
        "evm.deployedBytecode",
        "devdoc",
        "userdoc",
        "metadata",
        "abi"
      ]
    }
  },
  "evmVersion": "paris",
  "viaIR": true,
  "libraries": {}
}

Contract Security Audit

Contract ABI

[{"inputs":[{"internalType":"address","name":"_topTrader","type":"address"},{"internalType":"address","name":"_reboot","type":"address"},{"internalType":"uint256","name":"_wapeCreditRatio","type":"uint256"}],"stateMutability":"nonpayable","type":"constructor"},{"inputs":[],"name":"AlreadyInitialized","type":"error"},{"inputs":[],"name":"ArrayLengthMismatch","type":"error"},{"inputs":[],"name":"ContractNotAllowed","type":"error"},{"inputs":[],"name":"ExtCallFailed","type":"error"},{"inputs":[],"name":"FailedToWithdraw","type":"error"},{"inputs":[],"name":"NewOwnerIsZeroAddress","type":"error"},{"inputs":[],"name":"NoHandoverRequest","type":"error"},{"inputs":[],"name":"TokenNotYetEligible","type":"error"},{"inputs":[],"name":"Unauthorized","type":"error"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"pendingOwner","type":"address"}],"name":"OwnershipHandoverCanceled","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"pendingOwner","type":"address"}],"name":"OwnershipHandoverRequested","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"oldOwner","type":"address"},{"indexed":true,"internalType":"address","name":"newOwner","type":"address"}],"name":"OwnershipTransferred","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"user","type":"address"},{"indexed":true,"internalType":"uint256","name":"roles","type":"uint256"}],"name":"RolesUpdated","type":"event"},{"inputs":[],"name":"cancelOwnershipHandover","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"address","name":"pendingOwner","type":"address"}],"name":"completeOwnershipHandover","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"address","name":"_contract","type":"address"}],"name":"freeEntryCooldowns","outputs":[{"internalType":"uint256","name":"freeEntryCooldown","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"user","type":"address"},{"internalType":"uint256","name":"roles","type":"uint256"}],"name":"grantRoles","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"address","name":"user","type":"address"},{"internalType":"uint256","name":"roles","type":"uint256"}],"name":"hasAllRoles","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"user","type":"address"},{"internalType":"uint256","name":"roles","type":"uint256"}],"name":"hasAnyRole","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"_contract","type":"address"},{"internalType":"uint256","name":"_tokenId","type":"uint256"}],"name":"lastEntries","outputs":[{"internalType":"uint256","name":"_lastEntry","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"owner","outputs":[{"internalType":"address","name":"result","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"pendingOwner","type":"address"}],"name":"ownershipHandoverExpiresAt","outputs":[{"internalType":"uint256","name":"result","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"renounceOwnership","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"uint256","name":"roles","type":"uint256"}],"name":"renounceRoles","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[],"name":"requestOwnershipHandover","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"address","name":"user","type":"address"},{"internalType":"uint256","name":"roles","type":"uint256"}],"name":"revokeRoles","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"address","name":"user","type":"address"}],"name":"rolesOf","outputs":[{"internalType":"uint256","name":"roles","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address[]","name":"_contracts","type":"address[]"},{"internalType":"uint256[]","name":"_cooldowns","type":"uint256[]"}],"name":"setFreeEntryCooldowns","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"newOwner","type":"address"}],"name":"transferOwnership","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"address","name":"_user","type":"address"},{"internalType":"uint256","name":"tournamentId","type":"uint256"},{"internalType":"address","name":"_contract","type":"address"},{"internalType":"uint256","name":"_tokenId","type":"uint256"}],"name":"useEntry","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[],"name":"withdraw","outputs":[],"stateMutability":"nonpayable","type":"function"},{"stateMutability":"payable","type":"receive"}]

Deployed Bytecode

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A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.